Player Matchup

Khepri
Khepri
Gold III
DeFine Deity
Khepri
Gold III
Level 125
God Stats
4W - 3L
1,437 SR
Queue Stats
53W - 56L
1,449 MMR
Solo
Chang'e
Chang'e
Silver I
KingJB34-
Chang'e
Silver I
Level 108
God Stats
3W - 1L
1,608 SR
Queue Stats
20W - 21L
1,463 MMR
Solo
Izanami
Izanami
Silver II
NightmareOP
Izanami
Silver II
Level 62
God Stats
1W - 0L
1,295 SR
Queue Stats
21W - 18L
1,415 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 98
1,447 SR
1,442 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 69
1,618 SR
1,427 MMR
Chaac
Chaac
Gold II
ZakM23
Chaac
Gold II
Level 79
God Stats
68W - 37L
1,620 SR
Queue Stats
197W - 176L
1,634 MMR
Party 1
Ganesha
Ganesha
Gold III
dc2101
Ganesha
Gold III
Level 67
God Stats
14W - 7L
1,695 SR
Queue Stats
210W - 196L
1,503 MMR
Party 1
Sol
Sol
Gold V
dirtbikerider87
Sol
Gold V
Level 60
God Stats
5W - 4L
1,541 SR
Queue Stats
133W - 123L
1,144 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
1 / 3 / 7
12,137
674
6,417
18,268
29,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
KingJB34-
Chang'e
16
1 / 3 / 8
11,579
643
7,039
11,940
6,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
NightmareOP
Izanami
17
9 / 4 / 1
13,158
731
17,904
18,508
7,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
PersephoneOdinTiamatAthenaGilgamesh

VS

Bans
Morgan Le FayZeusArtemisScyllaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ZakM23
Chaac
16
5 / 4 / 4
12,072
671
17,325
15,721
16,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ganesha
dc2101
Ganesha
15
1 / 4 / 8
12,189
677
5,678
20,749
24,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
4 / 3 / 4
11,753
653
13,418
7,859
2,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
11
Kills
10
10
Deaths
11
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
3
7
1.5
W
Chang'e
KingJB34-
Chang'e
1
3
8
1.67
W
Izanami
NightmareOP
Izanami
9
4
1
2.38
L
Chaac
ZakM23
Chaac
5
4
4
1.75
L
Ganesha
dc2101
Ganesha
1
4
8
1.25
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,360
Damage
36,421
48,716
Taken
44,329
44,408
Mitigated
42,822
15,208
Healing
8,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
6,417
711
0
3,810
18,268
29,976
477
6,720
11,548
19,899
0
W
Chang'e
KingJB34-
Chang'e
7,039
495
4,165
3,968
11,940
6,907
757
8,219
3,721
42,446
0
W
Izanami
NightmareOP
Izanami
17,904
10,523
0
3,265
18,508
7,525
2,311
4,838
13,670
0
90,280
L
Chaac
ZakM23
Chaac
17,325
3,758
611
3,550
15,721
16,343
738
6,734
8,987
0
54,925
L
Ganesha
dc2101
Ganesha
5,678
616
612
2,892
20,749
24,131
85
4,913
15,836
17,603
0
L
13,418
3,529
206
448
7,859
2,348
2,664
2,302
5,557
49,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,874
Gold Earned
36,014
230
Minions Killed
184
9
Camps Cleared
6
918,377
Distance Traveled
909,533
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,137
674
21
1
0
334,444
7
W
Chang'e
11,579
643
72
4
5
300,938
0
W
Izanami
13,158
731
137
8
4
282,995
2
L
Chaac
12,072
671
93
5
1
314,086
1
L
Ganesha
12,189
677
1
0
0
304,879
6
L
Sol
11,753
653
90
5
5
290,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role