Player Matchup

Horus
Horus
Ronin332040
Horus
Level 26
God Stats
2W - 3L
1,180 SR
Queue Stats
181W - 154L
1,651 Elo+
Solo
Hera
Hera
cookiethekweenTV
Hera
Level 18
God Stats
18W - 14L
1,858 SR
Queue Stats
117W - 108L
1,477 Elo+
Solo
Chaac
Chaac
good_byefriend
Chaac
Level 23
God Stats
13W - 9L
1,657 SR
Queue Stats
47W - 39L
1,439 Elo+
Solo
Heimdallr
Heimdallr
kebadie7
Heimdallr
Level 28
God Stats
4W - 4L
1,468 SR
Queue Stats
115W - 111L
1,475 Elo+
Solo
Zeus
Zeus
yuujyu
Zeus
Level 25
God Stats
5W - 4L
1,245 SR
Queue Stats
230W - 259L
1,567 Elo+
Solo
Team Averages
Level 24
1,482 SR
1,522 Elo+

VS

Team Averages
Level 21
1,653 SR
1,537 Elo+
Olorun
Olorun
LujioEscar
Olorun
Level 18
God Stats
2W - 3L
1,466 SR
Queue Stats
7W - 7L
1,656 Elo+
Solo
Fenrir
Fenrir
NumbNumber
Fenrir
Level 18
God Stats
2W - 2L
1,627 SR
Queue Stats
22W - 22L
1,591 Elo+
Solo
Pele
Pele
OJ_Didnt_Do_It_x
Pele
Level 21
God Stats
40W - 39L
1,585 SR
Queue Stats
225W - 290L
1,506 Elo+
Solo
King Arthur
King Arthur
gurima_kibo
King Arthur
Level 29
God Stats
2W - 2L
1,849 SR
Queue Stats
71W - 83L
1,399 Elo+
Solo
Artio
Artio
tututututu-arroz
Artio
Level 17
God Stats
4W - 2L
1,736 SR
Queue Stats
105W - 105L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
6,614
601
4,228
6,599
3,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 4
5,777
525
3,324
4,671
1,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 0
6,493
590
6,371
6,808
4,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
kebadie7
Heimdallr
13
6 / 1 / 3
7,501
682
6,627
6,656
2,328
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Zeus
yuujyu
Zeus
11
5 / 1 / 4
6,814
619
9,332
6,188
2,309
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
LujioEscar
Olorun
8
1 / 7 / 2
5,573
507
2,995
7,549
1,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
NumbNumber
Fenrir
10
2 / 1 / 2
6,084
553
4,262
8,730
3,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
2 / 5 / 0
6,084
553
3,868
9,354
2,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
gurima_kibo
King Arthur
9
0 / 1 / 1
5,525
502
3,373
9,712
3,891
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 0 / 2
5,387
490
3,334
9,269
6,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
14
Kills
6
6
Deaths
14
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
LujioEscar
Olorun
1
7
2
0.29
L
Fenrir
NumbNumber
Fenrir
2
1
2
3
L
2
5
0
0.4
W
3
1
3
4.5
W
0
2
4
1
W
0
1
0
0
L
King Arthur
gurima_kibo
King Arthur
0
1
1
0.5
W
Heimdallr
kebadie7
Heimdallr
6
1
3
7.5
L
1
0
2
2
W
Zeus
yuujyu
Zeus
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,882
Damage
17,832
30,922
Taken
44,614
13,427
Mitigated
18,955
11,818
Healing
12,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
LujioEscar
Olorun
2,995
1,580
124
1,051
7,549
1,909
0
1,505
6,044
24,494
3,459
L
Fenrir
NumbNumber
Fenrir
4,262
899
0
4,332
8,730
3,978
0
2,286
6,444
0
28,599
L
3,868
1,209
0
925
9,354
2,651
0
3,247
6,107
0
31,152
W
4,228
1,852
421
2,205
6,599
3,203
0
733
5,866
0
37,470
W
3,324
1,021
0
1,234
4,671
1,068
924
279
4,392
21,662
0
W
6,371
1,268
0
3,186
6,808
4,519
953
760
6,048
0
36,826
L
King Arthur
gurima_kibo
King Arthur
3,373
367
0
2,961
9,712
3,891
0
1,596
7,434
214
26,101
W
Heimdallr
kebadie7
Heimdallr
6,627
2,527
0
2,547
6,656
2,328
714
2,518
4,138
0
36,953
L
3,334
353
361
3,180
9,269
6,526
0
4,022
5,158
10,858
0
W
Zeus
yuujyu
Zeus
9,332
1,157
0
2,225
6,188
2,309
50
1,736
4,452
31,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,199
Gold Earned
28,653
328
Minions Killed
256
0
Camps Cleared
0
1,099,760
Distance Traveled
1,209,028
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,573
507
56
5
0
259,846
0
L
Fenrir
6,084
553
72
7
0
231,763
0
L
Pele
6,084
553
60
5
0
219,861
2
W
Horus
6,614
601
76
7
0
243,979
3
W
Hera
5,777
525
42
4
0
212,695
3
W
Chaac
6,493
590
81
7
0
224,309
4
L
King Arthur
5,525
502
50
5
0
221,655
2
W
Heimdallr
7,501
682
75
7
0
208,028
3
L
Artio
5,387
490
18
2
0
275,903
0
W
Zeus
6,814
619
54
5
0
210,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role