Player Matchup

Medusa
Medusa
LuchiTheGr8T
Medusa
Level 48
God Stats
50W - 51L
1,460 SR
Queue Stats
188W - 244L
1,357 Elo+
Party 1
Amaterasu
Amaterasu
SOBE-PAIN-KILLER
Amaterasu
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 221L
1,400 Elo+
Party 1
Discordia
Discordia
skippinmud
Discordia
Level 64
God Stats
2W - 3L
1,290 SR
Queue Stats
175W - 259L
1,362 Elo+
Party 1
Team Averages
Level 78
1,417 SR
1,373 Elo+

VS

Team Averages
Level 117
1,520 SR
1,418 Elo+
Jormungandr
Jormungandr
Lord-Saizen
Jormungandr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,415 Elo+
Party 2
Janus
Janus
Lycans_05
Janus
Level 144
God Stats
3W - 2L
1,639 SR
Queue Stats
220W - 189L
1,459 Elo+
Party 2
Artemis
Artemis
MellowDaPro
Artemis
Level 119
God Stats
17W - 26L
1,421 SR
Queue Stats
1,636W - 2,236L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
7 / 2 / 7
12,285
723
18,796
11,767
4,085
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
16
5 / 2 / 8
11,840
696
7,792
16,441
13,885
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Discordia
skippinmud
Discordia
15
2 / 6 / 8
10,761
633
10,657
9,157
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lord-Saizen
Jormungandr
14
1 / 5 / 8
10,022
590
5,654
17,821
18,060
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Lycans_05
Janus
15
7 / 5 / 2
11,450
674
10,511
11,405
4,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
MellowDaPro
Artemis
13
2 / 4 / 5
10,204
600
9,968
12,648
5,085
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
14
Kills
10
10
Deaths
14
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Lord-Saizen
Jormungandr
1
5
8
1
W
Medusa
7
2
7
5.25
L
Janus
Lycans_05
Janus
7
5
2
1.6
L
Artemis
MellowDaPro
Artemis
2
4
5
1.13
W
Amaterasu
5
2
8
4.5
W
Discordia
skippinmud
Discordia
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,245
Damage
26,133
37,365
Taken
41,874
20,907
Mitigated
27,910
11,127
Healing
4,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Lord-Saizen
Jormungandr
5,654
1,147
0
720
17,821
18,060
0
5,147
12,674
16,064
0
W
Medusa
18,796
9,720
715
4,033
11,767
4,085
1,901
4,346
7,185
0
83,059
L
Janus
Lycans_05
Janus
10,511
106
204
931
11,405
4,765
0
2,164
9,241
48,793
0
L
Artemis
MellowDaPro
Artemis
9,968
3,410
0
3,029
12,648
5,085
0
3,999
8,649
0
29,972
W
Amaterasu
7,792
3,746
972
3,225
16,441
13,885
930
5,067
11,109
0
24,575
W
Discordia
skippinmud
Discordia
10,657
264
746
1,436
9,157
2,937
190
6,033
2,739
41,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,886
Gold Earned
31,676
226
Minions Killed
176
10
Camps Cleared
5
925,187
Distance Traveled
861,748
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,022
590
23
1
0
269,025
2
W
Medusa
12,285
723
115
7
8
316,766
2
L
Janus
11,450
674
108
6
1
308,440
3
L
Artemis
10,204
600
45
3
4
284,283
2
W
Amaterasu
11,840
696
36
2
2
315,230
1
W
Discordia
10,761
633
75
4
0
293,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role