Player Matchup

Hera
Hera
 
Hera
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Torell__
King Arthur
Level 155
God Stats
4W - 3L
1,722 SR
Queue Stats
511W - 119L
1,877 Elo+
Party 1
Loki
Loki
iRopes
Loki
Level 158
God Stats
25W - 3L
2,131 SR
Queue Stats
776W - 164L
1,894 Elo+
Party 1
Team Averages
Level 139
1,784 SR
1,757 Elo+

VS

Team Averages
Level 60
1,799 SR
1,734 Elo+
Ullr
Ullr
Bllizzar-
Ullr
Level 61
God Stats
11W - 9L
1,711 SR
Queue Stats
227W - 103L
1,734 Elo+
Party 2
Janus
Janus
Da_-Berserker
Janus
Level 101
God Stats
1W - 1L
1,749 SR
Queue Stats
279W - 154L
1,724 Elo+
Party 2
Sobek
Sobek
mikemat2012
Sobek
Level 17
God Stats
4W - 1L
1,937 SR
Queue Stats
30W - 10L
1,744 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
0 / 3 / 12
8,459
705
6,082
6,961
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Torell__
King Arthur
14
9 / 3 / 6
10,110
843
13,621
11,871
10,657
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
iRopes
Loki
14
6 / 2 / 8
9,971
831
15,047
13,222
7,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
3 / 4 / 5
8,170
681
5,892
11,919
5,280
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
5 / 6 / 2
8,372
698
9,883
9,963
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 6
7,277
606
4,048
17,065
15,547
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
15
Kills
8
8
Deaths
15
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
0
3
12
2
L
Ullr
3
4
5
1.38
L
5
6
2
1
W
King Arthur
Torell__
King Arthur
9
3
6
4
W
Loki
iRopes
Loki
6
2
8
5
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,750
Damage
19,823
32,054
Taken
38,947
20,709
Mitigated
24,878
10,115
Healing
5,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,082
969
330
1,052
6,961
2,482
251
4,016
2,945
27,100
0
L
Ullr
5,892
1,815
0
2,034
11,919
5,280
0
1,981
9,244
0
23,826
L
9,883
478
231
1,638
9,963
4,051
0
1,019
8,424
26,638
0
W
King Arthur
Torell__
King Arthur
13,621
1,900
0
3,084
11,871
10,657
297
4,688
7,183
578
30,119
W
Loki
iRopes
Loki
15,047
3,293
0
5,649
13,222
7,570
1,166
5,976
7,246
0
37,837
L
4,048
566
0
1,913
17,065
15,547
0
2,732
13,316
10,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,540
Gold Earned
23,819
142
Minions Killed
101
9
Camps Cleared
3
729,429
Distance Traveled
708,997
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,459
705
47
4
4
240,012
1
L
Ullr
8,170
681
52
4
1
234,184
2
L
Janus
8,372
698
43
4
1
223,458
4
W
King Arthur
10,110
843
42
4
1
238,285
1
W
Loki
9,971
831
53
4
4
251,132
1
L
Sobek
7,277
606
6
1
1
251,355
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role