Player Matchup

Ymir
Ymir
Daniel Tinoco
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,216 Elo+
Solo
Izanami
Izanami
PrettyPablo
Izanami
Level 25
God Stats
52W - 75L
1,525 SR
Queue Stats
124W - 152L
1,404 Elo+
Solo
Tyr
Tyr
Slappa73
Tyr
Level 64
God Stats
1W - 1L
1,709 SR
Queue Stats
53W - 70L
1,388 Elo+
Party 2
Neith
Neith
Supernova5643
Neith
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 13L
901 Elo+
Solo
Agni
Agni
tRu AnTic
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,500 Elo+
Party 2
Team Averages
Level 25
1,547 SR
1,282 Elo+

VS

Team Averages
Level 18
1,399 SR
1,318 Elo+
Hou Yi
Hou Yi
CTRL_dogwater
Hou Yi
Level 15
God Stats
1W - 1L
1,681 SR
Queue Stats
5W - 5L
1,368 Elo+
Solo
Sylvanus
Sylvanus
DZPC1F1
Sylvanus
Level 5
God Stats
8W - 11L
1,159 SR
Queue Stats
11W - 13L
1,149 Elo+
Solo
Cthulhu
Cthulhu
Fibblesgibbs223
Cthulhu
Level 11
God Stats
29W - 35L
1,468 SR
Queue Stats
29W - 39L
1,382 Elo+
Party 1
Janus
Janus
Tedinat0r
Janus
Level 38
God Stats
1W - 1L
1,312 SR
Queue Stats
59W - 85L
1,420 Elo+
Party 1
Bakasura
Bakasura
jekiller2021
Bakasura
Level 23
God Stats
14W - 19L
1,376 SR
Queue Stats
27W - 35L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
7,332
407
5,962
13,333
9,885
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
PrettyPablo
Izanami
14
5 / 7 / 0
9,271
515
10,920
13,649
5,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

10
1 / 7 / 4
6,940
386
8,836
15,161
11,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
1 / 9 / 2
6,736
374
7,025
9,287
2,498
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
9
1 / 14 / 2
6,515
362
8,423
12,779
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 2 / 8
9,581
532
11,726
10,880
4,297
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
DZPC1F1
Sylvanus
14
6 / 0 / 19
9,642
536
7,827
15,653
16,147
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 2 / 5
9,252
514
9,765
13,712
5,452
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Janus
Tedinat0r
Janus
13
2 / 3 / 6
7,969
443
7,181
12,067
3,881
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bakasura
jekiller2021
Bakasura
15
15 / 2 / 6
10,247
569
14,447
14,066
9,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
84
9
Kills
40
41
Deaths
9
11
Assists
44
Player
Kills
Deaths
Assists
KDA
W
11
2
8
7.5
W
Sylvanus
DZPC1F1
Sylvanus
6
0
19
15.5
L
1
4
3
0.63
W
6
2
5
4.25
L
Izanami
PrettyPablo
Izanami
5
7
0
0.71
L
1
7
4
0.43
L
1
9
2
0.22
W
Janus
Tedinat0r
Janus
2
3
6
1.67
W
Bakasura
jekiller2021
Bakasura
15
2
6
9
L
Agni
1
14
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,166
Damage
50,946
64,209
Taken
66,378
32,891
Mitigated
38,957
8,568
Healing
26,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,726
5,025
157
2,839
10,880
4,297
1,925
1,289
9,102
0
51,855
W
Sylvanus
DZPC1F1
Sylvanus
7,827
2,751
1,946
8,211
15,653
16,147
1,104
3,858
11,235
25,694
0
L
5,962
1,235
118
1,401
13,333
9,885
0
5,777
6,758
20,131
0
W
9,765
1,319
812
3,473
13,712
5,452
1,353
5,274
7,878
42,468
0
L
Izanami
PrettyPablo
Izanami
10,920
6,032
151
3,431
13,649
5,909
836
5,602
7,283
0
48,502
L
8,836
783
0
2,327
15,161
11,197
0
6,523
7,613
0
19,512
L
7,025
3,718
0
518
9,287
2,498
0
2,093
6,899
0
16,828
W
Janus
Tedinat0r
Janus
7,181
1,172
0
4,678
12,067
3,881
649
1,160
10,820
40,311
0
W
Bakasura
jekiller2021
Bakasura
14,447
8,390
0
3,967
14,066
9,180
94
1,857
11,935
0
70,252
L
Agni
8,423
1,402
0
622
12,779
3,402
0
4,778
7,666
24,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,794
Gold Earned
46,691
203
Minions Killed
356
0
Camps Cleared
0
1,547,929
Distance Traveled
1,588,790
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,581
532
80
4
0
311,394
2
W
Sylvanus
9,642
536
34
2
0
282,902
4
L
Ymir
7,332
407
31
2
0
305,594
3
W
Cthulhu
9,252
514
67
4
0
299,420
3
L
Izanami
9,271
515
91
5
0
291,299
0
L
Tyr
6,940
386
26
1
0
356,955
1
L
Neith
6,736
374
18
1
0
297,985
0
W
Janus
7,969
443
54
3
0
310,398
0
W
Bakasura
10,247
569
121
7
0
384,676
3
L
Agni
6,515
362
37
2
0
296,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role