Player Matchup

Cthulhu
Cthulhu
Himera99
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,227 Elo+
Party 2
Hercules
Hercules
HsynnSK
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,417 Elo+
Party 2
Discordia
Discordia
LSenpai
Discordia
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 101L
1,427 Elo+
Solo
Tsukuyomi
Tsukuyomi
RekTTTT
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Set
Set
XchikiXeno
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,499 Elo+
Solo
Team Averages
Level 12
1,500 SR
1,414 Elo+

VS

Team Averages
Level 27
1,591 SR
1,489 Elo+
Ra
Ra
BetterBeWiser
Ra
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 14L
1,463 Elo+
Party 1
Kali
Kali
GREVIUS
Kali
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,432 Elo+
Party 1
Thoth
Thoth
Motajidota
Thoth
Level 66
God Stats
2W - 0L
1,687 SR
Queue Stats
28W - 28L
1,446 Elo+
Party 1
Heimdallr
Heimdallr
Xylendra
Heimdallr
Level 22
God Stats
9W - 6L
1,624 SR
Queue Stats
35W - 33L
1,570 Elo+
Party 3
Ymir
Ymir
ejmera
Ymir
Level 8
God Stats
10W - 7L
1,645 SR
Queue Stats
34W - 36L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Himera99
Cthulhu
18
3 / 10 / 8
11,683
974
10,972
30,219
25,755
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
HsynnSK
Hercules
19
1 / 12 / 14
12,070
1,006
9,878
30,073
33,256
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
LSenpai
Discordia
19
7 / 5 / 9
13,652
1,138
18,164
10,699
3,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
RekTTTT
Tsukuyomi
19
7 / 12 / 9
13,594
1,133
28,024
19,834
7,207
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
2 / 7 / 10
11,422
952
5,696
18,893
7,306
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 19
13,137
1,095
11,102
8,568
2,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
GREVIUS
Kali
19
11 / 9 / 19
13,729
1,144
22,339
22,277
12,606
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
20
9 / 2 / 26
13,691
1,141
23,040
11,975
3,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Xylendra
Heimdallr
20
12 / 4 / 26
14,085
1,174
31,433
13,312
5,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
ejmera
Ymir
20
9 / 3 / 23
13,721
1,143
14,711
20,969
25,656
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
159
20
Kills
46
46
Deaths
20
50
Assists
113
Player
Kills
Deaths
Assists
KDA
W
5
2
19
7.25
W
Kali
GREVIUS
Kali
11
9
19
2.28
L
Cthulhu
Himera99
Cthulhu
3
10
8
0.7
L
Hercules
HsynnSK
Hercules
1
12
14
0.67
L
Discordia
LSenpai
Discordia
7
5
9
2.3
W
Thoth
9
2
26
11
L
Tsukuyomi
RekTTTT
Tsukuyomi
7
12
9
0.96
L
2
7
10
1
W
Heimdallr
Xylendra
Heimdallr
12
4
26
6.25
W
Ymir
ejmera
Ymir
9
3
23
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,734
Damage
102,625
109,718
Taken
77,101
77,287
Mitigated
49,779
7,201
Healing
11,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,102
182
1,522
341
8,568
2,617
0
6,246
2,322
37,893
0
W
Kali
GREVIUS
Kali
22,339
12,001
0
6,793
22,277
12,606
0
9,732
12,545
0
30,716
L
Cthulhu
Himera99
Cthulhu
10,972
1,805
0
0
30,219
25,755
0
12,559
17,660
26,282
0
L
Hercules
HsynnSK
Hercules
9,878
2,825
0
6,229
30,073
33,256
0
13,606
16,467
0
17,997
L
Discordia
LSenpai
Discordia
18,164
3,290
0
443
10,699
3,763
0
3,393
7,306
49,856
0
W
Thoth
23,040
1,901
0
162
11,975
3,528
0
2,393
9,582
40,197
0
L
Tsukuyomi
RekTTTT
Tsukuyomi
28,024
8,461
0
261
19,834
7,207
0
11,005
8,828
0
59,197
L
5,696
2,594
0
268
18,893
7,306
0
8,290
10,603
0
16,885
W
Heimdallr
Xylendra
Heimdallr
31,433
17,121
0
2,431
13,312
5,372
0
4,489
8,823
0
53,497
W
Ymir
ejmera
Ymir
14,711
2,476
0
0
20,969
25,656
0
6,276
14,693
27,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,421
Gold Earned
68,363
194
Minions Killed
213
4
Camps Cleared
5
1,211,794
Distance Traveled
1,086,725
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,137
1,095
81
7
1
229,444
1
W
Kali
13,729
1,144
18
2
4
202,903
0
L
Cthulhu
11,683
974
47
4
0
208,055
3
L
Hercules
12,070
1,006
13
1
1
260,047
2
L
Discordia
13,652
1,138
67
6
1
214,476
0
W
Thoth
13,691
1,141
35
3
0
232,538
0
L
Tsukuyomi
13,594
1,133
50
4
0
301,672
3
L
Set
11,422
952
17
1
2
227,544
0
W
Heimdallr
14,085
1,174
50
4
0
203,202
1
W
Ymir
13,721
1,143
29
2
0
218,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role