Player Matchup

King Arthur
King Arthur
JustZeroHP
King Arthur
Level 61
God Stats
5W - 4L
1,643 SR
Queue Stats
43W - 37L
1,598 Elo+
Party 2
Hachiman
Hachiman
RatchetReaper
Hachiman
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,508 Elo+
Party 2
Sylvanus
Sylvanus
Ser0x
Sylvanus
Level 29
God Stats
32W - 11L
1,766 SR
Queue Stats
87W - 51L
1,655 Elo+
Solo
Mercury
Mercury
Uesutori
Mercury
Level 17
God Stats
1W - 0L
1,254 SR
Queue Stats
8W - 4L
1,696 Elo+
Party 2
Zhong Kui
Zhong Kui
glorbuz
Zhong Kui
Level 148
God Stats
15W - 11L
1,679 SR
Queue Stats
87W - 70L
1,666 Elo+
Party 2
Team Averages
Level 52
1,568 SR
1,625 Elo+

VS

Team Averages
Level 20
1,555 SR
1,574 Elo+
Raijin
Raijin
BillBugg
Raijin
Level 7
God Stats
0W - 2L
1,347 SR
Queue Stats
9W - 5L
1,676 Elo+
Solo
Ares
Ares
GinxSama
Ares
Level 24
God Stats
8W - 8L
1,548 SR
Queue Stats
28W - 28L
1,506 Elo+
Solo
Amaterasu
Amaterasu
KeiShi
Amaterasu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 52L
1,541 Elo+
Party 1
Hachiman
Hachiman
SaluteFriend
Hachiman
Level 18
God Stats
2W - 1L
1,879 SR
Queue Stats
45W - 37L
1,611 Elo+
Solo
Mercury
Mercury
na1ken
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 48L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JustZeroHP
King Arthur
19
14 / 2 / 6
12,663
633
18,271
27,835
21,428
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
RatchetReaper
Hachiman
14
0 / 6 / 8
8,868
443
4,630
8,508
2,282
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Ser0x
Sylvanus
17
11 / 6 / 6
11,884
594
19,286
18,827
11,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Uesutori
Mercury
13
3 / 5 / 6
9,080
454
5,522
13,444
4,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Zhong Kui
glorbuz
Zhong Kui
18
10 / 1 / 12
11,702
585
19,899
11,851
8,906
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BillBugg
Raijin
12
1 / 9 / 1
8,135
407
6,173
15,361
5,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
10
0 / 5 / 8
7,571
379
2,632
13,381
8,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
KeiShi
Amaterasu
13
2 / 8 / 6
8,461
423
10,673
21,738
11,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
SaluteFriend
Hachiman
16
14 / 9 / 1
11,171
559
24,717
19,791
5,856
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
na1ken
Mercury
13
1 / 8 / 3
8,679
434
2,347
15,594
4,532
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
37
38
Kills
18
20
Deaths
39
38
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Raijin
BillBugg
Raijin
1
9
1
0.17
L
Ares
0
5
8
0.8
W
King Arthur
JustZeroHP
King Arthur
14
2
6
8.5
L
Amaterasu
KeiShi
Amaterasu
2
8
6
0.63
W
Hachiman
RatchetReaper
Hachiman
0
6
8
0.67
L
Hachiman
SaluteFriend
Hachiman
14
9
1
1.61
W
Sylvanus
Ser0x
Sylvanus
11
6
6
2.33
W
Mercury
Uesutori
Mercury
3
5
6
1.2
W
Zhong Kui
glorbuz
Zhong Kui
10
1
12
16
L
Mercury
na1ken
Mercury
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,608
Damage
46,542
80,465
Taken
85,865
48,375
Mitigated
35,734
26,174
Healing
18,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
BillBugg
Raijin
6,173
379
0
2,837
15,361
5,302
31
8,637
6,724
40,839
0
L
Ares
2,632
68
0
250
13,381
8,427
172
6,720
6,661
14,312
0
W
King Arthur
JustZeroHP
King Arthur
18,271
3,702
0
10,502
27,835
21,428
918
3,157
24,477
0
73,425
L
Amaterasu
KeiShi
Amaterasu
10,673
5,432
0
7,155
21,738
11,617
24
5,485
16,253
0
31,150
W
Hachiman
RatchetReaper
Hachiman
4,630
3,024
0
792
8,508
2,282
1,868
320
8,188
0
32,156
L
Hachiman
SaluteFriend
Hachiman
24,717
16,048
0
3,878
19,791
5,856
210
11,553
8,238
0
76,749
W
Sylvanus
Ser0x
Sylvanus
19,286
6,676
1,267
5,864
18,827
11,248
1,702
2,113
16,614
62,879
14,390
W
Mercury
Uesutori
Mercury
5,522
2,102
0
0
13,444
4,511
0
435
12,929
0
62,718
W
Zhong Kui
glorbuz
Zhong Kui
19,899
2,500
770
6,979
11,851
8,906
971
2,281
9,308
81,981
0
L
Mercury
na1ken
Mercury
2,347
714
0
4,134
15,594
4,532
0
4,744
10,850
0
41,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,197
Gold Earned
44,017
498
Minions Killed
357
0
Camps Cleared
0
1,778,366
Distance Traveled
1,640,340
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,135
407
90
5
0
295,046
6
L
Ares
7,571
379
17
1
0
300,248
4
W
King Arthur
12,663
633
123
6
0
386,537
3
L
Amaterasu
8,461
423
51
3
0
361,857
0
W
Hachiman
8,868
443
61
3
0
315,153
0
L
Hachiman
11,171
559
123
6
0
299,947
3
W
Sylvanus
11,884
594
101
5
0
327,148
3
W
Mercury
9,080
454
82
4
0
369,650
2
W
Zhong Kui
11,702
585
131
7
0
379,878
1
L
Mercury
8,679
434
76
4
0
383,242
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role