Player Matchup

Bellona
Bellona
CoisoetalxD
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 4
Scylla
Scylla
DampJanne
Scylla
Level 27
God Stats
1W - 1L
1,284 SR
Queue Stats
108W - 95L
1,584 Elo+
Solo
Ymir
Ymir
Juanmagandalf89
Ymir
Level 10
God Stats
2W - 0L
1,732 SR
Queue Stats
7W - 5L
1,491 Elo+
Party 2
Neith
Neith
Yosoytuconguito
Neith
Level 8
God Stats
2W - 0L
1,822 SR
Queue Stats
8W - 7L
1,495 Elo+
Party 2
Tsukuyomi
Tsukuyomi
jpmcasais
Tsukuyomi
Level 16
God Stats
11W - 4L
1,710 SR
Queue Stats
13W - 4L
1,645 Elo+
Party 4
Team Averages
Level 16
1,610 SR
1,543 Elo+

VS

Team Averages
Level 13
1,496 SR
1,433 Elo+
Ares
Ares
BerBecho
Ares
Level 8
God Stats
1W - 3L
1,360 SR
Queue Stats
20W - 21L
1,448 Elo+
Party 1
Izanami
Izanami
EpicLama123
Izanami
Level 8
God Stats
3W - 5L
1,350 SR
Queue Stats
3W - 5L
1,287 Elo+
Party 3
Bastet
Bastet
Sandstonelp22
Bastet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,204 Elo+
Party 3
Bakasura
Bakasura
ThatWeirdBandKid
Bakasura
Level 27
God Stats
1W - 2L
1,715 SR
Queue Stats
85W - 54L
1,747 Elo+
Solo
Anubis
Anubis
elpanapedro
Anubis
Level 16
God Stats
18W - 14L
1,553 SR
Queue Stats
41W - 40L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CoisoetalxD
Bellona
9
0 / 2 / 0
5,340
534
3,673
6,742
3,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
DampJanne
Scylla
12
2 / 0 / 4
6,603
660
5,359
4,994
1,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 5
5,574
557
4,938
5,541
3,961
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
5 / 1 / 2
5,611
561
4,164
2,347
584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
jpmcasais
Tsukuyomi
11
7 / 2 / 0
6,597
660
5,009
5,863
1,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
6
0 / 4 / 0
4,481
448
1,509
6,970
3,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
EpicLama123
Izanami
6
0 / 6 / 0
4,345
435
1,400
6,244
1,912
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
1 / 1 / 0
4,943
494
1,855
5,001
1,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

11
2 / 1 / 1
6,614
661
3,862
8,008
2,925
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
9
1 / 4 / 1
5,381
538
5,397
7,173
3,394
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
16
Kills
4
5
Deaths
16
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
0
4
0
0
W
Bellona
CoisoetalxD
Bellona
0
2
0
0
W
Scylla
DampJanne
Scylla
2
0
4
4
L
Izanami
EpicLama123
Izanami
0
6
0
0
W
2
0
5
4.5
L
1
1
0
1
L
2
1
1
2.5
W
5
1
2
6
L
Anubis
1
4
1
0.38
W
Tsukuyomi
jpmcasais
Tsukuyomi
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,143
Damage
14,023
25,487
Taken
33,396
11,513
Mitigated
12,848
8,124
Healing
8,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
1,509
118
0
410
6,970
3,496
0
2,335
4,635
8,196
0
W
Bellona
CoisoetalxD
Bellona
3,673
1,155
0
2,658
6,742
3,825
471
0
6,208
0
25,105
W
Scylla
DampJanne
Scylla
5,359
557
0
1,735
4,994
1,600
0
2,309
2,685
41,899
0
L
Izanami
EpicLama123
Izanami
1,400
854
0
980
6,244
1,912
547
3,710
2,534
0
17,394
W
4,938
1,734
0
1,210
5,541
3,961
89
1,787
3,754
20,013
0
L
1,855
488
0
790
5,001
1,121
0
613
4,388
0
19,809
L
3,862
2,126
0
3,570
8,008
2,925
110
0
8,008
0
24,330
W
4,164
861
0
900
2,347
584
762
1,310
1,037
0
22,363
L
Anubis
5,397
261
0
2,835
7,173
3,394
38
3,859
3,314
24,106
0
W
Tsukuyomi
jpmcasais
Tsukuyomi
5,009
1,510
0
1,621
5,863
1,543
17
1,500
4,153
0
29,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,725
Gold Earned
25,764
263
Minions Killed
224
0
Camps Cleared
0
975,745
Distance Traveled
983,466
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,481
448
12
1
0
171,672
0
W
Bellona
5,340
534
50
5
0
193,789
1
W
Scylla
6,603
660
86
9
0
189,102
2
L
Izanami
4,345
435
33
3
0
177,177
0
W
Ymir
5,574
557
24
2
0
205,260
2
L
Bastet
4,943
494
43
4
0
222,778
1
L
Bakasura
6,614
661
90
9
0
245,885
5
W
Neith
5,611
561
47
5
0
171,524
2
L
Anubis
5,381
538
46
5
0
165,954
0
W
Tsukuyomi
6,597
660
56
6
0
216,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role