Player Matchup

Freya
Freya
Gerba66
Freya
Level 6
God Stats
3W - 10L
1,262 SR
Queue Stats
3W - 10L
1,250 Elo+
Solo
Thor
Thor
GorillaNutz
Thor
Level 7
God Stats
1W - 4L
1,389 SR
Queue Stats
13W - 14L
1,389 Elo+
Party 1
Merlin
Merlin
LilMizSunshine
Merlin
Level 16
God Stats
106W - 102L
1,466 SR
Queue Stats
106W - 102L
1,431 Elo+
Solo
Cthulhu
Cthulhu
sailorparry
Cthulhu
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 3L
1,285 Elo+
Party 1
Olorun
Olorun
sxthispsychxic
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 69L
1,415 Elo+
Solo
Team Averages
Level 10
1,423 SR
1,354 Elo+

VS

Team Averages
Level 16
1,488 SR
1,331 Elo+
Chiron
Chiron
DexStar23
Chiron
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 39L
1,391 Elo+
Solo
Khepri
Khepri
Faeble
Khepri
Level 12
God Stats
14W - 8L
1,668 SR
Queue Stats
83W - 71L
1,271 Elo+
Solo
Tiamat
Tiamat
Plasmodium
Tiamat
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,157 Elo+
Solo
Ah Puch
Ah Puch
Taquiva
Ah Puch
Level 26
God Stats
22W - 31L
1,500 SR
Queue Stats
191W - 214L
1,472 Elo+
Solo
Arachne
Arachne
m0rbidh0rr0r98
Arachne
Level 18
God Stats
13W - 17L
1,271 SR
Queue Stats
280W - 306L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Gerba66
Freya
18
0 / 0 / 0
11,332
708
0
0
0
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
4 / 9 / 10
14,970
936
29,032
33,521
13,404
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 6 / 7
15,109
944
23,163
22,137
17,486
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
sailorparry
Cthulhu
20
3 / 9 / 12
15,137
946
23,929
35,822
40,226
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
7 / 5 / 4
15,349
959
19,462
24,530
12,076
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DexStar23
Chiron
20
6 / 0 / 14
15,156
947
22,738
14,010
5,224
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
Faeble
Khepri
20
0 / 2 / 21
14,351
897
10,474
16,066
25,815
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Plasmodium
Tiamat
20
1 / 8 / 17
13,801
863
13,361
25,794
15,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Taquiva
Ah Puch
20
2 / 3 / 14
14,019
876
22,637
18,611
7,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
20 / 6 / 5
18,337
1,146
38,505
26,955
10,950
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
100
19
Kills
29
29
Deaths
19
33
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Chiron
DexStar23
Chiron
6
0
14
13
W
Khepri
Faeble
Khepri
0
2
21
5.25
L
Freya
Gerba66
Freya
0
0
0
0
L
4
9
10
1
L
5
6
7
1.42
W
Tiamat
Plasmodium
Tiamat
1
8
17
1.19
W
Ah Puch
Taquiva
Ah Puch
2
3
14
3
W
20
6
5
3.75
L
Cthulhu
sailorparry
Cthulhu
3
9
12
1
L
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,586
Damage
107,715
116,010
Taken
101,436
83,192
Mitigated
64,798
15,950
Healing
15,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
DexStar23
Chiron
22,738
7,928
2,911
3,104
14,010
5,224
0
9,125
4,885
0
49,492
W
Khepri
Faeble
Khepri
10,474
555
0
0
16,066
25,815
0
9,892
6,174
22,702
0
L
Freya
Gerba66
Freya
0
0
0
0
0
0
0
0
0
250
0
L
29,032
9,784
0
681
33,521
13,404
0
14,707
18,814
0
52,993
L
23,163
1,375
464
2,131
22,137
17,486
0
8,002
14,135
60,660
0
W
Tiamat
Plasmodium
Tiamat
13,361
2,561
0
2,816
25,794
15,037
0
16,237
9,557
27,401
0
W
Ah Puch
Taquiva
Ah Puch
22,637
2,634
0
1,451
18,611
7,772
0
12,916
5,695
62,659
0
W
38,505
24,633
191
4,852
26,955
10,950
0
18,384
8,571
0
72,176
L
Cthulhu
sailorparry
Cthulhu
23,929
1,715
1,109
0
35,822
40,226
0
12,157
23,665
66,939
0
L
19,462
11,547
4,470
7,095
24,530
12,076
0
11,606
12,924
46,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,897
Gold Earned
75,664
369
Minions Killed
294
2
Camps Cleared
8
1,089,032
Distance Traveled
1,512,450
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
15,156
947
68
4
0
311,508
2
W
Khepri
14,351
897
29
2
2
305,946
0
L
Freya
11,332
708
0
0
0
7,652
0
L
Thor
14,970
936
58
4
1
321,326
3
L
Merlin
15,109
944
88
6
0
243,021
0
W
Tiamat
13,801
863
26
2
0
265,978
1
W
Ah Puch
14,019
876
95
6
1
308,112
3
W
Arachne
18,337
1,146
76
5
5
320,906
0
L
Cthulhu
15,137
946
134
8
1
303,809
1
L
Olorun
15,349
959
89
6
0
213,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role