Player Matchup

Hou Yi
Hou Yi
Gold V
BFaulky
Hou Yi
Gold V
Level 56
God Stats
8W - 5L
1,685 SR
Queue Stats
19W - 13L
1,614 MMR
Solo
Scylla
Scylla
Gold II
EnjoyThEbaN4908
Scylla
Gold II
Level 42
God Stats
14W - 14L
1,552 SR
Queue Stats
33W - 39L
1,716 MMR
Party 1
Ares
Ares
Gold II
YsaR VsR
Ares
Gold II
Level 103
God Stats
25W - 20L
1,604 SR
Queue Stats
47W - 57L
1,687 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 67
1,614 SR
1,672 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 89
1,496 SR
1,667 MMR
Vulcan
Vulcan
Silver I
AmazingIy Bad
Vulcan
Silver I
Level 100
God Stats
0W - 1L
1,311 SR
Queue Stats
8W - 8L
1,607 MMR
Party 2
Cupid
Cupid
Bronze III
HeartKillerNow
Cupid
Bronze III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,600 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum V
Jelly_Belly_HP
Sun Wukong
Platinum V
Level 123
God Stats
60W - 49L
1,675 SR
Queue Stats
344W - 316L
1,794 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BFaulky
Hou Yi
14
6 / 0 / 8
9,520
732
10,373
10,199
4,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 1 / 8
8,695
669
9,480
7,809
2,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
13
7 / 0 / 8
10,306
793
9,139
14,424
17,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
GilgameshPersephoneTiamatCabrakanOdin

VS

Bans
SolArtemisHerculesMedusaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,540
580
8,689
7,685
3,460
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 8 / 0
7,032
541
3,579
12,012
3,950
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Jelly_Belly_HP
Sun Wukong
11
1 / 4 / 0
7,654
589
11,108
14,325
11,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
16
Kills
1
1
Deaths
16
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Hou Yi
BFaulky
Hou Yi
6
0
8
10
W
3
1
8
7
L
0
8
0
0
L
Sun Wukong
Jelly_Belly_HP
Sun Wukong
1
4
0
0.25
W
Ares
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,992
Damage
23,376
32,432
Taken
34,022
24,342
Mitigated
18,917
4,897
Healing
5,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,689
3,355
0
942
7,685
3,460
88
4,209
3,392
29,795
0
W
Hou Yi
BFaulky
Hou Yi
10,373
2,817
0
500
10,199
4,081
1,424
3,158
6,457
0
39,787
W
9,480
1,131
382
1,817
7,809
2,860
270
1,897
5,484
35,407
0
L
3,579
1,595
163
1,796
12,012
3,950
0
6,661
5,107
0
14,650
L
Sun Wukong
Jelly_Belly_HP
Sun Wukong
11,108
1,828
0
3,035
14,325
11,507
0
7,640
6,413
0
26,421
W
Ares
9,139
787
0
2,198
14,424
17,401
226
4,176
9,888
15,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,521
Gold Earned
22,226
154
Minions Killed
119
7
Camps Cleared
5
686,413
Distance Traveled
683,751
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,540
580
53
4
1
234,876
4
W
Hou Yi
9,520
732
74
6
5
237,698
1
W
Scylla
8,695
669
69
5
1
190,748
1
L
Cupid
7,032
541
29
2
1
206,732
0
L
Sun Wukong
7,654
589
37
3
3
242,143
2
W
Ares
10,306
793
11
1
1
257,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role