Player Matchup

Merlin
Merlin
 
Merlin
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
EpixCnwa
Gilgamesh
Level 29
God Stats
16W - 18L
1,475 SR
Queue Stats
76W - 94L
1,454 Elo+
Party 4
Janus
Janus
ManWiThePlan
Janus
Level 99
God Stats
7W - 13L
1,747 SR
Queue Stats
55W - 55L
1,505 Elo+
Party 1
Chaac
Chaac
Twinky259
Chaac
Level 49
God Stats
0W - 2L
1,366 SR
Queue Stats
23W - 33L
1,433 Elo+
Party 4
Anhur
Anhur
goatlin
Anhur
Level 33
God Stats
0W - 9L
1,494 SR
Queue Stats
13W - 23L
1,412 Elo+
Solo
Team Averages
Level 47
1,516 SR
1,461 Elo+

VS

Team Averages
Level 66
1,459 SR
1,487 Elo+
Discordia
Discordia
APLuxion
Discordia
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,483 Elo+
Party 3
Bakasura
Bakasura
CatNiku
Bakasura
Level 100
God Stats
1W - 0L
1,432 SR
Queue Stats
192W - 171L
1,574 Elo+
Solo
Cabrakan
Cabrakan
Lazlothe7th
Cabrakan
Level 56
God Stats
1W - 2L
1,197 SR
Queue Stats
52W - 52L
1,535 Elo+
Party 3
Horus
Horus
Lichtwings
Horus
Level 27
God Stats
11W - 9L
1,496 SR
Queue Stats
81W - 77L
1,426 Elo+
Party 2
Danzaburou
Danzaburou
kpAlxKing
Danzaburou
Level 109
God Stats
15W - 7L
1,670 SR
Queue Stats
144W - 146L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
0 / 4 / 1
5,135
367
802
4,150
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
EpixCnwa
Gilgamesh
9
1 / 5 / 1
6,168
441
4,161
11,012
8,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 6 / 1
7,189
514
4,044
7,642
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Twinky259
Chaac
10
0 / 2 / 2
6,106
436
5,921
11,014
6,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
goatlin
Anhur
8
1 / 7 / 0
5,590
399
2,837
9,896
2,605
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
APLuxion
Discordia
10
4 / 1 / 9
6,986
499
6,340
4,967
1,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
CatNiku
Bakasura
3
0 / 1 / 0
4,650
332
280
811
221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
Lazlothe7th
Cabrakan
15
14 / 0 / 2
9,678
691
14,605
10,061
8,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
10
2 / 1 / 7
6,673
477
3,169
10,603
7,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
kpAlxKing
Danzaburou
10
3 / 1 / 4
6,721
480
3,373
2,638
674
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
23
24
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
1
0.13
W
Discordia
APLuxion
Discordia
4
1
9
8.5
W
Bakasura
CatNiku
Bakasura
0
1
0
0
L
Gilgamesh
EpixCnwa
Gilgamesh
1
5
1
0.3
W
Cabrakan
Lazlothe7th
Cabrakan
14
0
2
15
W
Horus
2
1
7
5.5
L
2
6
1
0.42
L
Chaac
Twinky259
Chaac
0
2
2
0.5
L
Anhur
goatlin
Anhur
1
7
0
0.14
W
Danzaburou
kpAlxKing
Danzaburou
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,765
Damage
27,767
43,714
Taken
29,080
21,443
Mitigated
18,387
5,600
Healing
10,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
802
70
0
310
4,150
973
235
1,149
3,001
14,091
0
W
Discordia
APLuxion
Discordia
6,340
962
0
696
4,967
1,710
507
1,700
3,073
25,864
1,613
W
Bakasura
CatNiku
Bakasura
280
165
0
121
811
221
0
232
557
0
3,269
L
Gilgamesh
EpixCnwa
Gilgamesh
4,161
555
0
577
11,012
8,685
114
6,261
4,751
0
21,310
W
Cabrakan
Lazlothe7th
Cabrakan
14,605
1,885
0
6,050
10,061
8,307
31
1,195
8,564
60,932
0
W
Horus
3,169
1,534
565
2,406
10,603
7,475
38
1,100
9,186
0
15,756
L
4,044
82
0
500
7,642
2,636
0
4,460
3,162
40,615
0
L
Chaac
Twinky259
Chaac
5,921
1,163
130
3,299
11,014
6,544
0
5,199
5,815
0
30,489
L
Anhur
goatlin
Anhur
2,837
1,128
0
784
9,896
2,605
20
3,818
6,078
0
17,300
W
Danzaburou
kpAlxKing
Danzaburou
3,373
1,072
0
792
2,638
674
710
333
2,289
0
19,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,188
Gold Earned
34,708
237
Minions Killed
238
0
Camps Cleared
0
1,183,102
Distance Traveled
1,008,566
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,135
367
23
2
0
161,677
1
W
Discordia
6,986
499
51
4
0
260,080
0
W
Bakasura
4,650
332
10
1
0
37,293
0
L
Gilgamesh
6,168
441
49
4
0
270,289
3
W
Cabrakan
9,678
691
118
8
0
268,654
2
W
Horus
6,673
477
25
2
0
276,680
0
L
Janus
7,189
514
88
6
0
256,885
0
L
Chaac
6,106
436
47
3
0
271,391
1
L
Anhur
5,590
399
30
2
0
222,860
0
W
Danzaburou
6,721
480
34
2
0
165,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role