Player Matchup

Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
HM_Kazuku__
Loki
Level 81
God Stats
10W - 16L
1,462 SR
Queue Stats
104W - 115L
1,452 Elo+
Solo
Odin
Odin
Nightmare4000
Odin
Level 109
God Stats
83W - 37L
1,691 SR
Queue Stats
632W - 504L
1,587 Elo+
Solo
Kukulkan
Kukulkan
RoshiXlll
Kukulkan
Level 119
God Stats
17W - 27L
1,461 SR
Queue Stats
855W - 899L
1,475 Elo+
Solo
Hou Yi
Hou Yi
Vizzlo-
Hou Yi
Level 147
God Stats
10W - 13L
1,534 SR
Queue Stats
256W - 271L
1,623 Elo+
Solo
Team Averages
Level 113
1,530 SR
1,528 Elo+

VS

Team Averages
Level 103
1,483 SR
1,524 Elo+
Morgan Le Fay
Morgan Le Fay
JimmyChill
Morgan Le Fay
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
210W - 205L
1,521 Elo+
Solo
Gilgamesh
Gilgamesh
RGuo
Gilgamesh
Level 116
God Stats
3W - 0L
1,303 SR
Queue Stats
338W - 250L
1,551 Elo+
Solo
Cerberus
Cerberus
SullyKin
Cerberus
Level 60
God Stats
4W - 0L
1,713 SR
Queue Stats
192W - 164L
1,594 Elo+
Solo
Susano
Susano
Tclems28s
Susano
Level 96
God Stats
15W - 8L
1,485 SR
Queue Stats
325W - 337L
1,462 Elo+
Solo
Charybdis
Charybdis
tearful_catnap
Charybdis
Level 98
God Stats
4W - 5L
1,413 SR
Queue Stats
229W - 230L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 4 / 2
9,982
998
6,898
9,001
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 5 / 5
9,137
914
5,960
8,262
3,443
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 3 / 7
9,360
936
10,234
11,946
11,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
RoshiXlll
Kukulkan
16
4 / 6 / 3
10,192
1,019
10,728
11,871
4,716
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hou Yi
Vizzlo-
Hou Yi
14
0 / 0 / 2
8,069
807
860
972
302
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

179

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JimmyChill
Morgan Le Fay
16
4 / 1 / 9
10,259
1,026
7,734
4,464
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
RGuo
Gilgamesh
16
5 / 3 / 8
10,244
1,024
7,615
11,851
7,964
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
SullyKin
Cerberus
17
6 / 0 / 11
10,879
1,088
13,362
7,085
6,332
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Tclems28s
Susano
17
2 / 5 / 12
9,930
993
6,083
9,542
4,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
tearful_catnap
Charybdis
16
1 / 0 / 7
9,345
935
3,970
5,754
2,334
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
9
Kills
18
18
Deaths
9
19
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
4
2
1
L
1
5
5
0.7
W
Morgan Le Fay
JimmyChill
Morgan Le Fay
4
1
9
8.5
L
1
3
7
1.5
W
Gilgamesh
RGuo
Gilgamesh
5
3
8
3
L
Kukulkan
RoshiXlll
Kukulkan
4
6
3
0.92
W
Cerberus
SullyKin
Cerberus
6
0
11
11.5
W
Susano
Tclems28s
Susano
2
5
12
1.6
L
Hou Yi
Vizzlo-
Hou Yi
0
0
2
1
W
Charybdis
tearful_catnap
Charybdis
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,680
Damage
38,764
42,052
Taken
38,696
22,506
Mitigated
22,440
1,502
Healing
2,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,898
69
0
0
9,001
2,802
0
4,139
4,818
23,202
0
L
5,960
2,056
0
0
8,262
3,443
0
5,133
2,995
0
16,309
W
Morgan Le Fay
JimmyChill
Morgan Le Fay
7,734
1,540
0
198
4,464
1,792
0
2,266
1,965
28,854
0
L
10,234
1,293
0
825
11,946
11,243
0
4,772
6,955
7,551
11,719
W
Gilgamesh
RGuo
Gilgamesh
7,615
1,996
0
70
11,851
7,964
0
7,352
4,056
0
12,630
L
Kukulkan
RoshiXlll
Kukulkan
10,728
1,633
0
677
11,871
4,716
0
6,387
5,390
49,010
0
W
Cerberus
SullyKin
Cerberus
13,362
616
0
1,319
7,085
6,332
0
3,695
2,890
20,788
0
W
Susano
Tclems28s
Susano
6,083
1,296
0
359
9,542
4,018
0
5,906
3,144
0
21,511
L
Hou Yi
Vizzlo-
Hou Yi
860
470
0
0
972
302
0
174
798
0
7,169
W
Charybdis
tearful_catnap
Charybdis
3,970
1,633
0
155
5,754
2,334
0
1,550
4,039
0
29,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,740
Gold Earned
50,657
170
Minions Killed
199
7
Camps Cleared
6
799,600
Distance Traveled
955,028
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,982
998
48
5
0
179,075
0
L
Loki
9,137
914
24
2
4
169,750
0
W
Morgan Le Fay
10,259
1,026
63
6
1
188,027
2
L
Odin
9,360
936
11
1
0
215,268
1
W
Gilgamesh
10,244
1,024
14
1
1
176,118
0
L
Kukulkan
10,192
1,019
74
7
3
172,687
0
W
Cerberus
10,879
1,088
18
2
1
214,955
1
W
Susano
9,930
993
41
4
1
199,716
0
L
Hou Yi
8,069
807
13
1
0
62,820
0
W
Charybdis
9,345
935
63
6
2
176,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role