Player Matchup

Chaac
Chaac
JGDome
Chaac
Level 49
God Stats
0W - 1L
1,321 SR
Queue Stats
0W - 3L
1,210 Elo+
Party 2
Bastet
Bastet
JackTheRipper_CF
Bastet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
Mapü
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 19
1,440 SR
1,403 Elo+

VS

Team Averages
Level 60
1,734 SR
1,440 Elo+
Cthulhu
Cthulhu
CK0895
Cthulhu
Level 23
God Stats
7W - 9L
1,568 SR
Queue Stats
31W - 47L
1,393 Elo+
Party 1
Kukulkan
Kukulkan
billybatmuts
Kukulkan
Level 29
God Stats
3W - 1L
1,861 SR
Queue Stats
4W - 4L
1,361 Elo+
Party 1
Rama
Rama
xXSilentXx99
Rama
Level 128
God Stats
4W - 2L
1,773 SR
Queue Stats
65W - 77L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JGDome
Chaac
9
0 / 7 / 0
6,112
556
4,709
13,639
10,917
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 9 / 0
6,101
555
1,923
10,733
4,010
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Mapü
Chang'e
9
0 / 6 / 0
6,200
564
4,578
11,162
3,819
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CK0895
Cthulhu
11
2 / 0 / 15
8,798
800
5,112
10,546
10,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
billybatmuts
Kukulkan
13
6 / 0 / 14
9,165
833
8,091
3,912
1,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
14 / 0 / 8
10,214
929
16,711
7,868
3,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
59
0
Kills
22
22
Deaths
0
0
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CK0895
Cthulhu
2
0
15
9.5
L
Chaac
JGDome
Chaac
0
7
0
0
L
0
9
0
0
L
Chang'e
Mapü
Chang'e
0
6
0
0
W
Kukulkan
billybatmuts
Kukulkan
6
0
14
13
W
14
0
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,210
Damage
29,914
35,534
Taken
22,326
18,746
Mitigated
15,805
5,648
Healing
4,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CK0895
Cthulhu
5,112
313
346
1,227
10,546
10,621
509
2,598
7,948
12,336
0
L
Chaac
JGDome
Chaac
4,709
575
372
3,110
13,639
10,917
0
4,414
9,225
0
16,658
L
1,923
754
0
70
10,733
4,010
0
3,880
6,853
0
6,972
L
Chang'e
Mapü
Chang'e
4,578
874
693
1,403
11,162
3,819
0
5,257
5,905
16,869
0
W
Kukulkan
billybatmuts
Kukulkan
8,091
525
0
1,907
3,912
1,654
1,214
1,247
2,665
44,744
0
W
16,711
15,852
0
1,299
7,868
3,530
731
1,451
6,417
0
43,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,413
Gold Earned
28,177
60
Minions Killed
154
1
Camps Cleared
9
504,233
Distance Traveled
623,357
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,798
800
14
1
0
220,615
1
L
Chaac
6,112
556
17
2
1
183,848
0
L
Bastet
6,101
555
14
1
0
162,042
0
L
Chang'e
6,200
564
29
3
0
158,343
1
W
Kukulkan
9,165
833
63
6
4
217,415
0
W
Rama
10,214
929
77
7
5
185,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role