Player Matchup

Erlang Shen
Erlang Shen
FaTe Pingu
Erlang Shen
Level 40
God Stats
15W - 14L
1,486 SR
Queue Stats
205W - 225L
1,377 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mango_Gamma_VoiD
Morgan Le Fay
Level 43
God Stats
61W - 61L
1,573 SR
Queue Stats
223W - 253L
1,383 Elo+
Party 1
Vamana
Vamana
Xcanjy
Vamana
Level 105
God Stats
1W - 2L
1,281 SR
Queue Stats
135W - 174L
1,376 Elo+
Party 3
Cerberus
Cerberus
Yarilamat4Dioses
Cerberus
Level 58
God Stats
18W - 18L
1,510 SR
Queue Stats
117W - 129L
1,446 Elo+
Party 3
Neith
Neith
amaya2021
Neith
Level 17
God Stats
2W - 0L
1,717 SR
Queue Stats
29W - 25L
1,481 Elo+
Party 3
Team Averages
Level 53
1,513 SR
1,413 Elo+

VS

Team Averages
Level 95
1,499 SR
1,450 Elo+
Yemoja
Yemoja
 
Yemoja
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Blu3P4int3r_
Thanatos
Level 138
God Stats
2W - 3L
1,368 SR
Queue Stats
13W - 18L
1,355 Elo+
Party 2
Hercules
Hercules
Conkna
Hercules
Level 64
God Stats
0W - 1L
1,466 SR
Queue Stats
17W - 23L
1,410 Elo+
Party 2
Scylla
Scylla
Lord_Snake04
Scylla
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,527 Elo+
Party 2
Medusa
Medusa
N2307G
Medusa
Level 123
God Stats
7W - 5L
1,661 SR
Queue Stats
242W - 242L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FaTe Pingu
Erlang Shen
15
4 / 2 / 10
10,864
543
6,785
12,120
6,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Mango_Gamma_VoiD
Morgan Le Fay
18
4 / 3 / 7
11,360
568
12,863
10,516
4,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Xcanjy
Vamana
17
4 / 1 / 8
11,323
566
15,348
20,280
19,591
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 2 / 11
10,805
540
5,289
15,653
13,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
amaya2021
Neith
20
12 / 0 / 9
13,322
666
16,884
12,379
7,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
0 / 6 / 1
7,532
377
3,750
11,255
6,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Blu3P4int3r_
Thanatos
13
4 / 5 / 2
8,360
418
6,777
16,190
5,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Conkna
Hercules
12
1 / 3 / 3
7,862
393
8,239
21,662
14,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
13
3 / 6 / 3
8,695
435
8,667
10,723
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
N2307G
Medusa
14
0 / 8 / 0
8,689
434
7,998
15,309
4,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
28
Kills
8
8
Deaths
28
45
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
6
1
0.08
L
Thanatos
Blu3P4int3r_
Thanatos
4
5
2
1
L
Hercules
Conkna
Hercules
1
3
3
0.83
W
Erlang Shen
FaTe Pingu
Erlang Shen
4
2
10
4.5
L
Scylla
3
6
3
0.75
W
Morgan Le Fay
Mango_Gamma_VoiD
Morgan Le Fay
4
3
7
2.5
L
Medusa
N2307G
Medusa
0
8
0
0
W
Vamana
Xcanjy
Vamana
4
1
8
8
W
4
2
11
4.75
W
Neith
amaya2021
Neith
12
0
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,169
Damage
35,431
70,948
Taken
75,139
52,487
Mitigated
34,138
24,072
Healing
23,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,750
849
640
25
11,255
6,271
275
1,473
9,762
26,100
0
L
Thanatos
Blu3P4int3r_
Thanatos
6,777
618
791
9,728
16,190
5,397
0
4,467
11,481
0
36,560
L
Hercules
Conkna
Hercules
8,239
2,381
0
9,165
21,662
14,717
0
8,343
13,145
0
39,099
W
Erlang Shen
FaTe Pingu
Erlang Shen
6,785
2,935
0
3,395
12,120
6,585
1,483
1,888
9,942
0
66,444
L
Scylla
8,667
322
0
643
10,723
3,081
0
3,603
6,954
37,426
0
W
Morgan Le Fay
Mango_Gamma_VoiD
Morgan Le Fay
12,863
1,979
0
2,313
10,516
4,528
2,270
3,127
6,987
74,828
0
L
Medusa
N2307G
Medusa
7,998
3,703
24
2,245
15,309
4,672
0
2,318
12,937
0
63,560
W
Vamana
Xcanjy
Vamana
15,348
4,701
0
6,622
20,280
19,591
885
2,181
17,374
13,112
54,766
W
5,289
161
1,250
4,894
15,653
13,957
421
3,278
11,974
25,323
0
W
Neith
amaya2021
Neith
16,884
8,806
0
5,598
12,379
7,826
7,419
1,171
11,168
0
114,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,674
Gold Earned
41,138
545
Minions Killed
350
0
Camps Cleared
0
2,007,338
Distance Traveled
1,761,668
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,532
377
38
2
0
321,434
0
L
Thanatos
8,360
418
64
3
0
403,791
3
L
Hercules
7,862
393
62
3
0
375,278
1
W
Erlang Shen
10,864
543
94
5
0
465,468
1
L
Scylla
8,695
435
80
4
0
366,016
5
W
Morgan Le Fay
11,360
568
133
7
0
379,917
4
L
Medusa
8,689
434
106
5
0
295,149
3
W
Vamana
11,323
566
95
5
0
415,560
0
W
Cerberus
10,805
540
43
2
0
377,377
0
W
Neith
13,322
666
180
9
0
369,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role