Player Matchup

Hou Yi
Hou Yi
AlucardWingates
Hou Yi
Level 103
God Stats
0W - 2L
1,401 SR
Queue Stats
118W - 180L
1,347 Elo+
Party 2
Odin
Odin
FaZe Brando8155
Odin
Level 63
God Stats
9W - 30L
1,311 SR
Queue Stats
370W - 549L
1,282 Elo+
Party 2
Zeus
Zeus
LON3SURVIVER804
Zeus
Level 56
God Stats
33W - 35L
1,462 SR
Queue Stats
331W - 465L
1,356 Elo+
Party 2
Team Averages
Level 74
1,391 SR
1,329 Elo+

VS

Team Averages
Level 83
1,560 SR
1,724 Elo+
Thor
Thor
MsGM
Thor
Level 12
God Stats
17W - 3L
1,500 SR
Queue Stats
153W - 13L
1,886 Elo+
Party 1
Ah Puch
Ah Puch
ShadowDragon29
Ah Puch
Level 88
God Stats
8W - 4L
1,568 SR
Queue Stats
110W - 121L
1,411 Elo+
Solo
Horus
Horus
TheCapedBaldy
Horus
Level 149
God Stats
29W - 8L
1,613 SR
Queue Stats
1,214W - 477L
1,877 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 2
7,435
531
3,817
13,971
3,211
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 6 / 2
7,592
542
2,627
16,378
10,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
3 / 5 / 0
8,532
609
14,092
7,257
1,692
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
MsGM
Thor
15
14 / 0 / 6
11,314
808
16,951
11,416
4,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 2 / 12
9,891
707
9,245
9,290
3,109
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 1 / 18
9,849
704
8,248
14,556
13,407
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
56
3
Kills
20
20
Deaths
3
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
L
0
6
2
0.17
L
3
5
0
0.6
W
Thor
MsGM
Thor
14
0
6
17
W
4
2
12
5
W
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,536
Damage
34,444
37,606
Taken
35,262
15,514
Mitigated
21,387
2,268
Healing
14,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,817
1,356
0
294
13,971
3,211
0
4,661
8,823
0
10,211
L
2,627
231
119
1,088
16,378
10,611
0
2,930
13,009
0
14,218
L
14,092
265
0
767
7,257
1,692
0
2,002
5,120
33,466
0
W
Thor
MsGM
Thor
16,951
4,422
0
2,133
11,416
4,871
1,306
4,807
4,707
0
39,471
W
9,245
324
0
3,434
9,290
3,109
657
4,077
4,879
49,861
0
W
8,248
2,265
1,936
7,224
14,556
13,407
651
4,890
9,081
0
19,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,559
Gold Earned
31,054
119
Minions Killed
142
3
Camps Cleared
9
594,704
Distance Traveled
818,474
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,435
531
28
2
2
179,822
0
L
Odin
7,592
542
25
2
0
219,827
1
L
Zeus
8,532
609
66
5
1
195,055
4
W
Thor
11,314
808
45
3
6
275,769
5
W
Ah Puch
9,891
707
75
5
2
254,681
3
W
Horus
9,849
704
22
2
1
288,024
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role