Player Matchup

Medusa
Medusa
 
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Camjs60
Cabrakan
Level 9
God Stats
0W - 3L
1,203 SR
Queue Stats
5W - 8L
1,316 Elo+
Party 2
Thanatos
Thanatos
Makeawish2022
Thanatos
Level 27
God Stats
1W - 5L
1,503 SR
Queue Stats
92W - 65L
1,610 Elo+
Party 2
Anubis
Anubis
ShadowTacoISA
Anubis
Level 22
God Stats
6W - 4L
1,692 SR
Queue Stats
21W - 11L
1,623 Elo+
Party 2
Sylvanus
Sylvanus
pøkimane
Sylvanus
Level 13
God Stats
13W - 16L
1,495 SR
Queue Stats
43W - 37L
1,564 Elo+
Solo
Team Averages
Level 20
1,479 SR
1,523 Elo+

VS

Team Averages
Level 18
1,561 SR
1,502 Elo+
Cthulhu
Cthulhu
Azuyaa
Cthulhu
Level 8
God Stats
3W - 1L
1,637 SR
Queue Stats
4W - 3L
1,512 Elo+
Party 1
Ymir
Ymir
BlooCh33ze
Ymir
Level 27
God Stats
43W - 38L
1,609 SR
Queue Stats
122W - 139L
1,519 Elo+
Solo
Sol
Sol
Serwerowski
Sol
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,539 Elo+
Party 1
Apollo
Apollo
THClSypa
Apollo
Level 16
God Stats
9W - 2L
1,766 SR
Queue Stats
12W - 7L
1,619 Elo+
Party 1
King Arthur
King Arthur
t1psyy
King Arthur
Level 9
God Stats
1W - 1L
1,295 SR
Queue Stats
4W - 7L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
9 / 0 / 1
7,738
703
6,421
4,647
1,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Camjs60
Cabrakan
4
0 / 4 / 1
4,225
384
876
4,354
2,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Makeawish2022
Thanatos
7
2 / 8 / 0
5,150
468
3,842
9,119
3,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 7 / 0
4,402
400
875
6,935
2,522
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
pøkimane
Sylvanus
12
1 / 1 / 2
6,822
620
5,306
6,701
3,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Azuyaa
Cthulhu
6
0 / 4 / 1
4,466
406
814
4,163
1,537
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
11 / 0 / 2
7,986
726
6,441
5,249
2,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
6 / 1 / 5
6,772
616
6,288
3,860
938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
THClSypa
Apollo
10
2 / 4 / 2
6,075
552
4,655
7,029
2,058
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
t1psyy
King Arthur
7
0 / 3 / 1
4,509
410
1,643
7,540
5,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
12
Kills
19
20
Deaths
12
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
9
0
1
9.5
W
Cthulhu
Azuyaa
Cthulhu
0
4
1
0.13
W
11
0
2
12
L
Cabrakan
Camjs60
Cabrakan
0
4
1
0.13
L
Thanatos
Makeawish2022
Thanatos
2
8
0
0.25
W
6
1
5
8.5
L
0
7
0
0
W
Apollo
THClSypa
Apollo
2
4
2
0.75
L
Sylvanus
pøkimane
Sylvanus
1
1
2
2
W
King Arthur
t1psyy
King Arthur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,320
Damage
19,841
31,756
Taken
27,841
12,789
Mitigated
12,054
8,140
Healing
7,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,421
3,246
0
1,427
4,647
1,504
90
705
3,938
0
41,918
W
Cthulhu
Azuyaa
Cthulhu
814
359
0
10
4,163
1,537
0
104
4,059
9,312
0
W
6,441
1,946
0
3,650
5,249
2,149
0
386
4,863
48,270
0
L
Cabrakan
Camjs60
Cabrakan
876
124
0
192
4,354
2,024
0
1,537
2,764
2,709
0
L
Thanatos
Makeawish2022
Thanatos
3,842
1,239
0
2,973
9,119
3,395
220
4,289
4,632
0
21,963
W
6,288
2,549
0
881
3,860
938
1,981
1,478
2,382
26,275
0
L
875
207
0
604
6,935
2,522
0
4,896
1,845
7,734
0
W
Apollo
THClSypa
Apollo
4,655
3,319
0
1,334
7,029
2,058
1,292
1,162
5,820
0
34,165
L
Sylvanus
pøkimane
Sylvanus
5,306
2,186
134
2,810
6,701
3,344
42
1,627
5,034
32,245
9,825
W
King Arthur
t1psyy
King Arthur
1,643
511
0
1,875
7,540
5,372
27
3,251
4,243
0
11,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,337
Gold Earned
29,808
236
Minions Killed
262
0
Camps Cleared
0
776,175
Distance Traveled
951,931
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,738
703
78
7
0
182,197
4
W
Cthulhu
4,466
406
13
1
0
168,741
2
W
Ymir
7,986
726
95
9
0
225,010
3
L
Cabrakan
4,225
384
1
0
0
89,175
0
L
Thanatos
5,150
468
38
3
0
163,570
1
W
Sol
6,772
616
56
5
0
176,691
1
L
Anubis
4,402
400
19
2
0
159,986
0
W
Apollo
6,075
552
76
7
0
192,805
1
L
Sylvanus
6,822
620
100
9
0
181,247
3
W
King Arthur
4,509
410
22
2
0
188,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role