Player Matchup

Zhong Kui
Zhong Kui
Fleckenpfote
Zhong Kui
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
548W - 540L
1,508 Elo+
Party 1
Horus
Horus
Question_3377
Horus
Level 115
God Stats
57W - 54L
1,604 SR
Queue Stats
691W - 724L
1,491 Elo+
Party 1
Kuzenbo
Kuzenbo
Xm-N2O
Kuzenbo
Level 117
God Stats
12W - 12L
1,665 SR
Queue Stats
363W - 337L
1,542 Elo+
Party 3
Thor
Thor
adastt_sk
Thor
Level 16
God Stats
1W - 2L
1,528 SR
Queue Stats
11W - 6L
1,402 Elo+
Party 3
Izanami
Izanami
starrider1970
Izanami
Level 46
God Stats
0W - 7L
1,500 SR
Queue Stats
343W - 341L
1,489 Elo+
Party 1
Team Averages
Level 67
1,559 SR
1,486 Elo+

VS

Team Averages
Level 110
1,664 SR
1,615 Elo+
Gilgamesh
Gilgamesh
HeldenHorst0010
Gilgamesh
Level 124
God Stats
37W - 33L
1,576 SR
Queue Stats
121W - 124L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
Ocultom9
Baron Samedi
Level 138
God Stats
10W - 1L
1,953 SR
Queue Stats
261W - 137L
1,735 Elo+
Party 2
Thanatos
Thanatos
Terence ILL187
Thanatos
Level 159
God Stats
3W - 1L
1,506 SR
Queue Stats
442W - 203L
1,722 Elo+
Party 2
Anhur
Anhur
m9Dozzen
Anhur
Level 25
God Stats
21W - 7L
1,760 SR
Queue Stats
166W - 48L
1,735 Elo+
Party 2
Osiris
Osiris
shakil452
Osiris
Level 106
God Stats
55W - 55L
1,524 SR
Queue Stats
538W - 548L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fleckenpfote
Zhong Kui
10
2 / 5 / 0
6,086
553
3,785
11,246
6,308
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 1 / 1
5,411
492
734
6,381
3,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
Xm-N2O
Kuzenbo
12
0 / 0 / 0
6,389
581
3,473
4,553
3,938
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thor
9
0 / 2 / 0
5,631
512
570
6,370
1,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
9
0 / 5 / 0
5,143
468
1,976
6,768
992
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HeldenHorst0010
Gilgamesh
10
0 / 0 / 0
6,028
548
1,852
5,658
3,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Ocultom9
Baron Samedi
12
5 / 1 / 2
7,000
636
8,436
5,697
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
10
1 / 0 / 5
6,856
623
2,973
3,808
1,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
m9Dozzen
Anhur
13
6 / 0 / 1
7,524
684
7,314
4,501
1,231
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
shakil452
Osiris
11
1 / 1 / 1
6,594
599
2,956
6,740
4,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
13
13
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Fleckenpfote
Zhong Kui
2
5
0
0.4
W
Gilgamesh
HeldenHorst0010
Gilgamesh
0
0
0
0
W
Baron Samedi
Ocultom9
Baron Samedi
5
1
2
6
L
0
1
1
0.5
W
Thanatos
1
0
5
3.5
L
Kuzenbo
Xm-N2O
Kuzenbo
0
0
0
0
L
Thor
0
2
0
0
W
Anhur
m9Dozzen
Anhur
6
0
1
6.5
W
Osiris
shakil452
Osiris
1
1
1
1.5
L
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,538
Damage
23,531
35,318
Taken
26,404
16,251
Mitigated
12,810
10,733
Healing
16,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Fleckenpfote
Zhong Kui
3,785
621
0
2,140
11,246
6,308
0
6,273
4,451
25,569
0
W
Gilgamesh
HeldenHorst0010
Gilgamesh
1,852
436
0
1,535
5,658
3,826
0
3,219
2,439
0
26,435
W
Baron Samedi
Ocultom9
Baron Samedi
8,436
814
308
3,164
5,697
2,092
54
2,411
3,286
39,667
0
L
734
388
962
2,328
6,381
3,422
0
907
5,424
0
5,629
W
Thanatos
2,973
689
0
5,597
3,808
1,627
0
376
3,432
0
21,608
L
Kuzenbo
Xm-N2O
Kuzenbo
3,473
1,372
0
1,689
4,553
3,938
122
0
4,076
34,534
0
L
Thor
570
45
0
2,814
6,370
1,591
0
453
5,885
0
28,708
W
Anhur
m9Dozzen
Anhur
7,314
4,350
0
2,607
4,501
1,231
1,190
59
4,442
0
53,987
W
Osiris
shakil452
Osiris
2,956
610
0
2,961
6,740
4,034
21
1,252
5,488
0
44,335
L
Izanami
1,976
1,044
0
800
6,768
992
652
199
6,569
0
29,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,660
Gold Earned
34,002
272
Minions Killed
332
0
Camps Cleared
0
1,114,776
Distance Traveled
1,172,390
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,086
553
51
5
0
197,940
1
W
Gilgamesh
6,028
548
60
5
0
229,555
0
W
Baron Samedi
7,000
636
65
6
0
218,643
2
L
Horus
5,411
492
10
1
0
246,989
0
W
Thanatos
6,856
623
44
4
0
244,118
3
L
Kuzenbo
6,389
581
64
6
0
225,579
7
L
Thor
5,631
512
72
7
0
233,628
1
W
Anhur
7,524
684
83
8
0
200,947
5
W
Osiris
6,594
599
80
7
0
279,127
2
L
Izanami
5,143
468
75
7
0
210,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role