Player Matchup

Tsukuyomi
Tsukuyomi
Bufiti
Tsukuyomi
Level 123
God Stats
10W - 7L
1,430 SR
Queue Stats
171W - 208L
1,506 Elo+
Solo
Nu Wa
Nu Wa
Ishi4President
Nu Wa
Level 85
God Stats
3W - 1L
1,744 SR
Queue Stats
218W - 211L
1,492 Elo+
Solo
Cerberus
Cerberus
Reluxa
Cerberus
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 61L
1,597 Elo+
Party 1
Medusa
Medusa
Thechosenhun
Medusa
Level 108
God Stats
2W - 1L
1,407 SR
Queue Stats
37W - 35L
1,584 Elo+
Party 1
Fenrir
Fenrir
Viglen
Fenrir
Level 158
God Stats
5W - 2L
1,659 SR
Queue Stats
234W - 223L
1,496 Elo+
Solo
Team Averages
Level 116
1,548 SR
1,535 Elo+

VS

Team Averages
Level 109
1,529 SR
1,569 Elo+
Olorun
Olorun
I Lyk Sweetz
Olorun
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,536 Elo+
Party 3
Nu Wa
Nu Wa
Ivendil
Nu Wa
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 62L
1,569 Elo+
Party 2
Anubis
Anubis
SChaosM
Anubis
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,553 Elo+
Party 3
Artio
Artio
Splashher
Artio
Level 158
God Stats
0W - 1L
1,647 SR
Queue Stats
54W - 37L
1,617 Elo+
Party 3
King Arthur
King Arthur
edocsun
King Arthur
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 64L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bufiti
Tsukuyomi
17
7 / 2 / 17
10,794
771
13,980
11,302
9,209
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

18
5 / 1 / 24
10,497
750
20,345
7,597
3,689
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Reluxa
Cerberus
15
1 / 2 / 22
9,412
672
6,277
13,702
14,400
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
19
10 / 2 / 13
11,343
810
13,613
12,256
5,916
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
Viglen
Fenrir
18
6 / 2 / 18
10,615
758
7,580
7,123
8,084
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
0 / 5 / 2
8,443
603
6,160
10,584
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nu Wa
Ivendil
Nu Wa
17
1 / 6 / 2
9,623
687
12,555
11,315
3,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
SChaosM
Anubis
19
5 / 2 / 2
10,721
766
11,883
14,074
6,766
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artio
Splashher
Artio
12
0 / 8 / 3
7,704
550
3,357
17,083
11,323
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
edocsun
King Arthur
14
2 / 8 / 2
8,908
636
6,471
12,680
9,939
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
19
29
Kills
8
9
Deaths
29
94
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Bufiti
Tsukuyomi
7
2
17
7.75
L
Olorun
0
5
2
0.2
W
5
1
24
17
L
Nu Wa
Ivendil
Nu Wa
1
6
2
0.33
W
Cerberus
Reluxa
Cerberus
1
2
22
6
L
Anubis
SChaosM
Anubis
5
2
2
3
L
Artio
Splashher
Artio
0
8
3
0.19
W
Medusa
10
2
13
8.25
W
Fenrir
Viglen
Fenrir
6
2
18
7.5
L
King Arthur
edocsun
King Arthur
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,795
Damage
40,426
51,980
Taken
65,736
41,298
Mitigated
35,153
23,880
Healing
18,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Bufiti
Tsukuyomi
13,980
1,704
2,665
2,072
11,302
9,209
934
6,841
4,461
0
39,764
L
Olorun
6,160
1,236
1,608
2,018
10,584
4,083
0
3,837
6,747
21,545
0
W
20,345
8,157
1,944
1,226
7,597
3,689
1,309
5,081
2,516
49,184
0
L
Nu Wa
Ivendil
Nu Wa
12,555
1,673
871
1,549
11,315
3,042
80
5,373
5,942
38,767
0
W
Cerberus
Reluxa
Cerberus
6,277
104
4,336
4,204
13,702
14,400
297
9,026
4,676
10,854
0
L
Anubis
SChaosM
Anubis
11,883
53
535
7,986
14,074
6,766
215
3,444
10,630
46,506
0
L
Artio
Splashher
Artio
3,357
506
375
2,601
17,083
11,323
0
8,639
8,444
8,920
0
W
Medusa
13,613
5,132
1,395
4,921
12,256
5,916
1,716
8,524
3,732
0
35,221
W
Fenrir
Viglen
Fenrir
7,580
1,661
300
817
7,123
8,084
1,012
4,483
2,640
724
13,118
L
King Arthur
edocsun
King Arthur
6,471
809
164
453
12,680
9,939
0
5,850
6,830
0
11,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,661
Gold Earned
45,399
192
Minions Killed
185
0
Camps Cleared
0
1,367,841
Distance Traveled
1,115,394
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,794
771
52
4
0
290,727
0
L
Olorun
8,443
603
50
4
0
224,377
1
W
Nu Wa
10,497
750
38
3
0
248,674
5
L
Nu Wa
9,623
687
51
4
0
221,299
0
W
Cerberus
9,412
672
19
1
0
276,109
3
L
Anubis
10,721
766
63
5
0
239,258
1
L
Artio
7,704
550
7
1
0
208,142
0
W
Medusa
11,343
810
61
4
0
282,051
2
W
Fenrir
10,615
758
22
2
0
270,280
2
L
King Arthur
8,908
636
14
1
0
222,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role