Player Matchup

Mulan
Mulan
ItsBip
Mulan
Level 28
God Stats
0W - 1L
1,754 SR
Queue Stats
8W - 10L
1,438 Elo+
Party 1
Kukulkan
Kukulkan
Kloudnine
Kukulkan
Level 45
God Stats
1W - 1L
1,359 SR
Queue Stats
1W - 2L
1,386 Elo+
Party 1
Bacchus
Bacchus
Swankilicious
Bacchus
Level 62
God Stats
0W - 1L
1,629 SR
Queue Stats
16W - 10L
1,470 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Teleostmetal0
Tsukuyomi
Level 128
God Stats
0W - 1L
1,205 SR
Queue Stats
17W - 12L
1,463 Elo+
Party 1
Team Averages
Level 66
1,487 SR
1,439 Elo+

VS

Team Averages
Level 117
1,542 SR
1,362 Elo+
Merlin
Merlin
AboutStyle
Merlin
Level 28
God Stats
1W - 0L
1,602 SR
Queue Stats
5W - 4L
1,091 Elo+
Solo
Ne Zha
Ne Zha
INGAF
Ne Zha
Level 160
God Stats
11W - 11L
1,522 SR
Queue Stats
404W - 402L
1,535 Elo+
Solo
Ares
Ares
Orcgrimoc
Ares
Level 149
God Stats
7W - 5L
1,611 SR
Queue Stats
89W - 107L
1,555 Elo+
Solo
Medusa
Medusa
alb3rth0fmann
Medusa
Level 131
God Stats
8W - 11L
1,435 SR
Queue Stats
9W - 16L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ItsBip
Mulan
12
2 / 5 / 2
6,977
775
4,388
9,886
7,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Kloudnine
Kukulkan
10
0 / 5 / 2
6,409
712
5,466
5,585
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
12
2 / 4 / 1
7,545
838
2,597
7,702
7,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Teleostmetal0
Tsukuyomi
14
4 / 5 / 2
7,977
886
7,311
9,583
4,487
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AboutStyle
Merlin
14
5 / 4 / 6
8,923
991
5,457
4,674
1,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
INGAF
Ne Zha
16
6 / 0 / 8
9,577
1,064
6,316
7,108
3,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ares
14
3 / 0 / 8
8,814
979
7,140
6,730
5,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
5 / 4 / 2
8,569
952
5,882
7,267
2,423
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
8
Kills
19
19
Deaths
8
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
AboutStyle
Merlin
5
4
6
2
W
Ne Zha
INGAF
Ne Zha
6
0
8
10
L
Mulan
ItsBip
Mulan
2
5
2
0.6
L
Kukulkan
Kloudnine
Kukulkan
0
5
2
0.2
W
Ares
3
0
8
7
L
Bacchus
2
4
1
0.63
L
Tsukuyomi
Teleostmetal0
Tsukuyomi
4
5
2
1
W
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,762
Damage
24,795
32,756
Taken
25,779
21,241
Mitigated
12,708
2,276
Healing
4,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AboutStyle
Merlin
5,457
453
0
290
4,674
1,347
1,397
1,009
3,496
23,695
0
W
Ne Zha
INGAF
Ne Zha
6,316
1,968
0
2,336
7,108
3,540
2,954
2,990
3,901
0
25,262
L
Mulan
ItsBip
Mulan
4,388
481
0
362
9,886
7,297
209
3,177
6,489
3,924
11,268
L
Kukulkan
Kloudnine
Kukulkan
5,466
137
0
532
5,585
1,801
303
1,940
3,485
17,901
0
W
Ares
7,140
364
0
964
6,730
5,398
423
3,218
3,421
25,930
0
L
Bacchus
2,597
530
0
244
7,702
7,656
0
4,721
2,981
10,262
0
L
Tsukuyomi
Teleostmetal0
Tsukuyomi
7,311
1,706
0
1,138
9,583
4,487
39
3,303
6,149
0
33,178
W
5,882
2,108
252
861
7,267
2,423
2,356
2,219
5,003
0
20,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,908
Gold Earned
35,883
130
Minions Killed
173
7
Camps Cleared
9
559,272
Distance Traveled
701,812
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,923
991
48
5
2
138,678
2
W
Ne Zha
9,577
1,064
49
5
2
188,799
3
L
Mulan
6,977
775
30
3
2
136,774
0
L
Kukulkan
6,409
712
24
3
1
123,248
0
W
Ares
8,814
979
39
4
1
194,660
3
L
Bacchus
7,545
838
14
2
0
149,586
0
L
Tsukuyomi
7,977
886
62
7
4
149,664
3
W
Medusa
8,569
952
37
4
4
179,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role