Player Matchup

Kukulkan
Kukulkan
QuiG0nGing
Kukulkan
Level 105
God Stats
0W - 1L
1,338 SR
Queue Stats
41W - 21L
1,510 Elo+
Party 2
Cthulhu
Cthulhu
Terynw
Cthulhu
Level 15
God Stats
2W - 3L
1,547 SR
Queue Stats
9W - 18L
1,354 Elo+
Party 2
Hachiman
Hachiman
jjfridayy
Hachiman
Level 71
God Stats
1W - 1L
1,661 SR
Queue Stats
27W - 12L
1,584 Elo+
Party 2
Team Averages
Level 64
1,515 SR
1,483 Elo+

VS

Team Averages
Level 59
1,587 SR
1,502 Elo+
Ra
Ra
 
Ra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
LeagueisDaBest
Kali
Level 46
God Stats
3W - 1L
1,753 SR
Queue Stats
42W - 48L
1,466 Elo+
Party 1
Odin
Odin
Swarven
Odin
Level 62
God Stats
3W - 2L
1,507 SR
Queue Stats
38W - 26L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
QuiG0nGing
Kukulkan
10
2 / 6 / 4
7,198
720
7,227
7,294
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Terynw
Cthulhu
9
1 / 4 / 3
7,062
706
2,958
10,757
7,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
jjfridayy
Hachiman
10
3 / 4 / 2
7,144
714
5,200
7,487
3,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
9 / 1 / 4
8,982
898
8,117
5,460
1,904
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 3 / 7
7,291
729
3,755
6,218
2,459
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
Swarven
Odin
12
4 / 2 / 9
7,966
797
10,450
7,784
4,453
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
6
Kills
14
14
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
9
1
4
11
W
1
3
7
1.5
L
Kukulkan
QuiG0nGing
Kukulkan
2
6
4
0.67
W
Odin
Swarven
Odin
4
2
9
4.25
L
Cthulhu
Terynw
Cthulhu
1
4
3
0.63
L
Hachiman
jjfridayy
Hachiman
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,385
Damage
22,322
25,538
Taken
19,462
14,239
Mitigated
8,816
2,766
Healing
6,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,117
1,648
2,567
2,085
5,460
1,904
1,026
2,970
2,164
40,492
0
W
3,755
2,191
0
1,696
6,218
2,459
435
2,756
3,202
0
7,733
L
Kukulkan
QuiG0nGing
Kukulkan
7,227
337
0
797
7,294
2,744
0
1,129
6,165
25,935
0
W
Odin
Swarven
Odin
10,450
3,036
0
212
7,784
4,453
1,201
4,414
2,981
0
18,550
L
Cthulhu
Terynw
Cthulhu
2,958
462
0
441
10,757
7,996
22
4,380
6,377
10,171
0
L
Hachiman
jjfridayy
Hachiman
5,200
2,424
0
1,528
7,487
3,499
0
2,703
4,784
0
13,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,404
Gold Earned
24,239
90
Minions Killed
107
1
Camps Cleared
7
509,100
Distance Traveled
591,228
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,982
898
74
7
4
192,556
4
W
Kali
7,291
729
8
1
0
196,125
1
L
Kukulkan
7,198
720
52
5
1
175,615
4
W
Odin
7,966
797
25
3
3
202,547
2
L
Cthulhu
7,062
706
9
1
0
168,338
0
L
Hachiman
7,144
714
29
3
0
165,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role