Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
jay_musa_man
Hera
Level 97
God Stats
6W - 6L
1,453 SR
Queue Stats
138W - 200L
1,331 Elo+
Solo
Vulcan
Vulcan
yunieraguirre
Vulcan
Level 55
God Stats
3W - 9L
1,714 SR
Queue Stats
29W - 44L
1,220 Elo+
Solo
Team Averages
Level 80
1,556 SR
1,350 Elo+

VS

Team Averages
Level 88
1,526 SR
1,287 Elo+
Chronos
Chronos
LordnSavior7356
Chronos
Level 88
God Stats
3W - 5L
1,500 SR
Queue Stats
40W - 36L
1,330 Elo+
Solo
Xing Tian
Xing Tian
Quietly Hostile
Xing Tian
Level 89
God Stats
3W - 3L
1,620 SR
Queue Stats
154W - 314L
1,266 Elo+
Party 1
Izanami
Izanami
hathhornz
Izanami
Level 86
God Stats
6W - 4L
1,459 SR
Queue Stats
157W - 269L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
2 / 8 / 2
7,297
608
8,895
11,839
3,815
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 2 / 3
7,521
627
6,770
7,914
2,057
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 3
7,283
607
7,532
7,845
2,671
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 3
9,707
809
10,150
8,448
3,118
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
Quietly Hostile
Xing Tian
12
1 / 0 / 11
8,882
740
3,840
14,276
12,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
hathhornz
Izanami
13
5 / 5 / 8
9,135
761
8,619
10,256
4,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
5
Kills
15
15
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
8
2
0.38
W
9
0
3
10.5
W
Xing Tian
Quietly Hostile
Xing Tian
1
0
11
6.5
W
Izanami
hathhornz
Izanami
5
5
8
1.8
L
2
2
3
1.75
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,197
Damage
22,609
27,598
Taken
32,980
8,543
Mitigated
19,906
7,004
Healing
9,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,895
2,119
0
5,024
11,839
3,815
179
6,263
5,576
0
19,114
W
10,150
1,832
0
3,019
8,448
3,118
1,463
4,062
4,386
31,572
0
W
Xing Tian
Quietly Hostile
Xing Tian
3,840
107
0
4,236
14,276
12,702
75
5,638
8,638
16,306
0
W
Izanami
hathhornz
Izanami
8,619
5,338
0
2,735
10,256
4,086
1,392
4,789
5,467
0
31,642
L
6,770
1,365
42
572
7,914
2,057
0
3,103
4,811
15,318
0
L
7,532
2,907
162
1,204
7,845
2,671
31
4,805
3,040
30,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,101
Gold Earned
27,724
100
Minions Killed
134
3
Camps Cleared
5
625,917
Distance Traveled
653,966
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,297
608
20
2
1
198,079
4
W
Chronos
9,707
809
43
4
3
213,814
1
W
Xing Tian
8,882
740
19
2
1
245,418
2
W
Izanami
9,135
761
72
6
1
194,734
2
L
Hera
7,521
627
24
2
0
228,287
0
L
Vulcan
7,283
607
56
5
2
199,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role