Player Matchup

Artemis
Artemis
DarkValy
Artemis
Level 126
God Stats
1W - 1L
1,196 SR
Queue Stats
18W - 18L
1,457 Elo+
Party 1
Hun Batz
Hun Batz
DeceivingCargo2
Hun Batz
Level 101
God Stats
1W - 5L
1,461 SR
Queue Stats
51W - 59L
1,427 Elo+
Solo
Aphrodite
Aphrodite
Hikkimori22
Aphrodite
Level 89
God Stats
3W - 2L
1,523 SR
Queue Stats
14W - 17L
1,402 Elo+
Party 1
Sol
Sol
The_Mutalisk_NL
Sol
Level 121
God Stats
1W - 0L
1,444 SR
Queue Stats
26W - 35L
1,372 Elo+
Solo
Guan Yu
Guan Yu
WisdumbTheBrick
Guan Yu
Level 17
God Stats
1W - 1L
1,901 SR
Queue Stats
41W - 38L
1,500 Elo+
Solo
Team Averages
Level 91
1,505 SR
1,432 Elo+

VS

Team Averages
Level 101
1,529 SR
1,502 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Atr3yu
Hera
Level 159
God Stats
11W - 6L
1,558 SR
Queue Stats
84W - 85L
1,525 Elo+
Solo
Sobek
Sobek
GoblinMetalhead
Sobek
Level 58
God Stats
4W - 2L
1,666 SR
Queue Stats
107W - 134L
1,505 Elo+
Solo
Janus
Janus
LegendaryDuk
Janus
Level 59
God Stats
1W - 1L
1,450 SR
Queue Stats
12W - 10L
1,583 Elo+
Solo
Anhur
Anhur
bestbattle
Anhur
Level 143
God Stats
5W - 4L
1,472 SR
Queue Stats
14W - 20L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DarkValy
Artemis
16
8 / 2 / 9
9,987
999
16,063
11,400
5,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
14
1 / 3 / 11
7,774
777
6,601
6,667
2,726
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Hikkimori22
Aphrodite
15
6 / 1 / 11
10,258
1,026
7,055
8,691
7,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 2 / 2
7,634
763
6,641
5,961
1,958
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 1 / 12
9,340
934
8,044
16,084
14,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
2 / 4 / 4
7,690
769
4,791
7,814
3,044
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
Atr3yu
Hera
14
1 / 1 / 3
7,221
722
6,925
4,988
1,438
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 5 / 2
6,992
699
3,925
16,227
17,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 6 / 1
6,815
682
3,015
7,485
2,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
14
4 / 3 / 4
8,152
815
9,062
12,486
4,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
19
Kills
9
9
Deaths
19
45
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
4
4
1
L
Hera
Atr3yu
Hera
1
1
3
2.5
W
Artemis
DarkValy
Artemis
8
2
9
6.25
W
Hun Batz
1
3
11
2.17
L
1
5
2
0.4
W
Aphrodite
Hikkimori22
Aphrodite
6
1
11
11.5
L
1
6
1
0.25
W
0
2
2
0.5
W
4
1
12
10
L
Anhur
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,404
Damage
27,718
48,803
Taken
49,000
32,545
Mitigated
29,100
26,919
Healing
10,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,791
815
816
792
7,814
3,044
0
2,579
5,235
0
16,852
L
Hera
Atr3yu
Hera
6,925
2,067
0
650
4,988
1,438
0
2,121
2,867
30,472
0
W
Artemis
DarkValy
Artemis
16,063
8,176
0
3,280
11,400
5,698
3,391
2,329
8,897
0
42,485
W
Hun Batz
6,601
1,168
0
705
6,667
2,726
0
845
5,737
0
23,923
L
3,925
195
0
4,281
16,227
17,420
0
5,153
11,074
6,595
0
W
Aphrodite
Hikkimori22
Aphrodite
7,055
1,129
4,392
4,772
8,691
7,907
1,210
4,150
4,419
16,136
0
L
3,015
84
0
316
7,485
2,258
0
2,270
5,215
23,791
0
W
6,641
1,569
256
1,693
5,961
1,958
1,201
2,256
3,683
39,617
0
W
8,044
988
3,563
8,258
16,084
14,256
456
3,774
11,910
2,853
13,497
L
Anhur
9,062
5,222
0
4,097
12,486
4,940
99
3,517
8,969
0
30,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,993
Gold Earned
36,870
241
Minions Killed
228
10
Camps Cleared
7
1,007,562
Distance Traveled
874,861
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,690
769
34
3
0
188,775
4
L
Hera
7,221
722
65
7
2
191,762
3
W
Artemis
9,987
999
75
8
1
190,984
0
W
Hun Batz
7,774
777
43
4
2
206,041
4
L
Sobek
6,992
699
8
1
0
183,542
0
W
Aphrodite
10,258
1,026
18
2
2
219,650
0
L
Janus
6,815
682
53
5
3
151,705
1
W
Sol
7,634
763
89
9
4
178,006
2
W
Guan Yu
9,340
934
16
2
1
212,881
1
L
Anhur
8,152
815
68
7
2
159,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role