Player Matchup

Set
Set
Bokanidja
Set
Level 25
God Stats
0W - 2L
1,281 SR
Queue Stats
52W - 66L
1,499 Elo+
Solo
Nemesis
Nemesis
FoXy_TokyO
Nemesis
Level 9
God Stats
3W - 3L
1,579 SR
Queue Stats
8W - 17L
1,495 Elo+
Party 1
Hel
Hel
JanusMaGueule
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,468 Elo+
Party 1
King Arthur
King Arthur
LaPapaya34
King Arthur
Level 20
God Stats
2W - 2L
1,713 SR
Queue Stats
9W - 12L
1,400 Elo+
Solo
Baron Samedi
Baron Samedi
Plume2Clodo
Baron Samedi
Level 27
God Stats
0W - 1L
1,447 SR
Queue Stats
25W - 8L
1,684 Elo+
Party 1
Team Averages
Level 18
1,504 SR
1,509 Elo+

VS

Team Averages
Level 17
1,506 SR
1,532 Elo+
Artemis
Artemis
 
Artemis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
JAJA2701
Anubis
Level 25
God Stats
20W - 7L
1,517 SR
Queue Stats
211W - 161L
1,440 Elo+
Party 2
Awilix
Awilix
Kun_hakuryu
Awilix
Level 15
God Stats
11W - 12L
1,469 SR
Queue Stats
106W - 95L
1,504 Elo+
Solo
Cerberus
Cerberus
Lorislamelo
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,769 Elo+
Solo
Jormungandr
Jormungandr
maeldelbinks
Jormungandr
Level 24
God Stats
16W - 9L
1,546 SR
Queue Stats
203W - 143L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 2
4,034
403
2,442
5,645
1,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
FoXy_TokyO
Nemesis
8
0 / 2 / 0
4,852
485
480
4,551
947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

7
1 / 7 / 0
4,715
472
2,660
7,245
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
LaPapaya34
King Arthur
7
1 / 5 / 1
3,968
397
2,063
6,502
2,972
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Plume2Clodo
Baron Samedi
9
2 / 1 / 0
4,983
498
3,174
5,419
1,915
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 0 / 2
5,927
593
911
3,388
1,048
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
JAJA2701
Anubis
10
4 / 2 / 6
6,165
617
4,638
5,258
2,572
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
11
10 / 0 / 0
6,997
700
6,048
5,076
1,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Lorislamelo
Cerberus
7
0 / 2 / 5
4,558
456
1,301
4,456
1,384
Jormungandr
maeldelbinks
Jormungandr
10
6 / 0 / 3
6,405
641
6,238
4,629
3,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
20
20
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
0
2
1
L
0
5
2
0.2
L
Nemesis
FoXy_TokyO
Nemesis
0
2
0
0
W
Anubis
JAJA2701
Anubis
4
2
6
3.5
L
1
7
0
0.14
W
Awilix
10
0
0
10
L
King Arthur
LaPapaya34
King Arthur
1
5
1
0.3
W
Cerberus
Lorislamelo
Cerberus
0
2
5
1.25
L
Baron Samedi
Plume2Clodo
Baron Samedi
2
1
0
2
W
Jormungandr
maeldelbinks
Jormungandr
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,819
Damage
19,136
29,362
Taken
22,807
8,266
Mitigated
9,693
5,900
Healing
5,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
911
281
0
1,609
3,388
1,048
0
476
2,912
0
30,196
L
2,442
1,115
0
160
5,645
1,198
0
2,564
3,081
0
10,817
L
Nemesis
FoXy_TokyO
Nemesis
480
0
0
142
4,551
947
0
0
4,551
0
19,162
W
Anubis
JAJA2701
Anubis
4,638
318
0
1,910
5,258
2,572
539
2,432
2,826
26,223
0
L
2,660
165
51
1,752
7,245
1,234
0
4,213
3,032
17,693
0
W
Awilix
6,048
2,205
0
120
5,076
1,523
0
1,065
4,011
0
42,067
L
King Arthur
LaPapaya34
King Arthur
2,063
368
0
565
6,502
2,972
0
3,171
3,331
0
7,344
W
Cerberus
Lorislamelo
Cerberus
1,301
239
0
280
4,456
1,384
61
1,358
3,098
8,321
0
L
Baron Samedi
Plume2Clodo
Baron Samedi
3,174
51
646
2,584
5,419
1,915
0
2,229
3,190
22,726
0
W
Jormungandr
maeldelbinks
Jormungandr
6,238
2,447
0
1,500
4,629
3,166
948
503
4,126
32,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,552
Gold Earned
30,052
151
Minions Killed
283
0
Camps Cleared
0
892,799
Distance Traveled
898,930
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,927
593
65
7
0
176,866
2
L
Set
4,034
403
17
2
0
164,192
2
L
Nemesis
4,852
485
49
5
0
210,808
1
W
Anubis
6,165
617
49
5
0
166,082
0
L
Hel
4,715
472
35
4
0
176,806
1
W
Awilix
6,997
700
78
8
0
208,423
1
L
King Arthur
3,968
397
11
1
0
158,804
0
W
Cerberus
4,558
456
27
3
0
173,782
1
L
Baron Samedi
4,983
498
39
4
0
182,189
4
W
Jormungandr
6,405
641
64
6
0
173,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role