Player Matchup

Gilgamesh
Gilgamesh
Gold II
Jarso12
Gilgamesh
Gold II
Level 151
God Stats
20W - 7L
1,822 SR
Queue Stats
117W - 87L
1,614 MMR
Party 2
Thoth
Thoth
Platinum II
Jooze92
Thoth
Platinum II
Level 148
God Stats
20W - 21L
1,608 SR
Queue Stats
236W - 158L
1,833 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum II
NdRateTsunami
Sun Wukong
Platinum II
Level 156
God Stats
1W - 2L
1,802 SR
Queue Stats
233W - 155L
1,833 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 152
1,744 SR
1,760 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 70
1,514 SR
1,557 MMR
Mercury
Mercury
Platinum IV
DOMinated5929
Mercury
Platinum IV
Level 55
God Stats
0W - 1L
1,662 SR
Queue Stats
34W - 28L
1,675 MMR
Party 1
Zeus
Zeus
Gold II
Digbick1294
Zeus
Gold II
Level 73
God Stats
3W - 5L
1,487 SR
Queue Stats
74W - 67L
1,499 MMR
Party 1
Achilles
Achilles
Gold II
Leekoss1993
Achilles
Gold II
Level 83
God Stats
0W - 3L
1,392 SR
Queue Stats
74W - 67L
1,499 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jarso12
Gilgamesh
14
7 / 3 / 13
10,618
708
10,890
16,156
16,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
Jooze92
Thoth
16
7 / 0 / 14
11,138
743
12,910
7,232
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
NdRateTsunami
Sun Wukong
15
9 / 0 / 11
11,421
761
10,741
12,483
11,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
PersephoneCabrakanMorgan Le FayAphroditeTiamat

VS

Bans
AthenaFenrirJormungandrSetCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
2 / 9 / 1
8,726
582
2,054
10,779
3,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 10 / 2
8,169
545
10,247
14,261
5,398
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Leekoss1993
Achilles
11
1 / 4 / 2
8,713
581
7,264
16,496
12,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
23
Kills
3
3
Deaths
23
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
2
9
1
0.28
L
0
10
2
0.1
W
Gilgamesh
Jarso12
Gilgamesh
7
3
13
4.5
W
Thoth
Jooze92
Thoth
7
0
14
14
L
Achilles
Leekoss1993
Achilles
1
4
2
0.5
W
Sun Wukong
NdRateTsunami
Sun Wukong
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,541
Damage
19,565
35,871
Taken
41,536
30,377
Mitigated
21,961
11,953
Healing
3,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
2,054
664
0
9
10,779
3,663
0
4,628
5,698
0
12,586
L
10,247
1,585
0
2,589
14,261
5,398
0
4,268
9,307
38,190
0
W
Gilgamesh
Jarso12
Gilgamesh
10,890
1,697
0
2,929
16,156
16,419
346
3,359
11,996
0
22,062
W
Thoth
Jooze92
Thoth
12,910
298
0
2,830
7,232
2,876
372
2,595
4,557
55,930
0
L
Achilles
Leekoss1993
Achilles
7,264
1,679
0
1,179
16,496
12,900
0
4,425
11,098
0
22,169
W
Sun Wukong
NdRateTsunami
Sun Wukong
10,741
2,514
0
6,194
12,483
11,082
722
4,868
7,325
0
41,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,177
Gold Earned
25,608
176
Minions Killed
119
10
Camps Cleared
3
872,338
Distance Traveled
722,790
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,726
582
28
2
0
259,544
0
L
Zeus
8,169
545
65
4
3
212,511
5
W
Gilgamesh
10,618
708
27
2
1
273,941
5
W
Thoth
11,138
743
100
7
2
289,411
1
L
Achilles
8,713
581
26
2
0
250,735
2
W
Sun Wukong
11,421
761
49
3
7
308,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role