Player Matchup

He Bo
He Bo
Donnerk8116
He Bo
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,610 Elo+
Party 1
Charybdis
Charybdis
ImSoNotGood
Charybdis
Level 127
God Stats
1W - 2L
1,594 SR
Queue Stats
39W - 32L
1,650 Elo+
Party 1
Khepri
Khepri
miniblaze123
Khepri
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,547 Elo+
Party 1
Team Averages
Level 73
1,531 SR
1,602 Elo+

VS

Team Averages
Level 68
1,551 SR
1,528 Elo+
Baron Samedi
Baron Samedi
anomu3434
Baron Samedi
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
o CRiMZON o
Artemis
Level 142
God Stats
7W - 3L
1,687 SR
Queue Stats
441W - 225L
1,595 Elo+
Party 2
Kukulkan
Kukulkan
timeless-volcano
Kukulkan
Level 45
God Stats
10W - 12L
1,466 SR
Queue Stats
12W - 15L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
6,168
617
1,697
6,191
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
ImSoNotGood
Charybdis
12
5 / 1 / 1
7,547
755
7,306
6,297
2,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
9
0 / 4 / 3
6,502
650
1,970
10,680
8,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
anomu3434
Baron Samedi
11
2 / 2 / 7
7,380
738
5,149
5,247
3,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
o CRiMZON o
Artemis
11
5 / 1 / 4
7,570
757
9,759
6,834
2,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 3 / 6
6,957
696
3,640
4,981
1,831
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
6
Kills
9
9
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Charybdis
ImSoNotGood
Charybdis
5
1
1
5.5
W
Baron Samedi
anomu3434
Baron Samedi
2
2
7
2.75
L
Khepri
0
4
3
0.38
W
Artemis
o CRiMZON o
Artemis
5
1
4
7
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,973
Damage
18,548
23,168
Taken
17,062
12,710
Mitigated
7,282
1,186
Healing
6,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,697
0
0
159
6,191
1,863
21
2,091
3,986
11,474
0
L
Charybdis
ImSoNotGood
Charybdis
7,306
1,944
0
499
6,297
2,566
0
2,777
3,472
0
32,417
W
Baron Samedi
anomu3434
Baron Samedi
5,149
318
1,167
1,694
5,247
3,220
256
1,094
4,153
18,898
0
L
Khepri
1,970
0
0
528
10,680
8,281
0
4,036
6,493
6,155
0
W
Artemis
o CRiMZON o
Artemis
9,759
5,516
0
2,415
6,834
2,231
831
1,891
4,943
0
21,816
W
3,640
165
0
732
4,981
1,831
27
1,183
3,798
22,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,217
Gold Earned
21,907
86
Minions Killed
118
4
Camps Cleared
6
515,888
Distance Traveled
524,922
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,168
617
18
2
0
176,959
2
L
Charybdis
7,547
755
61
6
4
186,309
4
W
Baron Samedi
7,380
738
27
3
2
183,222
3
L
Khepri
6,502
650
7
1
0
152,620
1
W
Artemis
7,570
757
44
4
0
167,626
3
W
Kukulkan
6,957
696
47
5
4
174,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role