Player Matchup

Bacchus
Bacchus
Bruhmazing
Bacchus
Level 127
God Stats
0W - 1L
1,746 SR
Queue Stats
10W - 11L
1,471 Elo+
Party 1
Bellona
Bellona
ChiYETI
Bellona
Level 85
God Stats
0W - 1L
1,591 SR
Queue Stats
7W - 5L
1,581 Elo+
Party 1
Hera
Hera
Obvious69
Hera
Level 86
God Stats
2W - 1L
1,768 SR
Queue Stats
75W - 82L
1,448 Elo+
Party 2
Thoth
Thoth
VeganNugs
Thoth
Level 99
God Stats
0W - 4L
1,157 SR
Queue Stats
92W - 98L
1,460 Elo+
Party 2
Awilix
Awilix
YNOT 495
Awilix
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,418 Elo+
Party 1
Team Averages
Level 100
1,552 SR
1,476 Elo+

VS

Team Averages
Level 129
1,468 SR
1,500 Elo+
Raijin
Raijin
Brandisbad
Raijin
Level 129
God Stats
1W - 0L
1,270 SR
Queue Stats
24W - 19L
1,547 Elo+
Party 3
Gilgamesh
Gilgamesh
Elklips
Gilgamesh
Level 126
God Stats
1W - 0L
1,248 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Mulan
Mulan
LegendarySeedot
Mulan
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,390 Elo+
Party 3
Skadi
Skadi
SadBoyBlur
Skadi
Level 103
God Stats
1W - 0L
1,643 SR
Queue Stats
17W - 14L
1,542 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TToscano
Ah Muzen Cab
Level 147
God Stats
6W - 4L
1,677 SR
Queue Stats
123W - 129L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bruhmazing
Bacchus
19
4 / 11 / 12
12,377
688
18,063
34,883
52,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
ChiYETI
Bellona
19
4 / 13 / 15
12,136
674
13,934
24,696
33,711
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
16
2 / 13 / 7
10,885
605
13,308
15,779
5,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
VeganNugs
Thoth
20
8 / 6 / 10
14,708
817
26,034
14,927
6,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
YNOT 495
Awilix
17
6 / 13 / 4
11,839
658
10,028
21,371
9,094
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Brandisbad
Raijin
20
14 / 3 / 19
14,953
831
15,661
13,350
5,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Elklips
Gilgamesh
20
8 / 6 / 26
14,206
789
14,910
27,989
28,536
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
7 / 6 / 35
13,514
751
15,665
28,968
29,034
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Skadi
20
17 / 6 / 20
14,672
815
26,623
17,943
7,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
TToscano
Ah Muzen Cab
20
10 / 6 / 25
13,794
766
23,550
19,283
8,091
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
181
24
Kills
56
56
Deaths
27
48
Assists
125
Player
Kills
Deaths
Assists
KDA
W
Raijin
Brandisbad
Raijin
14
3
19
7.83
L
Bacchus
Bruhmazing
Bacchus
4
11
12
0.91
L
Bellona
ChiYETI
Bellona
4
13
15
0.88
W
Gilgamesh
Elklips
Gilgamesh
8
6
26
3.5
W
7
6
35
4.08
L
Hera
2
13
7
0.42
W
Skadi
17
6
20
4.5
W
Ah Muzen Cab
TToscano
Ah Muzen Cab
10
6
25
3.75
L
Thoth
VeganNugs
Thoth
8
6
10
2.17
L
Awilix
YNOT 495
Awilix
6
13
4
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,367
Damage
96,409
111,656
Taken
107,533
107,476
Mitigated
78,335
19,465
Healing
41,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Brandisbad
Raijin
15,661
1,889
1,325
5,836
13,350
5,291
1,052
8,798
4,274
35,655
0
L
Bacchus
Bruhmazing
Bacchus
18,063
1,318
995
8,523
34,883
52,498
392
3,956
30,927
28,247
0
L
Bellona
ChiYETI
Bellona
13,934
3,991
714
847
24,696
33,711
0
3,722
20,974
0
21,175
W
Gilgamesh
Elklips
Gilgamesh
14,910
3,455
591
8,099
27,989
28,536
835
13,439
14,550
0
34,668
W
15,665
3,021
1,966
9,671
28,968
29,034
115
13,661
15,307
0
27,367
L
Hera
13,308
3,315
577
760
15,779
5,520
196
2,440
13,339
20,883
0
W
Skadi
26,623
11,754
2,221
4,056
17,943
7,383
1,055
9,980
7,963
0
48,894
W
Ah Muzen Cab
TToscano
Ah Muzen Cab
23,550
11,759
1,009
7,033
19,283
8,091
4,326
11,527
7,756
0
54,004
L
Thoth
VeganNugs
Thoth
26,034
1,385
1,357
3,441
14,927
6,653
0
2,846
12,081
68,345
0
L
Awilix
YNOT 495
Awilix
10,028
3,495
423
1,828
21,371
9,094
116
2,697
18,674
0
17,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,945
Gold Earned
71,139
157
Minions Killed
184
0
Camps Cleared
0
1,353,956
Distance Traveled
1,577,762
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,953
831
51
3
0
352,322
1
L
Bacchus
12,377
688
16
1
0
274,722
0
L
Bellona
12,136
674
16
1
0
232,168
0
W
Gilgamesh
14,206
789
22
1
0
335,554
1
W
Mulan
13,514
751
19
1
0
317,081
0
L
Hera
10,885
605
19
1
0
243,149
0
W
Skadi
14,672
815
46
3
0
289,121
2
W
Ah Muzen Cab
13,794
766
46
3
0
283,684
0
L
Thoth
14,708
817
92
5
0
321,906
0
L
Awilix
11,839
658
14
1
0
282,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role