Player Matchup

King Arthur
King Arthur
HuskyyGR
King Arthur
Level 25
God Stats
7W - 7L
1,352 SR
Queue Stats
71W - 68L
1,497 Elo+
Party 2
Nemesis
Nemesis
IceKingJnr
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
Poganeus
Vulcan
Level 17
God Stats
21W - 27L
1,429 SR
Queue Stats
38W - 48L
1,376 Elo+
Party 4
Bacchus
Bacchus
RafTzou
Bacchus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,482 Elo+
Party 2
Artemis
Artemis
bake95
Artemis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,491 Elo+
Party 4
Team Averages
Level 21
1,456 SR
1,469 Elo+

VS

Team Averages
Level 17
1,568 SR
1,424 Elo+
Pele
Pele
DiamondBlizzard
Pele
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,263 Elo+
Party 3
Ymir
Ymir
Dmonizer
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Artemis
Artemis
Kiakuto
Artemis
Level 29
God Stats
2W - 3L
1,608 SR
Queue Stats
82W - 69L
1,509 Elo+
Solo
Bastet
Bastet
Malandir
Bastet
Level 17
God Stats
2W - 0L
1,701 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1
Merlin
Merlin
Qurtisss
Merlin
Level 17
God Stats
2W - 3L
1,532 SR
Queue Stats
3W - 7L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HuskyyGR
King Arthur
19
8 / 8 / 14
13,514
1,126
18,023
31,368
38,675
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
IceKingJnr
Nemesis
19
3 / 14 / 15
12,341
1,028
6,404
26,299
9,050
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
Poganeus
Vulcan
19
2 / 6 / 16
12,317
1,026
16,668
18,136
5,992
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
RafTzou
Bacchus
19
5 / 5 / 14
12,237
1,020
8,150
20,932
22,922
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
bake95
Artemis
20
10 / 12 / 13
14,690
1,224
24,204
22,184
6,900
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

32

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 9 / 16
13,314
1,110
18,467
18,621
8,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
20
4 / 7 / 32
13,307
1,109
14,230
19,857
24,069
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Kiakuto
Artemis
20
17 / 5 / 21
15,580
1,298
47,773
18,270
8,768
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
Malandir
Bastet
20
7 / 2 / 20
13,759
1,147
11,741
8,770
4,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Qurtisss
Merlin
20
5 / 5 / 25
12,650
1,054
19,394
14,757
7,706
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
159
28
Kills
45
45
Deaths
28
72
Assists
114
Player
Kills
Deaths
Assists
KDA
W
12
9
16
2.22
W
Ymir
4
7
32
2.86
L
King Arthur
HuskyyGR
King Arthur
8
8
14
1.88
L
Nemesis
IceKingJnr
Nemesis
3
14
15
0.75
W
Artemis
Kiakuto
Artemis
17
5
21
5.5
W
Bastet
Malandir
Bastet
7
2
20
8.5
L
Vulcan
Poganeus
Vulcan
2
6
16
1.67
W
Merlin
Qurtisss
Merlin
5
5
25
3.5
L
Bacchus
RafTzou
Bacchus
5
5
14
2.4
L
Artemis
bake95
Artemis
10
12
13
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,449
Damage
111,605
118,919
Taken
80,275
83,539
Mitigated
53,221
3,677
Healing
11,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,467
4,204
0
1,277
18,621
8,212
0
5,054
13,567
0
36,131
W
Ymir
14,230
3,465
0
0
19,857
24,069
0
6,584
13,273
20,116
0
L
King Arthur
HuskyyGR
King Arthur
18,023
1,842
0
0
31,368
38,675
0
11,156
20,212
0
33,869
L
Nemesis
IceKingJnr
Nemesis
6,404
1,966
0
1,417
26,299
9,050
0
8,110
18,189
0
22,887
W
Artemis
Kiakuto
Artemis
47,773
24,778
0
6,781
18,270
8,768
0
6,093
12,177
0
86,513
W
Bastet
Malandir
Bastet
11,741
4,384
0
0
8,770
4,466
0
1,476
7,294
0
28,080
L
Vulcan
Poganeus
Vulcan
16,668
2,251
58
417
18,136
5,992
0
4,230
13,906
41,555
0
W
Merlin
Qurtisss
Merlin
19,394
2,743
0
3,412
14,757
7,706
0
5,611
9,146
35,854
0
L
Bacchus
RafTzou
Bacchus
8,150
1,325
0
0
20,932
22,922
0
5,702
15,230
13,831
0
L
Artemis
bake95
Artemis
24,204
12,104
0
1,785
22,184
6,900
0
4,426
17,758
0
57,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,099
Gold Earned
68,610
201
Minions Killed
216
6
Camps Cleared
8
1,092,416
Distance Traveled
1,056,414
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,314
1,110
50
4
2
217,176
0
W
Ymir
13,307
1,109
18
2
0
199,471
2
L
King Arthur
13,514
1,126
23
2
0
243,743
0
L
Nemesis
12,341
1,028
38
3
2
217,916
1
W
Artemis
15,580
1,298
78
7
2
179,492
0
W
Bastet
13,759
1,147
35
3
3
275,685
0
L
Vulcan
12,317
1,026
48
4
1
224,041
0
W
Merlin
12,650
1,054
35
3
1
184,590
0
L
Bacchus
12,237
1,020
12
1
0
225,824
0
L
Artemis
14,690
1,224
80
7
3
180,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role