Player Matchup

Ymir
Ymir
Braxxis1993
Ymir
Level 27
God Stats
57W - 47L
1,566 SR
Queue Stats
200W - 172L
1,526 Elo+
Party 1
Baron Samedi
Baron Samedi
bigpimpinvt
Baron Samedi
Level 51
God Stats
21W - 11L
1,540 SR
Queue Stats
149W - 139L
1,553 Elo+
Party 1
Medusa
Medusa
ejmera
Medusa
Level 8
God Stats
1W - 0L
1,744 SR
Queue Stats
7W - 9L
1,366 Elo+
Solo
Team Averages
Level 29
1,617 SR
1,482 Elo+

VS

Team Averages
Level 64
1,531 SR
1,593 Elo+
Danzaburou
Danzaburou
ECRenewing
Danzaburou
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,707 Elo+
Party 2
Cthulhu
Cthulhu
Oikoslegends
Cthulhu
Level 148
God Stats
3W - 3L
1,519 SR
Queue Stats
175W - 152L
1,669 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
matheusjmaia
Morgan Le Fay
Level 26
God Stats
9W - 6L
1,574 SR
Queue Stats
110W - 133L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 11
13,985
777
14,081
22,922
29,787
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Baron Samedi
bigpimpinvt
Baron Samedi
16
4 / 3 / 13
12,042
669
17,593
21,631
9,374
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
ejmera
Medusa
16
7 / 2 / 12
12,494
694
16,861
13,111
4,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ECRenewing
Danzaburou
15
2 / 5 / 4
11,423
635
9,648
13,647
5,366
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Oikoslegends
Cthulhu
14
2 / 7 / 3
10,762
598
18,131
20,678
22,257
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
matheusjmaia
Morgan Le Fay
13
2 / 8 / 3
11,122
618
16,404
18,398
7,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
20
Kills
6
7
Deaths
20
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
9
2
11
7.25
L
Danzaburou
ECRenewing
Danzaburou
2
5
4
0.8
L
Cthulhu
Oikoslegends
Cthulhu
2
7
3
0.5
W
Baron Samedi
bigpimpinvt
Baron Samedi
4
3
13
3.5
W
Medusa
ejmera
Medusa
7
2
12
6.5
L
Morgan Le Fay
matheusjmaia
Morgan Le Fay
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,535
Damage
44,183
57,664
Taken
52,723
43,806
Mitigated
35,334
24,498
Healing
4,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,081
3,747
983
6,191
22,922
29,787
440
12,372
10,550
47,017
0
L
Danzaburou
ECRenewing
Danzaburou
9,648
3,688
0
1,029
13,647
5,366
230
7,011
6,636
0
27,184
L
Cthulhu
Oikoslegends
Cthulhu
18,131
316
376
0
20,678
22,257
0
11,368
9,310
39,450
0
W
Baron Samedi
bigpimpinvt
Baron Samedi
17,593
3,005
2,780
11,248
21,631
9,374
595
15,525
6,106
54,721
0
W
Medusa
ejmera
Medusa
16,861
10,787
0
3,296
13,111
4,645
1,827
8,256
4,855
0
43,253
L
Morgan Le Fay
matheusjmaia
Morgan Le Fay
16,404
1,187
0
3,012
18,398
7,711
94
13,833
4,565
48,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,521
Gold Earned
33,307
210
Minions Killed
163
11
Camps Cleared
6
954,387
Distance Traveled
857,935
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,985
777
68
4
5
321,290
4
L
Danzaburou
11,423
635
30
2
2
263,389
1
L
Cthulhu
10,762
598
65
4
1
322,381
9
W
Baron Samedi
12,042
669
80
4
4
286,673
4
W
Medusa
12,494
694
62
3
2
346,424
3
L
Morgan Le Fay
11,122
618
68
4
3
272,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role