Player Matchup

Thanatos
Thanatos
Dumplings12
Thanatos
Level 13
God Stats
7W - 4L
1,656 SR
Queue Stats
17W - 16L
1,357 Elo+
Solo
Sylvanus
Sylvanus
JustOwen22
Sylvanus
Level 80
God Stats
111W - 99L
1,581 SR
Queue Stats
532W - 601L
1,452 Elo+
Party 1
Ymir
Ymir
LolfZMind
Ymir
Level 17
God Stats
52W - 72L
1,563 SR
Queue Stats
150W - 214L
1,308 Elo+
Party 1
Neith
Neith
Wade_Da_G
Neith
Level 26
God Stats
53W - 79L
1,558 SR
Queue Stats
72W - 109L
1,283 Elo+
Party 1
Sun Wukong
Sun Wukong
eleussaj
Sun Wukong
Level 4
God Stats
1W - 1L
1,239 SR
Queue Stats
1W - 2L
1,025 Elo+
Solo
Team Averages
Level 28
1,520 SR
1,285 Elo+

VS

Team Averages
Level 21
1,296 SR
1,203 Elo+
Zeus
Zeus
BayCreature8
Zeus
Level 27
God Stats
0W - 3L
1,200 SR
Queue Stats
55W - 63L
1,306 Elo+
Party 3
Jormungandr
Jormungandr
ROGELIO517
Jormungandr
Level 23
God Stats
86W - 111L
1,299 SR
Queue Stats
181W - 241L
1,262 Elo+
Party 3
Hades
Hades
TS_BXLLET
Hades
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
857 Elo+
Party 2
Amaterasu
Amaterasu
Velez_iacc_14
Amaterasu
Level 27
God Stats
5W - 5L
1,329 SR
Queue Stats
309W - 313L
1,306 Elo+
Solo
Ao Kuang
Ao Kuang
shallowsky07
Ao Kuang
Level 24
God Stats
0W - 5L
1,151 SR
Queue Stats
38W - 53L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dumplings12
Thanatos
19
10 / 2 / 3
12,932
616
11,391
12,454
6,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
JustOwen22
Sylvanus
19
17 / 4 / 7
12,482
594
20,627
19,903
9,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
13
0 / 1 / 10
9,214
439
1,115
15,239
7,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Wade_Da_G
Neith
16
1 / 2 / 10
9,594
457
3,453
10,853
3,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
eleussaj
Sun Wukong
7
0 / 3 / 0
6,818
325
589
4,254
3,188
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 3
9,603
457
8,780
12,087
2,691
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
ROGELIO517
Jormungandr
14
1 / 6 / 5
9,383
447
10,881
11,291
5,434
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
TS_BXLLET
Hades
7
0 / 5 / 1
6,913
329
762
4,513
1,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Velez_iacc_14
Amaterasu
16
2 / 3 / 2
10,131
482
4,939
13,100
13,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
shallowsky07
Ao Kuang
18
8 / 3 / 0
11,643
554
6,263
12,734
3,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
28
Kills
12
12
Deaths
28
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
11
3
0.23
W
Thanatos
Dumplings12
Thanatos
10
2
3
5.75
W
Sylvanus
JustOwen22
Sylvanus
17
4
7
5.13
W
Ymir
0
1
10
5
L
Jormungandr
ROGELIO517
Jormungandr
1
6
5
0.58
L
Hades
TS_BXLLET
Hades
0
5
1
0.1
L
Amaterasu
Velez_iacc_14
Amaterasu
2
3
2
1
W
Neith
Wade_Da_G
Neith
1
2
10
3
W
Sun Wukong
eleussaj
Sun Wukong
0
3
0
0
L
Ao Kuang
shallowsky07
Ao Kuang
8
3
0
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,175
Damage
31,625
62,703
Taken
53,725
30,583
Mitigated
26,725
30,388
Healing
6,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,780
2,269
100
322
12,087
2,691
706
7,370
4,717
46,046
0
W
Thanatos
Dumplings12
Thanatos
11,391
3,066
0
12,859
12,454
6,209
1,313
2,569
9,885
0
85,272
W
Sylvanus
JustOwen22
Sylvanus
20,627
3,869
517
8,155
19,903
9,838
1,782
12,082
7,821
73,882
14,758
W
Ymir
1,115
669
0
5,156
15,239
7,588
1,033
7,266
7,973
26,481
0
L
Jormungandr
ROGELIO517
Jormungandr
10,881
2,008
0
377
11,291
5,434
346
6,458
4,833
35,869
0
L
Hades
TS_BXLLET
Hades
762
192
0
290
4,513
1,364
0
1,788
2,725
7,842
0
L
Amaterasu
Velez_iacc_14
Amaterasu
4,939
1,485
0
4,298
13,100
13,301
613
3,255
9,845
0
58,184
W
Neith
Wade_Da_G
Neith
3,453
1,534
0
3,651
10,853
3,760
3,052
4,721
6,132
0
59,214
W
Sun Wukong
eleussaj
Sun Wukong
589
157
0
50
4,254
3,188
0
48
4,206
0
8,098
L
Ao Kuang
shallowsky07
Ao Kuang
6,263
2,200
0
956
12,734
3,935
0
2,099
10,635
84,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,040
Gold Earned
47,673
397
Minions Killed
400
0
Camps Cleared
0
1,565,919
Distance Traveled
1,549,919
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,603
457
69
3
0
275,741
0
W
Thanatos
12,932
616
137
7
0
398,029
0
W
Sylvanus
12,482
594
112
5
0
352,715
3
W
Ymir
9,214
439
49
2
0
333,509
0
L
Jormungandr
9,383
447
61
3
0
337,829
0
L
Hades
6,913
329
17
1
0
144,867
0
L
Amaterasu
10,131
482
106
5
0
389,999
0
W
Neith
9,594
457
82
4
0
321,497
1
W
Sun Wukong
6,818
325
17
1
0
160,169
3
L
Ao Kuang
11,643
554
147
7
0
401,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role