Player Matchup

Susano
Susano
Chewbacca3477
Susano
Level 5
God Stats
1W - 0L
1,322 SR
Queue Stats
3W - 5L
1,339 Elo+
Solo
Ares
Ares
Probeh
Ares
Level 28
God Stats
11W - 7L
1,658 SR
Queue Stats
112W - 123L
1,412 Elo+
Solo
Cernunnos
Cernunnos
WOT Ishamael
Cernunnos
Level 2
God Stats
1W - 0L
1,737 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Loki
Loki
WoT Amazon
Loki
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,693 Elo+
Party 3
Thor
Thor
bidzic
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,188 Elo+
Solo
Team Averages
Level 11
1,544 SR
1,427 Elo+

VS

Team Averages
Level 24
1,340 SR
1,405 Elo+
Neith
Neith
MrPavoo
Neith
Level 40
God Stats
5W - 10L
1,222 SR
Queue Stats
112W - 117L
1,448 Elo+
Party 1
Loki
Loki
Subyjj
Loki
Level 18
God Stats
10W - 12L
1,464 SR
Queue Stats
26W - 32L
1,337 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zelauras
Morgan Le Fay
Level 18
God Stats
4W - 4L
1,317 SR
Queue Stats
28W - 31L
1,366 Elo+
Party 2
Kukulkan
Kukulkan
galletita kawai
Kukulkan
Level 26
God Stats
4W - 6L
1,352 SR
Queue Stats
109W - 137L
1,446 Elo+
Solo
Sylvanus
Sylvanus
kdvdzcar
Sylvanus
Level 16
God Stats
0W - 2L
1,344 SR
Queue Stats
84W - 106L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 12 / 2
10,076
438
4,044
17,188
13,648
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
Probeh
Ares
17
8 / 0 / 16
12,839
558
15,889
16,438
16,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
WOT Ishamael
Cernunnos
20
5 / 4 / 9
12,781
556
19,761
19,571
8,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
23 / 3 / 6
14,379
625
31,354
18,220
8,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thor
bidzic
Thor
17
2 / 6 / 5
10,777
469
3,908
13,566
5,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MrPavoo
Neith
14
5 / 8 / 4
9,080
395
8,036
16,769
5,247
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
Subyjj
Loki
16
10 / 10 / 3
11,701
509
8,856
19,320
6,906
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morgan Le Fay
Zelauras
Morgan Le Fay
13
2 / 9 / 0
8,757
381
6,418
16,747
5,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
15
6 / 6 / 4
10,522
457
12,845
16,648
7,115
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
kdvdzcar
Sylvanus
14
0 / 7 / 6
8,434
367
3,924
21,416
27,243
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
40
40
Kills
23
25
Deaths
40
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
12
2
0.25
L
Neith
MrPavoo
Neith
5
8
4
0.88
W
Ares
Probeh
Ares
8
0
16
16
L
Loki
Subyjj
Loki
10
10
3
1.15
W
Cernunnos
WOT Ishamael
Cernunnos
5
4
9
2.38
W
23
3
6
8.67
L
Morgan Le Fay
Zelauras
Morgan Le Fay
2
9
0
0.22
W
Thor
bidzic
Thor
2
6
5
0.75
L
Kukulkan
6
6
4
1.33
L
Sylvanus
kdvdzcar
Sylvanus
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,956
Damage
40,079
84,983
Taken
90,900
52,510
Mitigated
51,716
21,309
Healing
10,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,044
1,048
0
250
17,188
13,648
873
6,895
10,293
0
38,108
L
Neith
MrPavoo
Neith
8,036
3,002
282
2,614
16,769
5,247
210
2,695
14,074
0
40,222
W
Ares
Probeh
Ares
15,889
1,013
0
5,806
16,438
16,968
1,307
5,172
11,266
31,747
0
L
Loki
Subyjj
Loki
8,856
2,755
0
2,932
19,320
6,906
96
2,966
16,354
0
50,028
W
Cernunnos
WOT Ishamael
Cernunnos
19,761
7,502
0
10,607
19,571
8,477
3,867
4,008
15,563
0
134,407
W
31,354
10,915
0
4,156
18,220
8,103
3,985
3,828
14,392
0
106,256
L
Morgan Le Fay
Zelauras
Morgan Le Fay
6,418
331
0
1,489
16,747
5,205
0
1,499
15,248
35,491
0
W
Thor
bidzic
Thor
3,908
725
0
490
13,566
5,314
2,950
3,438
10,128
0
49,685
L
Kukulkan
12,845
1,849
0
0
16,648
7,115
1,845
4,267
12,381
56,718
44
L
Sylvanus
kdvdzcar
Sylvanus
3,924
1,564
1,248
2,276
21,416
27,243
128
4,462
16,954
24,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,852
Gold Earned
48,494
506
Minions Killed
354
0
Camps Cleared
0
2,090,638
Distance Traveled
1,865,896
20
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,076
438
65
3
0
366,551
0
L
Neith
9,080
395
53
2
0
348,413
1
W
Ares
12,839
558
30
1
0
468,625
6
L
Loki
11,701
509
91
4
0
423,658
0
W
Cernunnos
12,781
556
197
9
0
384,979
5
W
Loki
14,379
625
132
6
0
491,282
6
L
Morgan Le Fay
8,757
381
54
2
0
368,902
1
W
Thor
10,777
469
82
4
0
379,201
3
L
Kukulkan
10,522
457
115
5
0
374,818
0
L
Sylvanus
8,434
367
41
2
0
350,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role