Player Matchup

Merlin
Merlin
FBU_Eternal
Merlin
Level 31
God Stats
1W - 5L
1,528 SR
Queue Stats
19W - 30L
1,342 Elo+
Party 1
Artemis
Artemis
TeeArrr27
Artemis
Level 28
God Stats
6W - 12L
1,556 SR
Queue Stats
77W - 83L
1,392 Elo+
Party 1
Guan Yu
Guan Yu
WikingerAufKokz
Guan Yu
Level 7
God Stats
0W - 1L
1,758 SR
Queue Stats
18W - 45L
1,304 Elo+
Solo
Team Averages
Level 22
1,614 SR
1,346 Elo+

VS

Team Averages
Level 62
1,569 SR
1,418 Elo+
Gilgamesh
Gilgamesh
YMC__Pyro
Gilgamesh
Level 29
God Stats
3W - 3L
1,720 SR
Queue Stats
35W - 61L
1,249 Elo+
Party 2
Nox
Nox
iSOAK-420-
Nox
Level 128
God Stats
2W - 3L
1,409 SR
Queue Stats
32W - 44L
1,531 Elo+
Party 2
Tsukuyomi
Tsukuyomi
tk_Drake
Tsukuyomi
Level 29
God Stats
5W - 4L
1,577 SR
Queue Stats
72W - 69L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
3 / 8 / 7
12,946
647
10,239
18,299
7,471
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
TeeArrr27
Artemis
18
8 / 11 / 2
14,630
732
19,083
24,097
8,152
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 12 / 6
11,084
554
5,229
21,771
9,501
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
YMC__Pyro
Gilgamesh
15
1 / 5 / 18
12,376
619
4,939
18,424
7,868
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
10 / 4 / 18
15,279
764
19,622
13,912
5,229
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
tk_Drake
Tsukuyomi
20
20 / 3 / 9
16,289
814
32,272
14,802
7,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
76
11
Kills
31
31
Deaths
12
15
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
8
7
0.81
L
Artemis
TeeArrr27
Artemis
8
11
2
0.82
L
0
12
6
0.25
W
Gilgamesh
YMC__Pyro
Gilgamesh
1
5
18
2
W
10
4
18
4.75
W
Tsukuyomi
tk_Drake
Tsukuyomi
20
3
9
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,551
Damage
56,833
64,167
Taken
47,138
25,124
Mitigated
20,635
9,866
Healing
11,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
10,239
1,417
0
3,422
18,299
7,471
204
6,398
11,901
39,931
0
L
Artemis
TeeArrr27
Artemis
19,083
9,158
0
3,991
24,097
8,152
1,368
8,851
15,246
0
54,797
L
5,229
586
472
1,981
21,771
9,501
89
4,635
17,136
0
9,887
W
Gilgamesh
YMC__Pyro
Gilgamesh
4,939
967
267
3,637
18,424
7,868
295
5,677
12,747
0
23,840
W
19,622
621
0
3,863
13,912
5,229
1,582
3,774
10,138
67,373
0
W
Tsukuyomi
tk_Drake
Tsukuyomi
32,272
8,453
0
3,926
14,802
7,538
1,957
1,760
13,042
0
88,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,660
Gold Earned
43,944
177
Minions Killed
241
5
Camps Cleared
12
856,866
Distance Traveled
1,050,086
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,946
647
80
4
3
280,978
1
L
Artemis
14,630
732
80
4
2
275,236
1
L
Guan Yu
11,084
554
17
1
0
300,652
1
W
Gilgamesh
12,376
619
32
2
5
372,079
2
W
Nox
15,279
764
108
5
5
316,154
2
W
Tsukuyomi
16,289
814
101
5
2
361,853
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role