Player Matchup

Janus
Janus
Baeliing
Janus
Level 56
God Stats
7W - 5L
1,620 SR
Queue Stats
185W - 136L
1,585 Elo+
Party 1
Danzaburou
Danzaburou
Gearsmatics
Danzaburou
Level 73
God Stats
10W - 4L
1,559 SR
Queue Stats
371W - 298L
1,615 Elo+
Party 1
Bacchus
Bacchus
TKR001
Bacchus
Level 29
God Stats
6W - 2L
1,720 SR
Queue Stats
191W - 131L
1,594 Elo+
Party 1
Team Averages
Level 53
1,633 SR
1,598 Elo+

VS

Team Averages
Level 23
1,727 SR
1,410 Elo+
Cerberus
Cerberus
ItzOnlyJack
Cerberus
Level 29
God Stats
3W - 5L
1,824 SR
Queue Stats
129W - 139L
1,428 Elo+
Party 2
Anubis
Anubis
ItzOnlyJames
Anubis
Level 27
God Stats
22W - 14L
1,653 SR
Queue Stats
114W - 135L
1,427 Elo+
Party 2
Rama
Rama
smokednun99
Rama
Level 12
God Stats
1W - 1L
1,705 SR
Queue Stats
14W - 14L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Baeliing
Janus
12
3 / 2 / 12
7,860
786
7,061
4,562
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Gearsmatics
Danzaburou
13
13 / 1 / 7
10,000
1,000
15,399
10,465
3,194
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
TKR001
Bacchus
11
4 / 0 / 13
8,687
869
5,390
9,924
8,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ItzOnlyJack
Cerberus
7
0 / 8 / 1
6,174
617
3,881
15,081
8,159
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
10
3 / 6 / 0
7,577
758
4,502
9,842
4,771
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 6 / 2
6,397
640
4,188
9,418
2,967
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
20
Kills
3
3
Deaths
20
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
Baeliing
Janus
3
2
12
4.5
W
Danzaburou
Gearsmatics
Danzaburou
13
1
7
16.5
L
Cerberus
ItzOnlyJack
Cerberus
0
8
1
0.06
L
Anubis
3
6
0
0.5
W
Bacchus
TKR001
Bacchus
4
0
13
10.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,850
Damage
12,571
24,951
Taken
34,341
12,614
Mitigated
15,897
8,584
Healing
4,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Baeliing
Janus
7,061
647
0
1,020
4,562
1,056
436
2,295
2,267
24,458
0
W
Danzaburou
Gearsmatics
Danzaburou
15,399
7,178
0
4,843
10,465
3,194
1,976
2,526
7,939
0
45,108
L
Cerberus
ItzOnlyJack
Cerberus
3,881
171
77
2,156
15,081
8,159
0
5,590
9,279
11,564
0
L
Anubis
4,502
742
0
749
9,842
4,771
0
3,255
6,443
23,980
0
W
Bacchus
TKR001
Bacchus
5,390
145
0
2,721
9,924
8,364
104
3,711
6,213
9,148
0
L
4,188
3,455
0
1,914
9,418
2,967
0
3,270
6,012
0
18,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,547
Gold Earned
20,148
113
Minions Killed
76
7
Camps Cleared
1
574,572
Distance Traveled
461,500
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,860
786
50
5
3
181,795
0
W
Danzaburou
10,000
1,000
55
6
4
184,754
2
L
Cerberus
6,174
617
12
1
0
161,562
1
L
Anubis
7,577
758
36
4
0
142,153
3
W
Bacchus
8,687
869
8
1
0
208,023
5
L
Rama
6,397
640
28
3
1
157,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role