Player Matchup

Da Ji
Da Ji
IGhost000
Da Ji
Level 28
God Stats
41W - 32L
1,700 SR
Queue Stats
286W - 328L
1,479 Elo+
Party 3
Ao Kuang
Ao Kuang
JuakoS2000
Ao Kuang
Level 105
God Stats
3W - 7L
1,367 SR
Queue Stats
37W - 40L
1,527 Elo+
Party 2
Ymir
Ymir
Maracuyás
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Achilles
Achilles
TimeTanuki
Achilles
Level 24
God Stats
1W - 1L
1,726 SR
Queue Stats
238W - 254L
1,375 Elo+
Solo
Charybdis
Charybdis
hohobaloco
Charybdis
Level 16
God Stats
6W - 7L
1,229 SR
Queue Stats
50W - 56L
1,274 Elo+
Party 3
Team Averages
Level 35
1,504 SR
1,431 Elo+

VS

Team Averages
Level 17
1,442 SR
1,326 Elo+
Loki
Loki
FoccA
Loki
Level 13
God Stats
8W - 9L
1,035 SR
Queue Stats
22W - 19L
1,282 Elo+
Solo
Izanami
Izanami
PROTOTYPECO
Izanami
Level 15
God Stats
7W - 6L
1,441 SR
Queue Stats
13W - 24L
1,298 Elo+
Party 1
Charybdis
Charybdis
Roifing
Charybdis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,342 Elo+
Solo
Cthulhu
Cthulhu
Simonpro12
Cthulhu
Level 7
God Stats
9W - 8L
1,638 SR
Queue Stats
13W - 21L
1,315 Elo+
Party 1
Baron Samedi
Baron Samedi
Timid0
Baron Samedi
Level 29
God Stats
12W - 8L
1,597 SR
Queue Stats
741W - 899L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
IGhost000
Da Ji
20
14 / 5 / 16
19,149
1,126
30,483
25,252
25,039
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
JuakoS2000
Ao Kuang
20
18 / 8 / 14
19,631
1,155
33,228
27,199
10,762
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
0 / 0 / 0
11,860
698
0
0
0
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
TimeTanuki
Achilles
20
8 / 9 / 20
17,178
1,010
26,664
34,875
37,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charybdis
hohobaloco
Charybdis
20
6 / 12 / 22
16,851
991
30,780
30,878
11,430
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

18

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
FoccA
Loki
20
7 / 9 / 18
17,387
1,023
15,699
27,189
11,429
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
PROTOTYPECO
Izanami
20
15 / 9 / 13
18,813
1,107
32,709
29,377
11,911
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
Roifing
Charybdis
20
7 / 11 / 16
17,200
1,012
25,204
23,819
10,339
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Simonpro12
Cthulhu
20
1 / 5 / 23
15,506
912
13,896
23,537
24,936
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
Timid0
Baron Samedi
20
4 / 12 / 25
16,918
995
23,929
24,555
25,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
129
46
Kills
34
34
Deaths
46
72
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Loki
FoccA
Loki
7
9
18
1.78
L
Da Ji
IGhost000
Da Ji
14
5
16
4.4
L
Ao Kuang
JuakoS2000
Ao Kuang
18
8
14
3.13
L
0
0
0
0
W
Izanami
PROTOTYPECO
Izanami
15
9
13
2.39
W
Charybdis
Roifing
Charybdis
7
11
16
1.36
W
Cthulhu
Simonpro12
Cthulhu
1
5
23
2.5
L
Achilles
TimeTanuki
Achilles
8
9
20
2
W
Baron Samedi
Timid0
Baron Samedi
4
12
25
1.38
L
Charybdis
hohobaloco
Charybdis
6
12
22
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,155
Damage
111,437
118,204
Taken
128,477
85,175
Mitigated
83,770
10,740
Healing
17,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
FoccA
Loki
15,699
3,934
0
980
27,189
11,429
0
5,930
20,661
0
30,701
L
Da Ji
IGhost000
Da Ji
30,483
7,212
0
3,656
25,252
25,039
0
9,910
15,342
0
58,263
L
Ao Kuang
JuakoS2000
Ao Kuang
33,228
9,040
523
4,621
27,199
10,762
0
8,704
18,495
68,407
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
PROTOTYPECO
Izanami
32,709
28,190
0
6,800
29,377
11,911
0
6,494
22,530
0
72,068
W
Charybdis
Roifing
Charybdis
25,204
16,194
0
0
23,819
10,339
0
4,149
19,469
0
57,560
W
Cthulhu
Simonpro12
Cthulhu
13,896
128
1,740
0
23,537
24,936
0
4,649
18,053
35,716
0
L
Achilles
TimeTanuki
Achilles
26,664
11,415
0
652
34,875
37,944
0
9,152
25,723
0
39,735
W
Baron Samedi
Timid0
Baron Samedi
23,929
2,147
4,525
3,433
24,555
25,155
0
12,006
11,800
44,698
0
L
Charybdis
hohobaloco
Charybdis
30,780
19,746
0
1,288
30,878
11,430
0
10,059
20,819
0
50,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,669
Gold Earned
85,824
212
Minions Killed
262
9
Camps Cleared
12
1,185,933
Distance Traveled
1,577,078
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
17,387
1,023
21
1
5
361,632
0
L
Da Ji
19,149
1,126
62
4
2
312,027
3
L
Ao Kuang
19,631
1,155
83
5
3
292,264
0
L
Ymir
11,860
698
0
0
0
0
0
W
Izanami
18,813
1,107
85
5
1
272,917
0
W
Charybdis
17,200
1,012
82
5
3
282,976
0
W
Cthulhu
15,506
912
35
2
2
368,081
0
L
Achilles
17,178
1,010
25
1
4
308,401
0
W
Baron Samedi
16,918
995
39
2
1
291,472
0
L
Charybdis
16,851
991
42
2
0
273,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role