Player Matchup

Cthulhu
Cthulhu
BerlinDriver98
Cthulhu
Level 115
God Stats
8W - 10L
1,239 SR
Queue Stats
86W - 87L
1,593 Elo+
Solo
Achilles
Achilles
DerKanzler99
Achilles
Level 148
God Stats
11W - 21L
1,437 SR
Queue Stats
347W - 320L
1,516 Elo+
Solo
Chang'e
Chang'e
giza64
Chang'e
Level 89
God Stats
68W - 69L
1,495 SR
Queue Stats
173W - 173L
1,429 Elo+
Solo
Team Averages
Level 117
1,390 SR
1,513 Elo+

VS

Team Averages
Level 132
1,655 SR
1,495 Elo+
Janus
Janus
CERONlX
Janus
Level 119
God Stats
1W - 1L
1,525 SR
Queue Stats
40W - 52L
1,429 Elo+
Solo
Bellona
Bellona
TICODXXI
Bellona
Level 121
God Stats
7W - 4L
1,594 SR
Queue Stats
127W - 135L
1,459 Elo+
Solo
Ne Zha
Ne Zha
TrueLonex
Ne Zha
Level 156
God Stats
2W - 0L
1,846 SR
Queue Stats
30W - 31L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,874
625
7,001
10,507
5,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Achilles
DerKanzler99
Achilles
11
2 / 5 / 0
7,418
674
3,644
9,849
4,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
giza64
Chang'e
9
0 / 6 / 2
6,651
605
2,038
11,297
4,082
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CERONlX
Janus
12
5 / 1 / 6
8,394
763
11,544
5,182
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
TICODXXI
Bellona
12
5 / 0 / 6
8,605
782
4,602
8,287
7,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
TrueLonex
Ne Zha
11
2 / 1 / 9
7,885
717
10,861
7,486
2,957
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
12
12
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Janus
CERONlX
Janus
5
1
6
8
L
Achilles
DerKanzler99
Achilles
2
5
0
0.4
W
Bellona
TICODXXI
Bellona
5
0
6
8
W
Ne Zha
TrueLonex
Ne Zha
2
1
9
6.5
L
Chang'e
giza64
Chang'e
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,683
Damage
27,007
31,653
Taken
20,955
14,104
Mitigated
12,608
6,306
Healing
5,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,001
112
198
1,655
10,507
5,456
0
4,720
5,501
23,293
0
W
Janus
CERONlX
Janus
11,544
253
0
1,143
5,182
1,652
773
2,653
2,529
39,239
0
L
Achilles
DerKanzler99
Achilles
3,644
1,172
0
626
9,849
4,566
0
3,668
5,972
0
18,460
W
Bellona
TICODXXI
Bellona
4,602
647
0
2,604
8,287
7,999
1,507
3,520
4,767
0
16,044
W
Ne Zha
TrueLonex
Ne Zha
10,861
2,056
0
1,714
7,486
2,957
854
3,635
3,851
0
29,153
L
Chang'e
giza64
Chang'e
2,038
70
2,247
1,580
11,297
4,082
0
3,581
7,552
10,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,943
Gold Earned
24,884
102
Minions Killed
141
3
Camps Cleared
7
558,316
Distance Traveled
657,943
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,874
625
48
4
1
198,043
2
W
Janus
8,394
763
83
8
1
209,421
1
L
Achilles
7,418
674
30
3
1
179,105
2
W
Bellona
8,605
782
28
3
3
226,431
5
W
Ne Zha
7,885
717
30
3
3
222,091
3
L
Chang'e
6,651
605
24
2
1
181,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role