Player Matchup

Achilles
Achilles
FortisFortuna
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,324 Elo+
Solo
Fafnir
Fafnir
ImStyxx
Fafnir
Level 29
God Stats
14W - 10L
1,694 SR
Queue Stats
106W - 130L
1,423 Elo+
Solo
Thanatos
Thanatos
Moss8
Thanatos
Level 20
God Stats
20W - 24L
1,469 SR
Queue Stats
112W - 103L
1,491 Elo+
Solo
Kukulkan
Kukulkan
ZoldyckkVnz
Kukulkan
Level 14
God Stats
19W - 19L
1,522 SR
Queue Stats
22W - 24L
1,389 Elo+
Solo
Skadi
Skadi
bikukotte
Skadi
Level 26
God Stats
27W - 35L
1,469 SR
Queue Stats
68W - 81L
1,463 Elo+
Solo
Team Averages
Level 21
1,531 SR
1,418 Elo+

VS

Team Averages
Level 36
1,383 SR
1,461 Elo+
Morgan Le Fay
Morgan Le Fay
B3LL4
Morgan Le Fay
Level 10
God Stats
3W - 1L
1,455 SR
Queue Stats
10W - 10L
1,425 Elo+
Party 2
Medusa
Medusa
BigChunges69
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,446 Elo+
Party 1
Cthulhu
Cthulhu
TheDaree
Cthulhu
Level 80
God Stats
1W - 1L
1,289 SR
Queue Stats
45W - 31L
1,550 Elo+
Party 1
Loki
Loki
Twinky259
Loki
Level 49
God Stats
14W - 12L
1,421 SR
Queue Stats
23W - 33L
1,414 Elo+
Party 2
Horus
Horus
ruby5544332211
Horus
Level 38
God Stats
1W - 0L
1,251 SR
Queue Stats
9W - 11L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FortisFortuna
Achilles
16
1 / 4 / 4
10,785
399
3,814
17,247
22,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
ImStyxx
Fafnir
17
4 / 2 / 5
12,303
456
8,041
20,157
22,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Moss8
Thanatos
19
8 / 9 / 3
12,845
476
15,291
24,652
10,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
ZoldyckkVnz
Kukulkan
17
2 / 4 / 0
10,355
384
8,695
7,546
2,564
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
bikukotte
Skadi
18
0 / 7 / 3
10,940
405
5,879
13,895
4,581
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
B3LL4
Morgan Le Fay
20
11 / 3 / 6
16,142
598
22,105
19,599
11,868
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
19
4 / 3 / 5
13,178
488
7,894
8,740
3,492
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
TheDaree
Cthulhu
19
2 / 2 / 16
13,837
512
12,498
21,663
28,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
20
5 / 3 / 11
13,353
495
4,993
14,181
5,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 5 / 8
13,080
484
13,823
14,677
8,375
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
72
15
Kills
26
26
Deaths
16
15
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
B3LL4
Morgan Le Fay
11
3
6
4.67
W
Medusa
4
3
5
2.17
L
Achilles
FortisFortuna
Achilles
1
4
4
0.75
L
Fafnir
ImStyxx
Fafnir
4
2
5
3.25
L
Thanatos
Moss8
Thanatos
8
9
3
1.06
W
Cthulhu
TheDaree
Cthulhu
2
2
16
5
W
Loki
5
3
11
3.5
L
Kukulkan
ZoldyckkVnz
Kukulkan
2
4
0
0.5
L
Skadi
bikukotte
Skadi
0
7
3
0.21
W
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,720
Damage
61,313
83,497
Taken
78,860
62,923
Mitigated
57,519
24,114
Healing
21,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
B3LL4
Morgan Le Fay
22,105
2,326
290
6,497
19,599
11,868
2,828
5,726
13,873
127,522
0
W
Medusa
7,894
3,534
0
137
8,740
3,492
6,024
2,466
6,274
0
68,050
L
Achilles
FortisFortuna
Achilles
3,814
1,156
0
1,858
17,247
22,856
0
3,630
13,617
0
43,659
L
Fafnir
ImStyxx
Fafnir
8,041
1,532
234
4,873
20,157
22,262
0
9,862
10,295
30,110
0
L
Thanatos
Moss8
Thanatos
15,291
2,382
0
15,589
24,652
10,660
0
7,876
16,776
0
101,498
W
Cthulhu
TheDaree
Cthulhu
12,498
1,457
643
3,606
21,663
28,198
1,117
5,312
16,351
63,922
0
W
Loki
4,993
1,228
255
5,870
14,181
5,586
474
2,049
12,132
0
74,239
L
Kukulkan
ZoldyckkVnz
Kukulkan
8,695
206
0
0
7,546
2,564
388
5,465
2,081
54,797
0
L
Skadi
bikukotte
Skadi
5,879
2,823
0
1,560
13,895
4,581
1,142
7,770
6,125
0
64,804
W
13,823
7,856
1,262
2,700
14,677
8,375
4,584
1,183
13,494
0
68,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,228
Gold Earned
69,590
478
Minions Killed
622
0
Camps Cleared
0
2,343,917
Distance Traveled
2,496,500
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
16,142
598
192
7
0
487,744
2
W
Medusa
13,178
488
120
4
0
398,547
0
L
Achilles
10,785
399
78
3
0
442,205
0
L
Fafnir
12,303
456
37
1
0
509,507
8
L
Thanatos
12,845
476
122
5
0
502,088
0
W
Cthulhu
13,837
512
90
3
0
522,035
3
W
Loki
13,353
495
114
4
0
567,478
0
L
Kukulkan
10,355
384
109
4
0
438,499
5
L
Skadi
10,940
405
132
5
0
451,618
0
W
Horus
13,080
484
106
4
0
520,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role