Player Matchup

Hera
Hera
DankerGod
Hera
Level 68
God Stats
1W - 0L
1,332 SR
Queue Stats
5W - 4L
1,439 Elo+
Party 2
Cthulhu
Cthulhu
MyDiXXieNorMizz
Cthulhu
Level 28
God Stats
11W - 9L
1,616 SR
Queue Stats
81W - 69L
1,623 Elo+
Solo
Set
Set
SpartoonOEST
Set
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,405 Elo+
Solo
Odin
Odin
cmannery609
Odin
Level 24
God Stats
8W - 2L
1,562 SR
Queue Stats
13W - 11L
1,391 Elo+
Party 2
Neith
Neith
xBegreezyx
Neith
Level 3
God Stats
2W - 0L
1,677 SR
Queue Stats
3W - 0L
1,660 Elo+
Party 2
Team Averages
Level 26
1,537 SR
1,504 Elo+

VS

Team Averages
Level 19
1,467 SR
1,460 Elo+
Hun Batz
Hun Batz
Baléy
Hun Batz
Level 18
God Stats
0W - 4L
1,171 SR
Queue Stats
14W - 26L
1,363 Elo+
Solo
Ra
Ra
KingOfTheSky01
Ra
Level 16
God Stats
11W - 3L
1,713 SR
Queue Stats
46W - 24L
1,628 Elo+
Solo
Hercules
Hercules
Redo_211
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,406 Elo+
Solo
Neith
Neith
deathgum142
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,502 Elo+
Party 1
Jormungandr
Jormungandr
hakudo12
Jormungandr
Level 48
God Stats
5W - 6L
1,449 SR
Queue Stats
184W - 230L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
13 / 4 / 8
16,653
1,110
53,514
11,925
6,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 1 / 11
14,601
973
27,848
14,335
21,664
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 12 / 9
14,152
943
23,253
24,206
14,198
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
1 / 3 / 15
13,584
906
16,195
19,702
20,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
20
2 / 4 / 6
13,934
929
19,014
12,270
5,742
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

116

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Baléy
Hun Batz
18
2 / 2 / 4
11,839
789
2,599
6,910
2,333
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
8 / 4 / 10
15,096
1,006
21,442
30,862
15,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hercules
Redo_211
Hercules
20
6 / 8 / 10
14,515
968
18,013
42,620
39,931
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
5 / 7 / 12
14,509
967
12,642
27,965
9,955
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
hakudo12
Jormungandr
20
3 / 4 / 18
14,220
948
20,800
37,612
40,303
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
78
25
Kills
24
24
Deaths
25
49
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Baléy
Hun Batz
2
2
4
2
W
Hera
13
4
8
4.25
L
8
4
10
3.25
W
4
1
11
9.5
L
Hercules
Redo_211
Hercules
6
8
10
1.38
W
5
12
9
0.79
W
1
3
15
2.83
L
5
7
12
1.57
L
Jormungandr
hakudo12
Jormungandr
3
4
18
3
W
Neith
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,824
Damage
75,496
82,438
Taken
145,969
68,170
Mitigated
108,308
8,383
Healing
20,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Baléy
Hun Batz
2,599
893
0
0
6,910
2,333
0
1,933
4,915
0
7,314
W
Hera
53,514
11,190
329
987
11,925
6,419
0
7,136
4,789
73,409
0
L
21,442
2,371
5,884
6,426
30,862
15,786
0
21,281
8,975
55,171
0
W
27,848
2,055
242
0
14,335
21,664
0
7,494
6,841
54,700
0
L
Hercules
Redo_211
Hercules
18,013
8,325
0
4,508
42,620
39,931
0
23,292
18,860
0
34,239
W
23,253
11,248
13
3,604
24,206
14,198
0
10,045
14,161
0
34,696
W
16,195
5,519
511
978
19,702
20,147
0
10,378
9,324
0
26,351
L
12,642
4,529
0
2,419
27,965
9,955
0
15,713
11,934
0
36,527
L
Jormungandr
hakudo12
Jormungandr
20,800
6,242
0
1,415
37,612
40,303
0
17,271
19,923
53,095
0
W
Neith
19,014
9,482
0
1,719
12,270
5,742
0
7,189
5,081
0
65,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,924
Gold Earned
70,179
263
Minions Killed
240
3
Camps Cleared
2
1,389,822
Distance Traveled
1,187,719
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,839
789
10
1
1
91,591
0
W
Hera
16,653
1,110
54
4
0
281,322
0
L
Ra
15,096
1,006
83
6
0
332,338
0
W
Cthulhu
14,601
973
68
5
1
311,686
0
L
Hercules
14,515
968
31
2
0
263,074
0
W
Set
14,152
943
28
2
2
239,128
0
W
Odin
13,584
906
32
2
0
304,752
1
L
Neith
14,509
967
65
4
0
266,768
0
L
Jormungandr
14,220
948
51
3
1
233,948
0
W
Neith
13,934
929
81
5
0
252,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role