Player Matchup

Yemoja
Yemoja
B0nglord69
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,756 Elo+
Party 3
Ra
Ra
ChazDopeSmith
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,617 Elo+
Party 3
Set
Set
XxZaboomafu
Set
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,416 Elo+
Party 3
Chaac
Chaac
Zenork
Chaac
Level 53
God Stats
0W - 1L
1,283 SR
Queue Stats
6W - 7L
1,416 Elo+
Party 3
Apollo
Apollo
imafartlicker
Apollo
Level 87
God Stats
0W - 1L
1,728 SR
Queue Stats
2W - 4L
1,756 Elo+
Party 3
Team Averages
Level 32
1,502 SR
1,592 Elo+

VS

Team Averages
Level 30
1,476 SR
1,547 Elo+
Morgan Le Fay
Morgan Le Fay
Bgrd
Morgan Le Fay
Level 3
God Stats
8W - 5L
1,500 SR
Queue Stats
14W - 11L
1,598 Elo+
Party 2
Gilgamesh
Gilgamesh
MyG_FeellpZ
Gilgamesh
Level 86
God Stats
3W - 3L
1,513 SR
Queue Stats
65W - 59L
1,469 Elo+
Party 2
King Arthur
King Arthur
Nyquilzz
King Arthur
Level 27
God Stats
3W - 4L
1,294 SR
Queue Stats
53W - 61L
1,494 Elo+
Party 1
Izanami
Izanami
Spot67
Izanami
Level 27
God Stats
32W - 19L
1,573 SR
Queue Stats
59W - 58L
1,525 Elo+
Party 1
Serqet
Serqet
fluxypoo
Serqet
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 55L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
B0nglord69
Yemoja
13
2 / 9 / 1
8,195
431
3,658
15,637
12,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 13 / 5
8,501
447
8,372
15,827
4,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 12 / 5
7,907
416
4,341
18,599
6,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Zenork
Chaac
13
3 / 9 / 3
8,534
449
12,215
20,156
10,978
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
4 / 13 / 1
8,587
452
10,016
19,291
4,909
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bgrd
Morgan Le Fay
18
15 / 3 / 8
12,328
649
14,849
12,883
6,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
MyG_FeellpZ
Gilgamesh
19
12 / 0 / 16
12,329
649
17,065
15,292
10,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Nyquilzz
King Arthur
16
4 / 4 / 17
10,591
557
10,641
13,667
12,744
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Spot67
Izanami
18
13 / 3 / 9
12,848
676
24,895
19,225
7,617
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
fluxypoo
Serqet
17
12 / 3 / 13
11,804
621
10,922
12,329
6,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
119
12
Kills
56
56
Deaths
13
15
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Yemoja
B0nglord69
Yemoja
2
9
1
0.28
W
Morgan Le Fay
Bgrd
Morgan Le Fay
15
3
8
6.33
L
2
13
5
0.35
W
Gilgamesh
MyG_FeellpZ
Gilgamesh
12
0
16
20
W
King Arthur
Nyquilzz
King Arthur
4
4
17
3.13
W
Izanami
Spot67
Izanami
13
3
9
5.83
L
1
12
5
0.29
L
Chaac
Zenork
Chaac
3
9
3
0.5
W
Serqet
fluxypoo
Serqet
12
3
13
6.17
L
4
13
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,602
Damage
78,372
89,510
Taken
73,396
39,870
Mitigated
44,107
9,429
Healing
24,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
B0nglord69
Yemoja
3,658
850
802
392
15,637
12,957
354
2,516
12,206
13,882
0
W
Morgan Le Fay
Bgrd
Morgan Le Fay
14,849
2,034
0
4,290
12,883
6,004
1,759
3,652
9,121
69,095
0
L
8,372
1,522
577
706
15,827
4,466
401
3,291
12,010
40,254
0
W
Gilgamesh
MyG_FeellpZ
Gilgamesh
17,065
5,246
0
4,983
15,292
10,907
1,477
1,711
13,486
0
95,626
W
King Arthur
Nyquilzz
King Arthur
10,641
921
0
60
13,667
12,744
1,093
2,747
10,769
0
37,790
W
Izanami
Spot67
Izanami
24,895
19,419
224
11,457
19,225
7,617
7,932
2,848
15,742
0
99,384
L
4,341
2,328
0
1,145
18,599
6,560
0
1,222
17,289
0
25,441
L
Chaac
Zenork
Chaac
12,215
1,780
0
3,978
20,156
10,978
0
4,158
15,365
96
27,300
W
Serqet
fluxypoo
Serqet
10,922
1,433
0
3,686
12,329
6,835
674
1,146
10,940
0
64,801
L
10,016
6,364
0
1,829
19,291
4,909
693
3,662
15,508
0
35,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,724
Gold Earned
59,900
244
Minions Killed
554
0
Camps Cleared
0
1,548,545
Distance Traveled
1,930,369
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,195
431
14
1
0
295,932
5
W
Morgan Le Fay
12,328
649
107
6
0
382,054
0
L
Ra
8,501
447
81
4
0
313,492
0
W
Gilgamesh
12,329
649
122
6
0
457,796
1
W
King Arthur
10,591
557
62
3
0
371,808
0
W
Izanami
12,848
676
175
9
0
321,776
2
L
Set
7,907
416
46
2
0
328,573
1
L
Chaac
8,534
449
40
2
0
337,196
2
W
Serqet
11,804
621
88
5
0
396,935
1
L
Apollo
8,587
452
63
3
0
273,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role