Player Matchup

Susano
Susano
 
Susano
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Dead_Sans
Sylvanus
Level 65
God Stats
2W - 3L
1,790 SR
Queue Stats
95W - 125L
1,399 Elo+
Party 3
Neith
Neith
Dead_Wariors
Neith
Level 29
God Stats
1W - 4L
1,541 SR
Queue Stats
34W - 56L
1,367 Elo+
Party 3
Guan Yu
Guan Yu
SOLDIER_OF_FUNK
Guan Yu
Level 128
God Stats
0W - 1L
1,590 SR
Queue Stats
2W - 4L
1,163 Elo+
Party 1
Nu Wa
Nu Wa
Zaikya_YtB
Nu Wa
Level 83
God Stats
9W - 4L
1,531 SR
Queue Stats
66W - 80L
1,382 Elo+
Party 3
Team Averages
Level 80
1,590 SR
1,362 Elo+

VS

Team Averages
Level 115
1,474 SR
1,375 Elo+
Tsukuyomi
Tsukuyomi
Carthor04
Tsukuyomi
Level 71
God Stats
5W - 11L
1,309 SR
Queue Stats
196W - 231L
1,361 Elo+
Party 2
Ares
Ares
DACT117
Ares
Level 72
God Stats
2W - 2L
1,614 SR
Queue Stats
162W - 178L
1,428 Elo+
Party 2
Nu Wa
Nu Wa
EV4D
Nu Wa
Level 159
God Stats
197W - 136L
1,510 SR
Queue Stats
348W - 342L
1,372 Elo+
Solo
Danzaburou
Danzaburou
OOxxjluisxx00
Danzaburou
Level 129
God Stats
15W - 15L
1,433 SR
Queue Stats
269W - 279L
1,373 Elo+
Solo
Cabrakan
Cabrakan
uFaelz ll
Cabrakan
Level 143
God Stats
36W - 46L
1,505 SR
Queue Stats
557W - 586L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
0 / 4 / 0
7,358
368
3,927
14,722
4,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Dead_Sans
Sylvanus
14
0 / 5 / 2
8,110
406
4,870
21,768
18,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 6 / 0
7,710
386
6,988
12,483
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 3 / 0
7,819
391
1,978
16,731
8,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
14
2 / 8 / 0
9,062
453
12,757
13,982
4,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Carthor04
Tsukuyomi
17
6 / 3 / 9
11,437
572
9,571
14,326
5,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
DACT117
Ares
13
1 / 2 / 11
9,072
454
6,082
13,604
12,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nu Wa
EV4D
Nu Wa
18
5 / 0 / 7
11,871
594
12,993
10,173
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
OOxxjluisxx00
Danzaburou
18
8 / 0 / 9
11,714
586
17,359
14,475
5,052
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
uFaelz ll
Cabrakan
19
6 / 0 / 1
12,469
623
7,560
10,882
9,184
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
63
4
Kills
26
26
Deaths
5
2
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
4
0
0
W
Tsukuyomi
Carthor04
Tsukuyomi
6
3
9
3.5
W
Ares
DACT117
Ares
1
2
11
3.25
L
Sylvanus
Dead_Sans
Sylvanus
0
5
2
0.2
L
2
6
0
0.33
W
Nu Wa
EV4D
Nu Wa
5
0
7
8.5
W
Danzaburou
OOxxjluisxx00
Danzaburou
8
0
9
12.5
L
0
3
0
0
L
Nu Wa
2
8
0
0.25
W
Cabrakan
uFaelz ll
Cabrakan
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,520
Damage
53,565
79,686
Taken
63,460
39,228
Mitigated
35,241
20,307
Healing
26,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
3,927
751
836
3,901
14,722
4,473
0
4,747
9,975
0
44,898
W
Tsukuyomi
Carthor04
Tsukuyomi
9,571
2,973
0
5,181
14,326
5,296
3,345
4,698
9,400
0
74,002
W
Ares
DACT117
Ares
6,082
152
322
3,658
13,604
12,596
413
2,708
10,744
26,264
0
L
Sylvanus
Dead_Sans
Sylvanus
4,870
1,139
780
4,387
21,768
18,653
0
7,979
13,789
30,572
14,076
L
6,988
1,578
165
2,554
12,483
3,914
0
3,382
9,101
0
45,891
W
Nu Wa
EV4D
Nu Wa
12,993
2,723
18
4,885
10,173
3,113
4,539
4,344
5,589
101,262
0
W
Danzaburou
OOxxjluisxx00
Danzaburou
17,359
8,167
930
6,327
14,475
5,052
4,157
3,232
11,035
0
84,890
L
1,978
252
1,689
5,208
16,731
8,101
0
5,295
11,436
0
31,840
L
Nu Wa
12,757
3,076
158
629
13,982
4,087
844
5,232
8,750
63,670
0
W
Cabrakan
uFaelz ll
Cabrakan
7,560
633
0
5,573
10,882
9,184
2,607
1,491
9,237
76,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,059
Gold Earned
56,563
371
Minions Killed
598
0
Camps Cleared
0
1,609,749
Distance Traveled
1,813,484
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,358
368
71
4
0
342,993
6
W
Tsukuyomi
11,437
572
106
5
0
401,321
1
W
Ares
9,072
454
33
2
0
379,675
2
L
Sylvanus
8,110
406
62
3
0
324,478
2
L
Neith
7,710
386
82
4
0
323,066
0
W
Nu Wa
11,871
594
155
8
0
369,222
5
W
Danzaburou
11,714
586
131
7
0
345,673
2
L
Guan Yu
7,819
391
52
3
0
324,357
7
L
Nu Wa
9,062
453
104
5
0
294,855
5
W
Cabrakan
12,469
623
173
9
0
317,593
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role