Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
BotoCorDeRos4
Bellona
Level 5
God Stats
3W - 1L
1,531 SR
Queue Stats
5W - 3L
1,418 Elo+
Solo
Aphrodite
Aphrodite
COYOTEfz
Aphrodite
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Osiris
Osiris
FyinXx
Osiris
Level 136
God Stats
7W - 3L
1,729 SR
Queue Stats
366W - 360L
1,508 Elo+
Party 2
Artemis
Artemis
TopitoFeliz
Artemis
Level 4
God Stats
6W - 3L
1,824 SR
Queue Stats
15W - 15L
1,740 Elo+
Solo
Team Averages
Level 37
1,617 SR
1,533 Elo+

VS

Team Averages
Level 16
1,465 SR
1,490 Elo+
Ares
Ares
BittyHorizon124
Ares
Level 4
God Stats
0W - 2L
1,278 SR
Queue Stats
4W - 6L
1,233 Elo+
Party 1
Discordia
Discordia
DyinggDiamond
Discordia
Level 27
God Stats
6W - 5L
1,660 SR
Queue Stats
94W - 80L
1,538 Elo+
Solo
Hou Yi
Hou Yi
Goldenmagnus293
Hou Yi
Level 14
God Stats
4W - 4L
1,605 SR
Queue Stats
51W - 41L
1,483 Elo+
Party 1
Hercules
Hercules
Rager01
Hercules
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 20L
1,750 Elo+
Solo
Fenrir
Fenrir
tutizao10
Fenrir
Level 29
God Stats
5W - 13L
1,283 SR
Queue Stats
133W - 140L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 0 / 6
6,495
590
4,901
1,323
375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
9
1 / 4 / 0
5,756
523
5,833
7,700
6,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
COYOTEfz
Aphrodite
10
1 / 1 / 9
6,376
580
2,407
4,029
2,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Osiris
FyinXx
Osiris
12
6 / 1 / 3
7,215
656
6,480
6,922
6,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
TopitoFeliz
Artemis
11
9 / 0 / 2
6,811
619
7,980
7,102
2,514
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 1
4,394
399
1,503
9,439
3,149
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
DyinggDiamond
Discordia
11
1 / 3 / 0
6,063
551
3,353
6,365
2,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 5 / 0
5,471
497
2,954
8,511
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Rager01
Hercules
10
3 / 2 / 1
5,970
543
3,686
9,957
7,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fenrir
tutizao10
Fenrir
10
1 / 2 / 0
5,990
545
881
7,398
2,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
19
Kills
6
6
Deaths
19
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
6
5
L
0
7
1
0.07
W
Bellona
1
4
0
0.25
W
Aphrodite
COYOTEfz
Aphrodite
1
1
9
5.5
L
Discordia
DyinggDiamond
Discordia
1
3
0
0.33
W
Osiris
FyinXx
Osiris
6
1
3
7.5
L
1
5
0
0.2
L
Hercules
Rager01
Hercules
3
2
1
1.75
W
Artemis
TopitoFeliz
Artemis
9
0
2
10
L
Fenrir
tutizao10
Fenrir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,601
Damage
12,377
27,076
Taken
41,670
17,636
Mitigated
16,870
10,038
Healing
6,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,901
1,157
0
234
1,323
375
70
382
941
35,447
0
L
1,503
540
0
0
9,439
3,149
0
2,741
6,698
7,618
0
W
Bellona
5,833
2,953
0
1,480
7,700
6,163
494
0
7,700
0
23,538
W
Aphrodite
COYOTEfz
Aphrodite
2,407
975
2,558
2,631
4,029
2,515
473
1,305
2,724
16,621
0
L
Discordia
DyinggDiamond
Discordia
3,353
52
0
1,140
6,365
2,252
72
1,188
5,177
40,676
0
W
Osiris
FyinXx
Osiris
6,480
2,723
0
1,427
6,922
6,069
0
1,249
5,673
0
42,708
L
2,954
633
0
1,936
8,511
1,955
0
1,245
7,266
0
26,630
L
Hercules
Rager01
Hercules
3,686
1,887
0
1,246
9,957
7,195
216
593
9,364
0
18,757
W
Artemis
TopitoFeliz
Artemis
7,980
4,985
0
1,708
7,102
2,514
1,803
1,920
5,182
0
35,845
L
Fenrir
tutizao10
Fenrir
881
201
0
2,220
7,398
2,319
0
1,541
5,857
0
33,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,653
Gold Earned
27,888
283
Minions Killed
281
0
Camps Cleared
0
1,110,313
Distance Traveled
999,025
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,495
590
69
6
0
230,216
6
L
Ares
4,394
399
12
1
0
175,900
1
W
Bellona
5,756
523
41
4
0
210,979
2
W
Aphrodite
6,376
580
23
2
0
204,577
3
L
Discordia
6,063
551
86
8
0
214,781
2
W
Osiris
7,215
656
82
7
0
253,986
7
L
Hou Yi
5,471
497
57
5
0
172,476
1
L
Hercules
5,970
543
44
4
0
214,649
1
W
Artemis
6,811
619
68
6
0
210,555
2
L
Fenrir
5,990
545
82
7
0
221,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role