Player Matchup

Tsukuyomi
Tsukuyomi
Judge Hurt
Tsukuyomi
Level 8
God Stats
8W - 3L
1,755 SR
Queue Stats
20W - 16L
1,413 Elo+
Party 2
Discordia
Discordia
RotarySugar4
Discordia
Level 28
God Stats
6W - 3L
1,572 SR
Queue Stats
67W - 72L
1,402 Elo+
Party 2
Kukulkan
Kukulkan
SweetRomance
Kukulkan
Level 26
God Stats
18W - 12L
1,581 SR
Queue Stats
76W - 56L
1,360 Elo+
Solo
Neith
Neith
ametawin
Neith
Level 6
God Stats
31W - 34L
1,554 SR
Queue Stats
31W - 35L
1,499 Elo+
Party 1
Hercules
Hercules
mercuryson98
Hercules
Level 88
God Stats
2W - 2L
1,493 SR
Queue Stats
580W - 600L
1,486 Elo+
Party 1
Team Averages
Level 31
1,591 SR
1,432 Elo+

VS

Team Averages
Level 20
1,618 SR
1,381 Elo+
Eset
Eset
BluewingYT5889
Eset
Level 21
God Stats
1W - 4L
1,315 SR
Queue Stats
60W - 87L
1,321 Elo+
Solo
Yemoja
Yemoja
Khaos_Kruzer
Yemoja
Level 17
God Stats
2W - 3L
1,510 SR
Queue Stats
29W - 48L
1,297 Elo+
Solo
Hachiman
Hachiman
MarioGP10
Hachiman
Level 26
God Stats
1W - 1L
1,782 SR
Queue Stats
82W - 88L
1,465 Elo+
Solo
Hades
Hades
Saimondsaimond
Hades
Level 29
God Stats
2W - 1L
1,783 SR
Queue Stats
60W - 69L
1,328 Elo+
Solo
Kukulkan
Kukulkan
amar-miconi
Kukulkan
Level 5
God Stats
2W - 1L
1,701 SR
Queue Stats
6W - 6L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Judge Hurt
Tsukuyomi
20
28 / 7 / 11
17,928
1,494
44,674
16,154
6,951
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
RotarySugar4
Discordia
20
8 / 5 / 22
13,727
1,144
17,340
12,214
4,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
SweetRomance
Kukulkan
20
5 / 8 / 24
12,580
1,048
19,060
17,460
6,782
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
ametawin
Neith
19
1 / 3 / 15
11,047
921
3,967
9,772
3,664
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
mercuryson98
Hercules
20
7 / 1 / 21
12,730
1,061
11,109
15,028
17,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

107

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 10 / 11
13,913
1,159
14,778
18,452
5,407
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
19
1 / 12 / 16
12,148
1,012
8,441
24,416
23,156
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
MarioGP10
Hachiman
19
3 / 8 / 13
12,260
1,022
17,538
21,218
5,737
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

19
10 / 6 / 7
14,015
1,168
12,998
23,315
10,557
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
amar-miconi
Kukulkan
18
2 / 13 / 7
10,687
891
8,099
16,510
5,071
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
78
49
Kills
24
24
Deaths
49
93
Assists
54
Player
Kills
Deaths
Assists
KDA
L
8
10
11
1.35
W
Tsukuyomi
Judge Hurt
Tsukuyomi
28
7
11
4.79
L
Yemoja
1
12
16
0.75
L
Hachiman
MarioGP10
Hachiman
3
8
13
1.19
W
Discordia
RotarySugar4
Discordia
8
5
22
3.8
L
10
6
7
2.25
W
Kukulkan
SweetRomance
Kukulkan
5
8
24
2.13
L
Kukulkan
amar-miconi
Kukulkan
2
13
7
0.42
W
Neith
ametawin
Neith
1
3
15
2.83
W
Hercules
mercuryson98
Hercules
7
1
21
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,150
Damage
61,854
70,628
Taken
103,911
39,162
Mitigated
49,928
7,970
Healing
9,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,778
2,521
333
1,193
18,452
5,407
0
6,741
11,529
29,307
0
W
Tsukuyomi
Judge Hurt
Tsukuyomi
44,674
19,012
0
732
16,154
6,951
0
9,839
6,315
0
71,146
L
Yemoja
8,441
1,779
2,409
0
24,416
23,156
0
11,289
12,850
40,013
0
L
Hachiman
MarioGP10
Hachiman
17,538
14,928
0
1,186
21,218
5,737
0
5,424
15,508
0
40,256
W
Discordia
RotarySugar4
Discordia
17,340
1,625
0
751
12,214
4,531
0
8,124
4,090
44,745
0
L
12,998
2,685
504
3,399
23,315
10,557
0
9,568
13,555
32,543
0
W
Kukulkan
SweetRomance
Kukulkan
19,060
0
0
382
17,460
6,782
0
11,385
6,075
32,474
0
L
Kukulkan
amar-miconi
Kukulkan
8,099
2,075
0
237
16,510
5,071
0
3,378
12,909
19,437
0
W
Neith
ametawin
Neith
3,967
196
0
1,041
9,772
3,664
0
7,729
2,043
0
21,732
W
Hercules
mercuryson98
Hercules
11,109
2,476
0
5,064
15,028
17,234
0
7,239
7,789
0
17,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,012
Gold Earned
63,023
205
Minions Killed
222
10
Camps Cleared
1
1,015,912
Distance Traveled
915,677
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
13,913
1,159
23
2
1
184,013
0
W
Tsukuyomi
17,928
1,494
44
4
8
217,400
1
L
Yemoja
12,148
1,012
86
7
0
156,652
0
L
Hachiman
12,260
1,022
42
4
0
189,678
0
W
Discordia
13,727
1,144
55
5
2
203,739
1
L
Hades
14,015
1,168
45
4
0
196,663
0
W
Kukulkan
12,580
1,048
36
3
0
172,453
5
L
Kukulkan
10,687
891
26
2
0
188,671
3
W
Neith
11,047
921
51
4
0
207,813
0
W
Hercules
12,730
1,061
19
2
0
214,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role