Player Matchup

Tsukuyomi
Tsukuyomi
Alechis
Tsukuyomi
Level 13
God Stats
2W - 3L
1,868 SR
Queue Stats
15W - 11L
1,694 Elo+
Party 1
Danzaburou
Danzaburou
Dinosaurio4
Danzaburou
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 4L
1,701 Elo+
Party 1
Ravana
Ravana
GodlyDuo
Ravana
Level 18
God Stats
15W - 13L
1,398 SR
Queue Stats
68W - 65L
1,489 Elo+
Solo
Athena
Athena
ImmortalScarab
Athena
Level 5
God Stats
1W - 1L
1,710 SR
Queue Stats
9W - 3L
1,803 Elo+
Solo
Agni
Agni
WOWULOST
Agni
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
256W - 213L
1,631 Elo+
Solo
Team Averages
Level 16
1,595 SR
1,663 Elo+

VS

Team Averages
Level 23
1,528 SR
1,586 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
IDeadAMan
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,650 Elo+
Solo
Cerberus
Cerberus
Penguinz32
Cerberus
Level 29
God Stats
3W - 2L
1,498 SR
Queue Stats
105W - 118L
1,569 Elo+
Solo
Fenrir
Fenrir
VYCEX
Fenrir
Level 29
God Stats
12W - 8L
1,633 SR
Queue Stats
73W - 76L
1,581 Elo+
Solo
Kali
Kali
seanedleefqrfw
Kali
Level 29
God Stats
1W - 2L
1,510 SR
Queue Stats
43W - 50L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alechis
Tsukuyomi
10
6 / 3 / 2
6,425
643
6,016
7,286
2,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Dinosaurio4
Danzaburou
7
0 / 4 / 3
4,451
445
2,225
4,986
1,005
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ravana
GodlyDuo
Ravana
9
0 / 3 / 1
5,538
554
3,875
4,281
2,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 4 / 3
4,688
469
1,684
8,535
3,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
11
4 / 2 / 1
6,062
606
6,637
5,366
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
5 / 2 / 0
6,616
662
3,731
7,723
3,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
IDeadAMan
Izanami
9
2 / 2 / 7
5,569
557
5,695
5,260
1,213
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
Penguinz32
Cerberus
11
3 / 2 / 1
6,251
625
2,531
7,347
4,873
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
VYCEX
Fenrir
10
4 / 1 / 5
6,182
618
4,916
7,326
2,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 3 / 3
6,360
636
2,934
7,551
2,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
10
Kills
16
16
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
2
0
2.5
L
Tsukuyomi
Alechis
Tsukuyomi
6
3
2
2.33
L
Danzaburou
Dinosaurio4
Danzaburou
0
4
3
0.38
L
Ravana
GodlyDuo
Ravana
0
3
1
0.17
W
Izanami
IDeadAMan
Izanami
2
2
7
2.75
L
0
4
3
0.38
W
Cerberus
Penguinz32
Cerberus
3
2
1
1.75
W
Fenrir
VYCEX
Fenrir
4
1
5
6.5
L
Agni
4
2
1
2.25
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,437
Damage
19,807
30,454
Taken
35,207
9,989
Mitigated
14,970
7,003
Healing
12,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,731
1,032
205
2,402
7,723
3,088
1,010
3,829
3,606
25,238
5,763
L
Tsukuyomi
Alechis
Tsukuyomi
6,016
2,042
0
1,571
7,286
2,289
0
384
6,902
0
31,072
L
Danzaburou
Dinosaurio4
Danzaburou
2,225
791
0
843
4,986
1,005
384
405
4,581
0
11,121
L
Ravana
GodlyDuo
Ravana
3,875
1,335
0
774
4,281
2,001
0
2,327
1,954
0
24,777
W
Izanami
IDeadAMan
Izanami
5,695
3,886
49
958
5,260
1,213
0
460
4,800
0
27,385
L
1,684
651
0
2,145
8,535
3,433
189
249
8,286
12,318
0
W
Cerberus
Penguinz32
Cerberus
2,531
339
0
2,384
7,347
4,873
420
1,553
5,730
28,201
0
W
Fenrir
VYCEX
Fenrir
4,916
1,022
0
3,298
7,326
2,876
0
1,055
6,271
0
21,825
L
Agni
6,637
595
0
1,670
5,366
1,261
600
2,494
2,680
27,212
0
W
2,934
1,304
0
3,201
7,551
2,920
2
1,027
6,479
0
32,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,164
Gold Earned
30,978
216
Minions Killed
301
0
Camps Cleared
0
892,775
Distance Traveled
899,610
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,616
662
69
7
0
170,226
4
L
Tsukuyomi
6,425
643
50
5
0
194,016
2
L
Danzaburou
4,451
445
20
2
0
184,011
0
L
Ravana
5,538
554
60
6
0
161,339
1
W
Izanami
5,569
557
54
5
0
157,455
1
L
Athena
4,688
469
26
3
0
174,912
4
W
Cerberus
6,251
625
77
8
0
162,244
3
W
Fenrir
6,182
618
31
3
0
207,867
0
L
Agni
6,062
606
60
6
0
178,497
2
W
Kali
6,360
636
70
7
0
201,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role