Player Matchup

Anubis
Anubis
 
Anubis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GoddessOfVictory
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 37L
1,340 Elo+
Party 1
Kukulkan
Kukulkan
Saniman90
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Tooomchen
Nu Wa
Level 140
God Stats
0W - 1L
1,752 SR
Queue Stats
13W - 14L
1,534 Elo+
Party 1
Chaac
Chaac
aalllooo
Chaac
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 19L
1,374 Elo+
Party 1
Team Averages
Level 68
1,550 SR
1,450 Elo+

VS

Team Averages
Level 82
1,641 SR
1,417 Elo+
King Arthur
King Arthur
Impeesa
King Arthur
Level 68
God Stats
4W - 5L
1,709 SR
Queue Stats
500W - 513L
1,461 Elo+
Solo
Ares
Ares
Jokermen360
Ares
Level 98
God Stats
1W - 0L
1,670 SR
Queue Stats
42W - 40L
1,426 Elo+
Solo
Hades
Hades
NachoBarone
Hades
Level 36
God Stats
3W - 0L
1,715 SR
Queue Stats
52W - 59L
1,383 Elo+
Party 2
Charybdis
Charybdis
Nightshade_St1
Charybdis
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
349W - 375L
1,433 Elo+
Solo
Fenrir
Fenrir
l0lharen
Fenrir
Level 63
God Stats
1W - 1L
1,613 SR
Queue Stats
53W - 60L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
6 / 8 / 9
10,882
777
19,546
14,403
7,741
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
GoddessOfVictory
Danzaburou
13
2 / 11 / 10
9,339
667
6,207
14,251
5,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Saniman90
Kukulkan
16
1 / 9 / 11
9,846
703
6,581
12,031
5,002
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
Tooomchen
Nu Wa
18
7 / 5 / 9
11,582
827
16,324
13,306
6,371
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
aalllooo
Chaac
19
6 / 4 / 11
10,915
780
12,322
14,438
11,815
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Impeesa
King Arthur
16
0 / 8 / 26
9,658
690
7,413
21,927
21,494
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
7 / 3 / 26
11,455
818
12,652
16,837
18,380
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
14 / 4 / 21
12,719
909
19,506
19,616
15,592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Nightshade_St1
Charybdis
20
9 / 2 / 27
11,886
849
10,953
10,886
8,717
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
l0lharen
Fenrir
17
7 / 6 / 19
10,887
778
10,396
14,130
7,011
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
156
22
Kills
37
37
Deaths
23
50
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
6
8
9
1.31
L
Danzaburou
GoddessOfVictory
Danzaburou
2
11
10
0.64
W
King Arthur
Impeesa
King Arthur
0
8
26
1.63
W
7
3
26
6.67
W
14
4
21
6.13
W
Charybdis
Nightshade_St1
Charybdis
9
2
27
11.25
L
Kukulkan
Saniman90
Kukulkan
1
9
11
0.72
L
Nu Wa
Tooomchen
Nu Wa
7
5
9
2.3
L
Chaac
aalllooo
Chaac
6
4
11
2.88
W
Fenrir
l0lharen
Fenrir
7
6
19
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,980
Damage
60,920
68,429
Taken
83,396
36,226
Mitigated
71,194
14,583
Healing
26,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
19,546
873
1,494
3,382
14,403
7,741
450
5,507
8,896
35,397
0
L
Danzaburou
GoddessOfVictory
Danzaburou
6,207
2,199
71
394
14,251
5,297
0
6,186
8,065
0
9,267
W
King Arthur
Impeesa
King Arthur
7,413
1,660
3,664
2,818
21,927
21,494
61
10,076
11,851
0
22,134
W
12,652
183
713
2,120
16,837
18,380
210
8,364
8,473
17,614
0
W
19,506
2,256
3,188
7,315
19,616
15,592
1,388
10,903
8,236
43,361
0
W
Charybdis
Nightshade_St1
Charybdis
10,953
3,208
1,384
1,565
10,886
8,717
2,661
4,767
6,119
0
41,544
L
Kukulkan
Saniman90
Kukulkan
6,581
600
0
0
12,031
5,002
82
5,621
6,410
17,865
0
L
Nu Wa
Tooomchen
Nu Wa
16,324
5,241
1,118
3,702
13,306
6,371
1,769
7,536
5,770
36,834
0
L
Chaac
aalllooo
Chaac
12,322
1,785
754
3,668
14,438
11,815
448
7,308
7,130
0
21,631
W
Fenrir
l0lharen
Fenrir
10,396
2,161
1,997
1,341
14,130
7,011
431
8,341
5,789
0
16,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,564
Gold Earned
56,605
128
Minions Killed
135
0
Camps Cleared
0
1,045,497
Distance Traveled
1,210,430
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,882
777
37
3
0
197,995
0
L
Danzaburou
9,339
667
7
1
0
174,787
0
W
King Arthur
9,658
690
23
2
0
216,755
0
W
Ares
11,455
818
7
1
0
287,984
0
W
Hades
12,719
909
58
4
0
228,805
0
W
Charybdis
11,886
849
42
3
0
219,529
0
L
Kukulkan
9,846
703
22
2
0
189,460
1
L
Nu Wa
11,582
827
35
3
0
211,626
0
L
Chaac
10,915
780
27
2
0
271,629
0
W
Fenrir
10,887
778
5
0
0
257,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role