Player Matchup

Terra
Terra
Classified7969
Terra
Level 28
God Stats
13W - 7L
1,676 SR
Queue Stats
107W - 126L
1,465 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DTS Tzilacatzin
Morgan Le Fay
Level 7
God Stats
6W - 4L
1,500 SR
Queue Stats
24W - 27L
1,367 Elo+
Solo
Anhur
Anhur
Potty9268
Anhur
Level 20
God Stats
2W - 2L
1,569 SR
Queue Stats
37W - 56L
1,264 Elo+
Party 2
Nemesis
Nemesis
Syke GODSENT
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,054 Elo+
Solo
Gilgamesh
Gilgamesh
h-gogokids
Gilgamesh
Level 26
God Stats
19W - 16L
1,476 SR
Queue Stats
88W - 90L
1,322 Elo+
Solo
Team Averages
Level 17
1,544 SR
1,294 Elo+

VS

Team Averages
Level 19
1,497 SR
1,413 Elo+
Izanami
Izanami
CyanParasite409
Izanami
Level 16
God Stats
14W - 7L
1,581 SR
Queue Stats
61W - 50L
1,349 Elo+
Party 1
Bakasura
Bakasura
Elit3 617
Bakasura
Level 26
God Stats
7W - 4L
1,159 SR
Queue Stats
97W - 92L
1,409 Elo+
Party 1
Ao Kuang
Ao Kuang
MarkoCuervo
Ao Kuang
Level 30
God Stats
27W - 23L
1,508 SR
Queue Stats
125W - 104L
1,447 Elo+
Party 1
Sun Wukong
Sun Wukong
fLaMeZ_UnTaMeD
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Merlin
Merlin
side_ghost2
Merlin
Level 18
God Stats
5W - 2L
1,735 SR
Queue Stats
30W - 26L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
4,542
454
1,185
5,798
2,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
DTS Tzilacatzin
Morgan Le Fay
8
0 / 7 / 2
4,304
430
3,335
7,789
2,032
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Potty9268
Anhur
7
1 / 1 / 0
4,583
458
1,217
3,610
1,006
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Syke GODSENT
Nemesis
6
1 / 7 / 3
4,389
439
1,381
6,164
2,097
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gilgamesh
h-gogokids
Gilgamesh
8
3 / 2 / 0
5,089
509
2,782
6,226
2,531
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 6
5,849
585
5,645
6,278
1,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Elit3 617
Bakasura
9
6 / 0 / 5
5,890
589
4,124
4,085
1,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ao Kuang
MarkoCuervo
Ao Kuang
9
6 / 2 / 6
6,013
601
5,537
5,992
2,240
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
fLaMeZ_UnTaMeD
Sun Wukong
10
1 / 3 / 1
5,468
547
1,453
6,062
2,524
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
8
1 / 0 / 2
5,052
505
1,275
2,829
547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
16
17
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
W
2
2
6
2.5
L
Morgan Le Fay
DTS Tzilacatzin
Morgan Le Fay
0
7
2
0.14
W
Bakasura
Elit3 617
Bakasura
6
0
5
8.5
W
Ao Kuang
MarkoCuervo
Ao Kuang
6
2
6
4.5
L
Anhur
Potty9268
Anhur
1
1
0
1
L
Nemesis
Syke GODSENT
Nemesis
1
7
3
0.36
W
Sun Wukong
fLaMeZ_UnTaMeD
Sun Wukong
1
3
1
0.5
L
Gilgamesh
h-gogokids
Gilgamesh
3
2
0
1.5
W
Merlin
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,900
Damage
18,034
29,587
Taken
25,246
9,903
Mitigated
8,511
2,748
Healing
6,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,185
180
297
1,229
5,798
2,237
0
1,137
4,530
6,008
0
W
5,645
4,426
51
2,348
6,278
1,974
356
2,621
3,657
0
29,929
L
Morgan Le Fay
DTS Tzilacatzin
Morgan Le Fay
3,335
585
0
1,046
7,789
2,032
0
1,057
6,553
19,825
0
W
Bakasura
Elit3 617
Bakasura
4,124
2,640
0
1,069
4,085
1,226
0
714
3,371
0
16,361
W
Ao Kuang
MarkoCuervo
Ao Kuang
5,537
1,586
238
1,771
5,992
2,240
776
1,102
4,890
18,764
0
L
Anhur
Potty9268
Anhur
1,217
258
0
0
3,610
1,006
0
2,337
1,243
0
13,519
L
Nemesis
Syke GODSENT
Nemesis
1,381
637
0
89
6,164
2,097
0
1,471
4,482
0
7,693
W
Sun Wukong
fLaMeZ_UnTaMeD
Sun Wukong
1,453
600
0
906
6,062
2,524
1,173
0
6,062
0
16,528
L
Gilgamesh
h-gogokids
Gilgamesh
2,782
1,013
0
87
6,226
2,531
0
810
5,391
0
20,015
W
Merlin
1,275
31
0
475
2,829
547
324
83
2,746
19,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,907
Gold Earned
28,272
109
Minions Killed
186
0
Camps Cleared
0
888,094
Distance Traveled
987,870
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,542
454
10
1
0
188,256
1
W
Izanami
5,849
585
51
5
0
173,415
0
L
Morgan Le Fay
4,304
430
19
2
0
172,937
1
W
Bakasura
5,890
589
40
4
0
234,719
0
W
Ao Kuang
6,013
601
32
3
0
209,451
0
L
Anhur
4,583
458
32
3
0
159,532
2
L
Nemesis
4,389
439
11
1
0
177,521
0
W
Sun Wukong
5,468
547
30
3
0
181,130
0
L
Gilgamesh
5,089
509
37
4
0
189,848
0
W
Merlin
5,052
505
33
3
0
189,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role