Player Matchup

Arachne
Arachne
Aetheryel
Arachne
Level 36
God Stats
2W - 0L
1,756 SR
Queue Stats
182W - 141L
1,525 Elo+
Solo
Cerberus
Cerberus
Dougles P Doug
Cerberus
Level 29
God Stats
2W - 0L
1,720 SR
Queue Stats
44W - 28L
1,505 Elo+
Party 2
Neith
Neith
Einhorn of Doom
Neith
Level 79
God Stats
8W - 2L
1,725 SR
Queue Stats
347W - 323L
1,476 Elo+
Party 2
Tiamat
Tiamat
Mus0lin1
Tiamat
Level 83
God Stats
3W - 7L
1,449 SR
Queue Stats
296W - 274L
1,474 Elo+
Party 2
Erlang Shen
Erlang Shen
Sixpackhund
Erlang Shen
Level 89
God Stats
19W - 10L
1,611 SR
Queue Stats
350W - 319L
1,460 Elo+
Party 2
Team Averages
Level 63
1,652 SR
1,488 Elo+

VS

Team Averages
Level 53
1,495 SR
1,465 Elo+
Cu Chulainn
Cu Chulainn
Bxldur
Cu Chulainn
Level 69
God Stats
0W - 4L
1,104 SR
Queue Stats
342W - 318L
1,473 Elo+
Party 3
Zhong Kui
Zhong Kui
MisterCh1pmunk
Zhong Kui
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 19L
1,526 Elo+
Party 1
Chiron
Chiron
MisterP1ggy
Chiron
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 85L
1,453 Elo+
Party 1
Nemesis
Nemesis
ROGUE Pistolas
Nemesis
Level 44
God Stats
4W - 3L
1,870 SR
Queue Stats
164W - 168L
1,448 Elo+
Party 3
Kumbhakarna
Kumbhakarna
rukbeertje94
Kumbhakarna
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 312L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aetheryel
Arachne
14
6 / 0 / 3
8,351
642
6,717
9,931
4,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
10
1 / 0 / 7
5,998
461
5,953
5,976
3,710
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
9 / 0 / 1
7,569
582
11,715
6,345
2,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Tiamat
Mus0lin1
Tiamat
12
2 / 1 / 3
6,995
538
5,753
4,244
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Sixpackhund
Erlang Shen
10
0 / 0 / 1
6,080
468
2,829
7,460
4,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bxldur
Cu Chulainn
12
0 / 2 / 0
6,695
515
5,812
7,008
3,749
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
MisterCh1pmunk
Zhong Kui
13
1 / 3 / 0
7,224
556
5,466
13,026
9,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
10
0 / 6 / 0
5,755
443
4,182
9,354
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 0
6,124
471
2,501
9,054
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
rukbeertje94
Kumbhakarna
8
0 / 4 / 0
5,313
409
1,798
12,664
3,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
18
Kills
1
1
Deaths
18
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
Aetheryel
Arachne
6
0
3
7.5
L
Cu Chulainn
Bxldur
Cu Chulainn
0
2
0
0
W
Cerberus
1
0
7
4.5
W
9
0
1
9.5
L
Zhong Kui
MisterCh1pmunk
Zhong Kui
1
3
0
0.33
L
Chiron
0
6
0
0
W
Tiamat
Mus0lin1
Tiamat
2
1
3
3.5
L
0
3
0
0
W
Erlang Shen
Sixpackhund
Erlang Shen
0
0
1
0.5
L
Kumbhakarna
rukbeertje94
Kumbhakarna
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,967
Damage
19,759
33,956
Taken
51,106
17,924
Mitigated
22,015
10,403
Healing
16,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Aetheryel
Arachne
6,717
4,724
0
3,981
9,931
4,951
0
2,347
7,541
0
60,906
L
Cu Chulainn
Bxldur
Cu Chulainn
5,812
1,519
0
2,339
7,008
3,749
0
1,190
5,756
993
37,396
W
Cerberus
5,953
354
0
1,783
5,976
3,710
0
1,948
3,893
14,835
0
W
11,715
5,618
0
1,411
6,345
2,063
0
839
5,506
0
44,305
L
Zhong Kui
MisterCh1pmunk
Zhong Kui
5,466
995
0
7,982
13,026
9,486
684
4,938
7,640
57,000
0
L
Chiron
4,182
1,146
295
1,873
9,354
2,285
364
344
8,932
0
33,549
W
Tiamat
Mus0lin1
Tiamat
5,753
227
0
1,330
4,244
2,451
0
2,130
2,114
43,357
0
L
2,501
420
0
1,263
9,054
2,829
0
1,898
7,118
0
37,823
W
Erlang Shen
Sixpackhund
Erlang Shen
2,829
1,115
0
1,898
7,460
4,749
0
119
6,821
0
23,534
L
Kumbhakarna
rukbeertje94
Kumbhakarna
1,798
188
194
2,775
12,664
3,666
0
2,744
9,876
15,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,993
Gold Earned
31,111
354
Minions Killed
381
0
Camps Cleared
0
1,207,763
Distance Traveled
1,177,813
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,351
642
109
8
0
303,493
2
L
Cu Chulainn
6,695
515
93
7
0
237,706
4
W
Cerberus
5,998
461
15
1
0
249,172
1
W
Neith
7,569
582
81
6
0
211,285
0
L
Zhong Kui
7,224
556
128
10
0
221,564
5
L
Chiron
5,755
443
59
5
0
225,107
0
W
Tiamat
6,995
538
93
7
0
235,176
1
L
Nemesis
6,124
471
78
6
0
260,629
1
W
Erlang Shen
6,080
468
56
4
0
208,637
1
L
Kumbhakarna
5,313
409
23
2
0
232,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role