Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Limbo_GER
Ah Muzen Cab
Level 128
God Stats
1W - 0L
1,148 SR
Queue Stats
45W - 63L
1,474 Elo+
Solo
King Arthur
King Arthur
Psychokiller6387
King Arthur
Level 117
God Stats
9W - 13L
1,478 SR
Queue Stats
134W - 139L
1,531 Elo+
Solo
Olorun
Olorun
xLa_Princesse
Olorun
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,724 Elo+
Solo
Team Averages
Level 124
1,376 SR
1,576 Elo+

VS

Team Averages
Level 108
1,642 SR
1,559 Elo+
Neith
Neith
Ismayolo916
Neith
Level 89
God Stats
16W - 13L
1,579 SR
Queue Stats
16W - 13L
1,486 Elo+
Solo
Artio
Artio
Leonie014
Artio
Level 106
God Stats
38W - 20L
1,610 SR
Queue Stats
420W - 359L
1,593 Elo+
Party 1
Ah Puch
Ah Puch
s4mmys
Ah Puch
Level 129
God Stats
4W - 5L
1,739 SR
Queue Stats
511W - 454L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Limbo_GER
Ah Muzen Cab
14
4 / 3 / 6
10,193
637
16,687
17,370
5,822
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Psychokiller6387
King Arthur
14
3 / 1 / 7
11,072
692
13,058
18,201
16,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 5 / 5
10,999
687
9,419
12,360
4,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
8,355
522
7,745
12,860
5,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
Leonie014
Artio
14
1 / 0 / 6
10,507
657
8,558
18,015
22,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
s4mmys
Ah Puch
16
8 / 4 / 1
11,220
701
23,475
14,131
6,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
12
Kills
9
9
Deaths
12
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
Artio
Leonie014
Artio
1
0
6
4
W
Ah Muzen Cab
Limbo_GER
Ah Muzen Cab
4
3
6
2.33
W
King Arthur
Psychokiller6387
King Arthur
3
1
7
6.5
L
Ah Puch
s4mmys
Ah Puch
8
4
1
2.13
W
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,164
Damage
39,778
47,931
Taken
45,006
27,400
Mitigated
33,668
11,723
Healing
12,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,745
4,050
0
2,214
12,860
5,101
23
3,120
9,740
0
19,388
L
Artio
Leonie014
Artio
8,558
603
1,530
6,014
18,015
22,091
0
4,248
13,767
21,728
0
W
Ah Muzen Cab
Limbo_GER
Ah Muzen Cab
16,687
7,178
0
4,895
17,370
5,822
707
13,071
4,299
0
46,099
W
King Arthur
Psychokiller6387
King Arthur
13,058
2,110
0
1,629
18,201
16,586
53
10,422
7,779
623
27,858
L
Ah Puch
s4mmys
Ah Puch
23,475
971
0
2,364
14,131
6,476
50
2,436
11,695
70,526
0
W
9,419
4,455
1,960
3,239
12,360
4,992
949
9,125
3,235
35,913
2,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,264
Gold Earned
30,082
186
Minions Killed
213
8
Camps Cleared
7
834,603
Distance Traveled
796,808
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,355
522
37
2
2
205,548
4
L
Artio
10,507
657
42
3
2
318,556
5
W
Ah Muzen Cab
10,193
637
80
5
2
289,385
3
W
King Arthur
11,072
692
33
2
2
286,809
2
L
Ah Puch
11,220
701
134
8
3
272,704
1
W
Olorun
10,999
687
73
5
4
258,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role