Player Matchup

Neith
Neith
 
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Cover_Jason
Anubis
Level 67
God Stats
21W - 37L
1,492 SR
Queue Stats
228W - 363L
1,249 Elo+
Party 2
Sylvanus
Sylvanus
cover_alex
Sylvanus
Level 107
God Stats
1W - 5L
1,386 SR
Queue Stats
69W - 176L
1,233 Elo+
Party 2
Team Averages
Level 87
1,459 SR
1,327 Elo+

VS

Team Averages
Level 69
1,489 SR
1,521 Elo+
Chang'e
Chang'e
NoUCantRotate
Chang'e
Level 22
God Stats
47W - 39L
1,578 SR
Queue Stats
58W - 53L
1,535 Elo+
Party 1
Achilles
Achilles
Sk8Sk8MsTrB8522
Achilles
Level 156
God Stats
12W - 6L
1,500 SR
Queue Stats
170W - 123L
1,675 Elo+
Party 1
Bacchus
Bacchus
lnelson12
Bacchus
Level 29
God Stats
5W - 1L
1,388 SR
Queue Stats
16W - 17L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 9 / 0
7,295
608
5,876
12,071
4,233
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
9
0 / 10 / 1
6,839
570
4,924
11,254
5,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
cover_alex
Sylvanus
10
0 / 7 / 1
6,912
576
5,769
14,589
8,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
11 / 1 / 15
10,285
857
12,352
11,307
5,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
14
11 / 0 / 14
10,132
844
15,286
14,982
15,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
lnelson12
Bacchus
12
4 / 1 / 17
9,002
750
6,288
10,392
10,978
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
72
2
Kills
26
26
Deaths
2
2
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
9
0
0.22
L
Anubis
0
10
1
0.05
W
Chang'e
11
1
15
18.5
W
Achilles
11
0
14
18
L
Sylvanus
cover_alex
Sylvanus
0
7
1
0.07
W
Bacchus
lnelson12
Bacchus
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,569
Damage
33,926
37,914
Taken
36,681
18,042
Mitigated
32,124
6,421
Healing
16,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,876
2,547
374
2,025
12,071
4,233
88
5,610
6,461
0
23,143
L
Anubis
4,924
267
330
304
11,254
5,400
0
6,043
5,211
22,002
0
W
Chang'e
12,352
922
4,670
5,646
11,307
5,871
651
4,178
6,657
37,943
0
W
Achilles
15,286
3,693
0
4,569
14,982
15,275
749
2,859
11,957
5,853
37,830
L
Sylvanus
cover_alex
Sylvanus
5,769
789
1,622
1,766
14,589
8,409
0
9,174
5,415
18,053
0
W
Bacchus
lnelson12
Bacchus
6,288
714
1,113
541
10,392
10,978
716
4,184
6,208
13,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,046
Gold Earned
29,419
108
Minions Killed
144
2
Camps Cleared
8
513,576
Distance Traveled
717,481
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,295
608
42
4
1
176,628
1
L
Anubis
6,839
570
41
3
1
154,698
3
W
Chang'e
10,285
857
68
6
2
248,487
1
W
Achilles
10,132
844
54
5
4
251,833
1
L
Sylvanus
6,912
576
25
2
0
182,250
0
W
Bacchus
9,002
750
22
2
2
217,161
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role