Player Matchup

Ratatoskr
Ratatoskr
Diamond V
 
Ratatoskr
Diamond V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Masters
 
Osiris
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Gold II
 
Ares
Gold II
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Masters
IBre
Medusa
Masters
Level 160
God Stats
7W - 8L
1,632 SR
Queue Stats
356W - 310L
2,616 MMR
Party 2
Sol
Sol
Masters
kintokis
Sol
Masters
Level 69
God Stats
80W - 52L
1,677 SR
Queue Stats
322W - 314L
2,139 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 118
1,562 SR
1,851 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,566 SR
2,259 MMR
Freya
Freya
Diamond II
DesPaXhito
Freya
Diamond II
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 168L
2,319 MMR
Party 1
Set
Set
Masters
Fifilza7
Set
Masters
Level 126
God Stats
43W - 48L
1,558 SR
Queue Stats
879W - 880L
2,573 MMR
Solo
Bacchus
Bacchus
Diamond IV
Giannini
Bacchus
Diamond IV
Level 155
God Stats
4W - 3L
1,464 SR
Queue Stats
287W - 273L
2,207 MMR
Solo
Thanatos
Thanatos
Platinum I
Giℓbert
Thanatos
Platinum I
Level 149
God Stats
9W - 6L
1,730 SR
Queue Stats
123W - 67L
2,389 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum IV
TioHawKerSx
Cu Chulainn
Platinum IV
Level 158
God Stats
4W - 3L
1,576 SR
Queue Stats
230W - 241L
1,810 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
10
4 / 3 / 2
6,404
640
4,827
7,283
2,809
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Osiris
 
Osiris
11
3 / 1 / 1
6,140
614
5,107
6,173
4,276
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
 
Ares
5
0 / 2 / 2
4,212
421
1,512
2,362
981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
IBre
Medusa
10
0 / 3 / 0
5,510
551
3,534
5,068
1,295
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 3 / 3
6,386
639
7,038
6,267
2,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
KaliTiamatGebMorgan Le Fay

VS

Bans
AthenaOdinThothBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
12
3 / 0 / 1
6,696
670
2,592
5,992
1,745
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 5 / 4
6,194
619
4,219
6,959
2,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
Giannini
Bacchus
9
1 / 1 / 5
5,645
565
2,278
6,659
4,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Giℓbert
Thanatos
11
6 / 1 / 3
7,088
709
5,713
8,267
3,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
TioHawKerSx
Cu Chulainn
10
0 / 3 / 1
5,628
563
4,144
7,066
4,298
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
10
Kills
12
12
Deaths
10
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
4
3
2
1.67
L
Osiris
 
Osiris
3
1
1
3.5
L
Ares
 
Ares
0
2
2
0.5
W
Freya
3
0
1
3.5
W
2
5
4
0.8
W
Bacchus
Giannini
Bacchus
1
1
5
3.5
W
Thanatos
Giℓbert
Thanatos
6
1
3
7.5
L
Medusa
IBre
Medusa
0
3
0
0
W
Cu Chulainn
TioHawKerSx
Cu Chulainn
0
3
1
0.17
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,018
Damage
18,946
27,153
Taken
34,943
11,601
Mitigated
17,078
7,763
Healing
17,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
4,827
1,875
0
1,447
7,283
2,809
0
467
6,816
0
35,539
L
Osiris
 
Osiris
5,107
2,591
0
1,734
6,173
4,276
0
641
5,532
0
33,150
L
Ares
 
Ares
1,512
191
0
400
2,362
981
0
1,238
1,124
2,549
0
W
Freya
2,592
1,179
0
4,739
5,992
1,745
0
671
5,321
40,849
0
W
4,219
2,096
0
2,078
6,959
2,865
0
2,953
4,006
0
38,936
W
Bacchus
Giannini
Bacchus
2,278
658
0
1,424
6,659
4,775
0
2,683
3,976
13,481
0
W
Thanatos
Giℓbert
Thanatos
5,713
1,999
0
7,574
8,267
3,395
0
1,458
6,809
0
37,663
L
Medusa
IBre
Medusa
3,534
1,704
0
1,302
5,068
1,295
0
2,615
2,453
0
34,093
W
Cu Chulainn
TioHawKerSx
Cu Chulainn
4,144
762
0
1,718
7,066
4,298
0
0
7,066
3,103
27,875
L
7,038
3,064
0
2,880
6,267
2,240
0
754
5,513
33,317
4,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,652
Gold Earned
31,251
305
Minions Killed
323
0
Camps Cleared
0
898,030
Distance Traveled
1,046,847
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,404
640
84
8
0
236,095
2
L
Osiris
6,140
614
67
7
0
220,865
5
L
Ares
4,212
421
3
0
0
106,341
0
W
Freya
6,696
670
86
9
0
196,129
3
W
Set
6,194
619
72
7
0
199,137
2
W
Bacchus
5,645
565
25
3
0
217,705
5
W
Thanatos
7,088
709
69
7
0
219,162
1
L
Medusa
5,510
551
75
8
0
178,968
3
W
Cu Chulainn
5,628
563
71
7
0
214,714
5
L
Sol
6,386
639
76
8
0
155,761
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role