Player Matchup

Izanami
Izanami
 
Izanami
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
B0G4D4N
Geb
Level 25
God Stats
4W - 2L
1,673 SR
Queue Stats
7W - 6L
1,279 Elo+
Party 2
Chiron
Chiron
ZEU1810
Chiron
Level 21
God Stats
2W - 3L
1,650 SR
Queue Stats
10W - 8L
1,344 Elo+
Party 2
Team Averages
Level 23
1,608 SR
1,374 Elo+

VS

Team Averages
Level 19
1,480 SR
1,405 Elo+
Chaac
Chaac
BBGrimrock
Chaac
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,420 Elo+
Party 1
Olorun
Olorun
Kathuc
Olorun
Level 29
God Stats
1W - 3L
1,584 SR
Queue Stats
3W - 7L
1,404 Elo+
Party 1
Neith
Neith
fwendlyfeetus
Neith
Level 13
God Stats
1W - 1L
1,357 SR
Queue Stats
2W - 5L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
7 / 5 / 11
10,206
785
8,698
10,014
3,429
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
13
0 / 2 / 25
10,458
804
4,591
13,562
12,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
ZEU1810
Chiron
17
21 / 1 / 6
12,500
962
22,043
10,902
4,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
1 / 11 / 6
8,024
617
5,177
17,246
7,494
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Olorun
Kathuc
Olorun
12
6 / 8 / 2
9,646
742
16,681
13,242
4,000
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 9 / 7
8,469
651
5,324
10,385
2,956
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
28
Kills
8
8
Deaths
28
42
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
5
11
2.5
W
Geb
0
2
25
6.25
L
Chaac
1
11
6
0.36
L
Olorun
Kathuc
Olorun
6
8
2
0.88
W
Chiron
ZEU1810
Chiron
21
1
6
24
L
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,332
Damage
27,182
34,478
Taken
40,873
20,657
Mitigated
14,450
11,547
Healing
4,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,698
5,584
0
828
10,014
3,429
1,771
4,898
5,116
0
21,696
W
Geb
4,591
787
0
3,054
13,562
12,998
150
7,235
6,327
17,378
0
L
Chaac
5,177
506
0
2,075
17,246
7,494
159
1,181
16,065
0
16,683
L
Olorun
Kathuc
Olorun
16,681
8,643
227
1,446
13,242
4,000
430
2,384
10,858
34,695
0
W
Chiron
ZEU1810
Chiron
22,043
13,635
1,001
6,664
10,902
4,230
540
5,206
5,696
0
62,206
L
5,324
3,120
0
299
10,385
2,956
537
1,232
9,153
0
19,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,164
Gold Earned
26,139
139
Minions Killed
108
5
Camps Cleared
2
639,318
Distance Traveled
524,454
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,206
785
35
3
0
178,767
0
W
Geb
10,458
804
12
1
0
252,639
2
L
Chaac
8,024
617
19
1
0
183,995
0
L
Olorun
9,646
742
46
4
2
180,058
0
W
Chiron
12,500
962
92
7
5
207,912
0
L
Neith
8,469
651
43
3
0
160,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role