Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AlanT54
Scylla
Level 89
God Stats
33W - 25L
1,574 SR
Queue Stats
85W - 73L
1,506 Elo+
Party 2
Khepri
Khepri
FungalWharf9695
Khepri
Level 160
God Stats
17W - 11L
1,719 SR
Queue Stats
192W - 201L
1,564 Elo+
Solo
Hun Batz
Hun Batz
Zxcro
Hun Batz
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 91L
1,565 Elo+
Party 2
Sun Wukong
Sun Wukong
chappy128
Sun Wukong
Level 158
God Stats
1W - 1L
1,391 SR
Queue Stats
405W - 462L
1,613 Elo+
Solo
Team Averages
Level 131
1,537 SR
1,550 Elo+

VS

Team Averages
Level 119
1,551 SR
1,539 Elo+
Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Wasted Sage
Thanatos
Level 121
God Stats
6W - 3L
1,272 SR
Queue Stats
402W - 399L
1,525 Elo+
Party 1
Sol
Sol
WockkyPotion
Sol
Level 147
God Stats
6W - 4L
1,650 SR
Queue Stats
189W - 203L
1,514 Elo+
Party 1
Odin
Odin
kapkan739727
Odin
Level 117
God Stats
10W - 6L
1,644 SR
Queue Stats
454W - 382L
1,570 Elo+
Solo
Artemis
Artemis
tarmaa
Artemis
Level 84
God Stats
8W - 5L
1,689 SR
Queue Stats
26W - 25L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
1 / 0 / 1
8,311
923
2,830
2,957
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
AlanT54
Scylla
13
0 / 1 / 2
7,634
848
1,938
2,317
631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 2 / 1
8,813
979
2,002
6,046
5,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Zxcro
Hun Batz
14
1 / 3 / 1
8,223
914
8,880
10,016
3,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
chappy128
Sun Wukong
14
1 / 0 / 0
8,130
903
2,661
7,386
4,972
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

272

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 1 / 4
8,293
921
3,531
3,962
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Wasted Sage
Thanatos
14
3 / 2 / 2
8,533
948
5,362
6,387
2,460
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 0 / 2
8,168
908
4,822
2,813
858
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 0 / 5
8,312
924
5,398
3,951
3,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
tarmaa
Artemis
15
1 / 0 / 4
8,739
971
6,860
3,514
1,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
6
6
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
0
1
1.5
W
Merlin
 
Merlin
0
1
4
2
L
Scylla
AlanT54
Scylla
0
1
2
1
L
0
2
1
0.25
W
Thanatos
Wasted Sage
Thanatos
3
2
2
2
W
1
0
2
2
L
Hun Batz
Zxcro
Hun Batz
1
3
1
0.5
L
Sun Wukong
chappy128
Sun Wukong
1
0
0
1
W
1
0
5
3.5
W
Artemis
tarmaa
Artemis
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,311
Damage
25,973
28,722
Taken
20,627
16,065
Mitigated
9,046
2,627
Healing
7,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,830
0
0
0
2,957
1,419
0
402
2,467
8,069
0
W
Merlin
 
Merlin
3,531
671
0
2,280
3,962
1,200
0
1,567
2,321
30,847
0
L
Scylla
AlanT54
Scylla
1,938
527
0
620
2,317
631
0
665
1,564
17,559
0
L
2,002
104
0
1,077
6,046
5,454
0
2,320
3,630
21,440
0
W
Thanatos
Wasted Sage
Thanatos
5,362
686
0
2,634
6,387
2,460
0
1,929
4,418
0
12,281
W
4,822
513
0
796
2,813
858
0
48
2,765
19,944
0
L
Hun Batz
Zxcro
Hun Batz
8,880
1,086
0
0
10,016
3,589
0
2,267
7,527
0
25,819
L
Sun Wukong
chappy128
Sun Wukong
2,661
257
75
855
7,386
4,972
0
2,699
4,546
0
18,282
W
5,398
268
0
484
3,951
3,447
0
1,585
2,292
0
13,553
W
Artemis
tarmaa
Artemis
6,860
3,602
0
1,409
3,514
1,081
0
1,375
2,061
0
26,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,111
Gold Earned
42,045
186
Minions Killed
179
5
Camps Cleared
8
836,919
Distance Traveled
884,123
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,311
923
0
0
0
193,723
0
W
Merlin
8,293
921
66
7
0
153,420
4
L
Scylla
7,634
848
40
4
2
86,916
0
L
Khepri
8,813
979
34
4
0
157,211
0
W
Thanatos
8,533
948
10
1
2
178,492
0
W
Sol
8,168
908
40
4
1
188,622
0
L
Hun Batz
8,223
914
58
6
2
205,383
0
L
Sun Wukong
8,130
903
54
6
1
193,686
0
W
Odin
8,312
924
29
3
1
186,776
0
W
Artemis
8,739
971
34
4
4
176,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role