Player Matchup

Jing Wei
Jing Wei
Drâk
Jing Wei
Level 127
God Stats
1W - 0L
1,649 SR
Queue Stats
92W - 44L
1,741 Elo+
Party 2
Bakasura
Bakasura
Gotty12
Bakasura
Level 64
God Stats
1W - 0L
2,020 SR
Queue Stats
192W - 47L
1,795 Elo+
Party 2
Sylvanus
Sylvanus
SalchichonDeLeon
Sylvanus
Level 39
God Stats
1W - 0L
1,792 SR
Queue Stats
33W - 5L
1,818 Elo+
Party 2
Poseidon
Poseidon
SapopetaElBromas
Poseidon
Level 160
God Stats
2W - 3L
1,729 SR
Queue Stats
393W - 306L
1,549 Elo+
Party 2
Janus
Janus
avecrem_chufchuf
Janus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,522 Elo+
Party 2
Team Averages
Level 81
1,738 SR
1,685 Elo+

VS

Team Averages
Level 67
1,534 SR
1,325 Elo+
Loki
Loki
MrClimber
Loki
Level 99
God Stats
2W - 2L
1,819 SR
Queue Stats
163W - 163L
1,423 Elo+
Solo
Chaac
Chaac
SAMMX5
Chaac
Level 44
God Stats
12W - 19L
1,423 SR
Queue Stats
128W - 214L
1,237 Elo+
Party 1
Cerberus
Cerberus
Titan1155881
Cerberus
Level 24
God Stats
2W - 9L
1,325 SR
Queue Stats
53W - 114L
1,215 Elo+
Party 1
Merlin
Merlin
WhatsUpLadiesss
Merlin
Level 142
God Stats
4W - 6L
1,453 SR
Queue Stats
292W - 397L
1,327 Elo+
Party 1
Kukulkan
Kukulkan
anaconda12
Kukulkan
Level 24
God Stats
2W - 3L
1,649 SR
Queue Stats
41W - 48L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Drâk
Jing Wei
15
2 / 1 / 10
8,104
810
10,228
7,412
2,792
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Gotty12
Bakasura
17
14 / 1 / 2
10,851
1,085
12,213
9,926
4,967
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 1 / 16
8,038
804
3,292
8,807
8,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 0 / 7
7,323
732
2,245
3,478
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 0 / 9
8,437
844
6,360
5,233
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
1 / 6 / 2
6,687
669
4,994
8,871
2,548
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
SAMMX5
Chaac
14
0 / 1 / 0
6,377
638
1,129
5,137
3,760
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Titan1155881
Cerberus
12
0 / 5 / 3
6,021
602
3,972
13,629
6,421
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 5 / 1
6,546
655
6,660
7,665
2,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
anaconda12
Kukulkan
12
1 / 3 / 2
6,375
638
2,797
4,752
1,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
11
20
Kills
3
3
Deaths
20
44
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Drâk
Jing Wei
2
1
10
7
W
Bakasura
Gotty12
Bakasura
14
1
2
15
L
Loki
1
6
2
0.33
L
Chaac
SAMMX5
Chaac
0
1
0
0
W
0
1
16
8
W
0
0
7
3.5
L
Cerberus
Titan1155881
Cerberus
0
5
3
0.3
L
1
5
1
0.3
L
Kukulkan
anaconda12
Kukulkan
1
3
2
0.67
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,338
Damage
19,552
34,856
Taken
40,054
19,124
Mitigated
16,517
12,592
Healing
2,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Drâk
Jing Wei
10,228
8,659
0
2,126
7,412
2,792
419
4,610
2,802
0
33,004
W
Bakasura
Gotty12
Bakasura
12,213
8,834
0
1,903
9,926
4,967
423
2,304
7,622
0
26,092
L
Loki
4,994
259
0
246
8,871
2,548
0
2,709
5,832
0
15,608
L
Chaac
SAMMX5
Chaac
1,129
0
0
888
5,137
3,760
0
1,975
2,906
0
22,995
W
3,292
610
3,685
3,661
8,807
8,052
271
3,089
5,718
9,417
0
W
2,245
202
0
666
3,478
1,356
470
1,576
1,902
23,352
0
L
Cerberus
Titan1155881
Cerberus
3,972
0
0
1,064
13,629
6,421
0
2,811
9,657
9,299
0
L
6,660
202
0
28
7,665
2,400
1
2,875
4,339
28,528
0
L
Kukulkan
anaconda12
Kukulkan
2,797
100
27
680
4,752
1,388
0
1,444
3,023
11,551
0
W
6,360
364
0
551
5,233
1,957
457
2,252
2,981
28,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,753
Gold Earned
32,006
251
Minions Killed
168
12
Camps Cleared
5
992,754
Distance Traveled
848,304
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,104
810
61
6
2
193,605
4
W
Bakasura
10,851
1,085
55
6
6
215,275
3
L
Loki
6,687
669
19
2
2
191,997
0
L
Chaac
6,377
638
39
4
1
199,054
0
W
Sylvanus
8,038
804
7
1
0
187,703
1
W
Poseidon
7,323
732
50
5
4
167,606
1
L
Cerberus
6,021
602
21
2
0
161,894
0
L
Merlin
6,546
655
58
6
2
156,862
2
L
Kukulkan
6,375
638
31
3
0
138,497
3
W
Janus
8,437
844
78
8
0
228,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role